mirror of
https://github.com/EQEmu/Server.git
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199 lines
5.6 KiB
C++
199 lines
5.6 KiB
C++
/**
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* EQEmulator: Everquest Server Emulator
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* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY except by those people which sell it, which
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* are required to give you total support for your newly bought product;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#ifndef EQEMU_OPTIONS_H
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#define EQEMU_OPTIONS_H
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/**
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* Collects options on one object, because having a bunch of global variables floating around is
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* really ugly and just a little dangerous.
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*/
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class Options {
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public:
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/**
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* Constructor: Default options
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*/
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Options() :
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allow_unregistered(true),
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trace(false),
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dump_in_packets(false),
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dump_out_packets(false),
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encryption_mode(5),
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reject_duplicate_servers(false),
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allow_password_login(true),
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allow_token_login(false),
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auto_create_accounts(false) {}
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/**
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* Sets allow_unregistered.
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*/
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inline void AllowUnregistered(bool b) { allow_unregistered = b; }
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/**
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* Returns the value of allow_unregistered.
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*/
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inline bool IsUnregisteredAllowed() const { return allow_unregistered; }
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/**
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* Sets trace.
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*/
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inline void Trace(bool b) { trace = b; }
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/**
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* Returns the value of trace.
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*/
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inline bool IsTraceOn() const { return trace; }
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/**
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* Sets trace.
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*/
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inline void WorldTrace(bool b) { world_trace = b; }
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/**
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* Returns the value of trace.
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*/
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inline bool IsWorldTraceOn() const { return world_trace; }
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/**
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* Sets dump_in_packets.
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*/
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inline void DumpInPackets(bool b) { dump_in_packets = b; }
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/**
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* Returns the value of dump_in_packets.
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*/
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inline bool IsDumpInPacketsOn() const { return dump_in_packets; }
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/**
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* Sets dump_out_packets.
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*/
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inline void DumpOutPackets(bool b) { dump_out_packets = b; }
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/**
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* Returns the value of dump_out_packets.
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*/
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inline bool IsDumpOutPacketsOn() const { return dump_out_packets; }
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/**
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* Sets encryption_mode.
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*/
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inline void EncryptionMode(int m) { encryption_mode = m; }
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/**
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* Returns the value of encryption_mode.
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*/
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inline int GetEncryptionMode() const { return encryption_mode; }
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/**
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* Sets account table.
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*/
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inline void AccountTable(std::string t) { account_table = t; }
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/**
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* Return the value of world account table.
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*/
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inline std::string GetAccountTable() const { return account_table; }
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/**
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* Sets world registration table.
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*/
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inline void WorldRegistrationTable(std::string t) { world_registration_table = t; }
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/**
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* Return the value of world registration table.
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*/
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inline std::string GetWorldRegistrationTable() const { return world_registration_table; }
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/**
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* Sets world admin account table.
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*/
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inline void WorldAdminRegistrationTable(std::string t) { world_admin_registration_table = t; }
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/**
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* Return the value of world admin account table.
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*/
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inline std::string GetWorldAdminRegistrationTable() const { return world_admin_registration_table; }
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/**
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* Sets world server type table.
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*/
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inline void WorldServerTypeTable(std::string t) { world_server_type_table = t; }
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/**
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* Return the value of world server type table.
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*/
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inline std::string GetWorldServerTypeTable() const { return world_server_type_table; }
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/**
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* Sets whether we are rejecting duplicate servers or not.
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*/
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inline void RejectDuplicateServers(bool b) { reject_duplicate_servers = b; }
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/**
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* Returns whether we are rejecting duplicate servers or not.
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*/
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inline bool IsRejectingDuplicateServers() { return reject_duplicate_servers; }
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inline void AllowTokenLogin(bool b) { allow_token_login = b; }
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inline bool IsTokenLoginAllowed() const { return allow_token_login; }
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inline void AllowPasswordLogin(bool b) { allow_password_login = b; }
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inline bool IsPasswordLoginAllowed() const { return allow_password_login; }
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inline void AutoCreateAccounts(bool b) { auto_create_accounts = b; }
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inline bool CanAutoCreateAccounts() const { return auto_create_accounts; }
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inline void AutoLinkAccounts(bool b) { auto_link_accounts = b; }
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inline bool CanAutoLinkAccounts() const { return auto_link_accounts; }
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inline void EQEmuLoginServerAddress(std::string v) { eqemu_loginserver_address = v; }
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inline std::string GetEQEmuLoginServerAddress() const { return eqemu_loginserver_address; }
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inline void DefaultLoginServerName(std::string v) { default_loginserver_name = v; }
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inline std::string GetDefaultLoginServerName() const { return default_loginserver_name; }
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inline void UpdateInsecurePasswords(bool b) { update_insecure_passwords = b; }
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inline bool IsUpdatingInsecurePasswords() const { return update_insecure_passwords; }
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private:
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bool allow_unregistered;
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bool trace;
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bool world_trace;
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bool dump_in_packets;
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bool dump_out_packets;
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bool reject_duplicate_servers;
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bool allow_token_login;
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bool allow_password_login;
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bool auto_create_accounts;
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bool auto_link_accounts;
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bool update_insecure_passwords;
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int encryption_mode;
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std::string account_table;
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std::string world_registration_table;
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std::string world_admin_registration_table;
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std::string world_server_type_table;
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std::string eqemu_loginserver_address;
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std::string default_loginserver_name;
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};
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#endif
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