eqemu-server/loginserver/loginserver_webserver.h

58 lines
1.9 KiB
C++

/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#ifndef EQEMU_LOGINSERVER_WEBSERVER_H
#define EQEMU_LOGINSERVER_WEBSERVER_H
#include "../common/http/httplib.h"
#include "../common/json/json.h"
#include "../common/types.h"
namespace LoginserverWebserver {
class TokenManager {
public:
TokenManager() = default;
struct token_data {
std::string token;
bool can_read;
bool can_write;
std::string user_agent;
std::string remote_address;
};
std::map<std::string, token_data> loaded_api_tokens{};
void LoadApiTokens();
static bool TokenExists(const std::string &token);
token_data GetToken(const std::string &token);
static token_data CheckApiAuthorizationHeaders(const httplib::Request &request);
static void AuthCanRead(const httplib::Request &request, httplib::Response &res);
static void AuthCanWrite(const httplib::Request &request, httplib::Response &res);
};
void RegisterRoutes(httplib::Server &api);
void SendResponse(const Json::Value &payload, httplib::Response &res);
};
#endif //EQEMU_LOGINSERVER_WEBSERVER_H