eqemu-server/common/additive_lagged_fibonacci_engine.h
Knightly 7ab909ee47 Standardize Licensing
- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE
- This is confirmed by the inclusion of libraries that are incompatible with GPLv2
- This is also confirmed by KLS and the agreement of KLS's predecessors
- Added GPLv3 license headers to the compilable source files
- Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations
- Removed individual contributor license headers since the project has been under the "developer" mantle for many years
- Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
2026-04-01 17:09:57 -07:00

147 lines
4.8 KiB
C++

/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <algorithm>
#include <cstdint>
#include <iostream>
#include <limits>
#include <type_traits>
/*
* This is an additive lagged fibonacci generator as seen in The Art of Computer Programming, Vol. 2
* This should roughly match the implementation that EQ's client uses and be compatible with our Random class
*
* EQ's rand looks like it was from an example implementation that as posted on pscode.com
*
* You might also want to consider defining BIASED_INT_DIST as well to more closely match EQ
*/
namespace EQ {
template<typename UIntType, size_t w, size_t j, size_t k>
class additive_lagged_fibonacci_engine {
static_assert(std::is_unsigned<UIntType>::value, "result_type must be an unsigned integral type");
static_assert(0u < j && j < k, "0 < j < k");
static_assert(0u < w && w <= std::numeric_limits<UIntType>::digits,
"template argument substituting w out of bounds");
public:
using result_type = UIntType;
static constexpr size_t word_size = w;
static constexpr size_t short_lag = j;
static constexpr size_t long_lag = k;
static constexpr result_type default_seed = 19780503u; // default for subtract_with_carry_engine
additive_lagged_fibonacci_engine() : additive_lagged_fibonacci_engine(default_seed) {}
explicit additive_lagged_fibonacci_engine(result_type sd) { seed(sd); }
void seed(result_type seed = default_seed)
{
state1 = long_lag - long_lag;
state2 = long_lag - short_lag;
state[0] = static_cast<int>(seed) & ((1u << word_size) - 1);
state[1] = 1;
for (int i = 2; i < long_lag; ++i)
state[i] = (state[i - 1] + state[i - 2]) & ((1u << word_size) - 1);
return;
}
// TODO: seed via seed_seq
static constexpr result_type min() { return 0; }
static constexpr result_type max() { return ((1u << word_size) - 1) >> 6; }
void discard(unsigned long long z) {
for (; z != 0ULL; --z)
(*this)();
}
result_type operator()() {
result_type rand = (state[state1] + state[state2]) & ((1u << word_size) - 1);
state[state1] = rand;
if (++state1 == long_lag)
state1 = 0;
if (++state2 == long_lag)
state2 = 0;
return rand >> 6;
}
private:
result_type state1;
result_type state2;
result_type state[long_lag];
public:
template<typename UInt, size_t W, size_t J, size_t K>
friend bool operator==(const additive_lagged_fibonacci_engine<UInt, W, J, K> &x,
const additive_lagged_fibonacci_engine<UInt, W, J, K> &y)
{
return std::equal(x.state, x.state + long_lag, y.state) && x.state1 == y.state1 &&
x.state2 == y.state2;
}
template<typename UInt, size_t W, size_t J, size_t K>
friend bool operator!=(const additive_lagged_fibonacci_engine<UInt, W, J, K> &x,
const additive_lagged_fibonacci_engine<UInt, W, J, K> &y)
{ return !(x == y); }
template<typename UInt, size_t W, size_t J, size_t K, typename CharT, typename Traits>
friend std::basic_ostream<CharT, Traits> &
operator<<(std::basic_istream<CharT, Traits> &os, additive_lagged_fibonacci_engine<UInt, W, J, K> &x)
{
using ios_base = typename std::basic_istream<CharT, Traits>::ios_base;
const typename ios_base::fmtflags flags = os.flags();
const CharT fill = os.fill();
const CharT space = os.widen(' ');
os.flags(ios_base::dec | ios_base::fixed | ios_base::left);
os.fill(space);
for (size_t i = 0; i < long_lag; ++i)
os << x.state[i] << space;
os << x.state1 << space << x.state2;
os.flags(flags);
os.fill(fill);
return os;
}
template<typename UInt, size_t W, size_t J, size_t K, typename CharT, typename Traits>
friend std::basic_istream<CharT, Traits> &
operator>>(std::basic_istream<CharT, Traits> &is, additive_lagged_fibonacci_engine<UInt, W, J, K> &x)
{
using ios_base = typename std::basic_istream<CharT, Traits>::ios_base;
const typename ios_base::fmtflags flags = is.flags();
is.flags(ios_base::dec | ios_base::skipws);
for (size_t i = 0; i < long_lag; ++i)
is >> x.state[i];
is >> x.state1;
is >> x.state2;
is.flags(flags);
return is;
}
};
using EQRand = additive_lagged_fibonacci_engine<uint32_t, 30, 24, 55>;
};