eqemu-server/common/repositories/base/base_tasks_repository.h
Michael Cook (mackal) 2b4e555eae
[Feature] Faction Association (#2408)
* Add faction logging category

Probably should use this for more things

* Add FactionAssociation struct

This is simply just a struct that contains an array of faction ids and
multiplier. This can hold a maximum of 10 entries (Seru hit is 8, so 2
extra) this can be raised if need be.

* Add database changes and other data point changes

This is all the database changes and loading changes

Included is an optional SQL that will be used as a starting point, there
is likely errors or typos, but we will fix those as they are discovered.

* Add Client::RewardFaction function

This just takes the faction ID and the magnitude of the primary faction
hit and calculates the rest.

The minimum change will be either 1 or -1. We stop processing after we
see an ID of 0 and assume there will be no later entries.

The primary faction ID will always receive a hit even if there is no
faction association entries

* Add users of RewardFaction to NPC death, tasks, and QuestRewards

This will only use the new system if the magnitude is set, otherwise we
will just use the old system still

* Add quest system calls and lua QuestReward support

* Add #factionassociation command

This just calls RewardFaction, mostly useful for debugging
2022-09-03 10:57:55 -04:00

594 lines
18 KiB
C++

/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
#ifndef EQEMU_BASE_TASKS_REPOSITORY_H
#define EQEMU_BASE_TASKS_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BaseTasksRepository {
public:
struct Tasks {
uint32_t id;
int8_t type;
uint32_t duration;
int8_t duration_code;
std::string title;
std::string description;
std::string reward;
uint32_t rewardid;
uint32_t cashreward;
int32_t xpreward;
uint8_t rewardmethod;
int32_t reward_points;
int32_t reward_point_type;
uint8_t minlevel;
uint8_t maxlevel;
uint32_t level_spread;
uint32_t min_players;
uint32_t max_players;
uint8_t repeatable;
int32_t faction_reward;
std::string completion_emote;
uint32_t replay_timer_group;
uint32_t replay_timer_seconds;
uint32_t request_timer_group;
uint32_t request_timer_seconds;
uint32_t dz_template_id;
int32_t lock_activity_id;
int32_t faction_amount;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"type",
"duration",
"duration_code",
"title",
"description",
"reward",
"rewardid",
"cashreward",
"xpreward",
"rewardmethod",
"reward_points",
"reward_point_type",
"minlevel",
"maxlevel",
"level_spread",
"min_players",
"max_players",
"repeatable",
"faction_reward",
"completion_emote",
"replay_timer_group",
"replay_timer_seconds",
"request_timer_group",
"request_timer_seconds",
"dz_template_id",
"lock_activity_id",
"faction_amount",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"type",
"duration",
"duration_code",
"title",
"description",
"reward",
"rewardid",
"cashreward",
"xpreward",
"rewardmethod",
"reward_points",
"reward_point_type",
"minlevel",
"maxlevel",
"level_spread",
"min_players",
"max_players",
"repeatable",
"faction_reward",
"completion_emote",
"replay_timer_group",
"replay_timer_seconds",
"request_timer_group",
"request_timer_seconds",
"dz_template_id",
"lock_activity_id",
"faction_amount",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("tasks");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static Tasks NewEntity()
{
Tasks e{};
e.id = 0;
e.type = 0;
e.duration = 0;
e.duration_code = 0;
e.title = "";
e.description = "";
e.reward = "";
e.rewardid = 0;
e.cashreward = 0;
e.xpreward = 0;
e.rewardmethod = 2;
e.reward_points = 0;
e.reward_point_type = 0;
e.minlevel = 0;
e.maxlevel = 0;
e.level_spread = 0;
e.min_players = 0;
e.max_players = 0;
e.repeatable = 1;
e.faction_reward = 0;
e.completion_emote = "";
e.replay_timer_group = 0;
e.replay_timer_seconds = 0;
e.request_timer_group = 0;
e.request_timer_seconds = 0;
e.dz_template_id = 0;
e.lock_activity_id = -1;
e.faction_amount = 0;
return e;
}
static Tasks GetTasks(
const std::vector<Tasks> &taskss,
int tasks_id
)
{
for (auto &tasks : taskss) {
if (tasks.id == tasks_id) {
return tasks;
}
}
return NewEntity();
}
static Tasks FindOne(
Database& db,
int tasks_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE id = {} LIMIT 1",
BaseSelect(),
tasks_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
Tasks e{};
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.type = static_cast<int8_t>(atoi(row[1]));
e.duration = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
e.duration_code = static_cast<int8_t>(atoi(row[3]));
e.title = row[4] ? row[4] : "";
e.description = row[5] ? row[5] : "";
e.reward = row[6] ? row[6] : "";
e.rewardid = static_cast<uint32_t>(strtoul(row[7], nullptr, 10));
e.cashreward = static_cast<uint32_t>(strtoul(row[8], nullptr, 10));
e.xpreward = static_cast<int32_t>(atoi(row[9]));
e.rewardmethod = static_cast<uint8_t>(strtoul(row[10], nullptr, 10));
e.reward_points = static_cast<int32_t>(atoi(row[11]));
e.reward_point_type = static_cast<int32_t>(atoi(row[12]));
e.minlevel = static_cast<uint8_t>(strtoul(row[13], nullptr, 10));
e.maxlevel = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
e.level_spread = static_cast<uint32_t>(strtoul(row[15], nullptr, 10));
e.min_players = static_cast<uint32_t>(strtoul(row[16], nullptr, 10));
e.max_players = static_cast<uint32_t>(strtoul(row[17], nullptr, 10));
e.repeatable = static_cast<uint8_t>(strtoul(row[18], nullptr, 10));
e.faction_reward = static_cast<int32_t>(atoi(row[19]));
e.completion_emote = row[20] ? row[20] : "";
e.replay_timer_group = static_cast<uint32_t>(strtoul(row[21], nullptr, 10));
e.replay_timer_seconds = static_cast<uint32_t>(strtoul(row[22], nullptr, 10));
e.request_timer_group = static_cast<uint32_t>(strtoul(row[23], nullptr, 10));
e.request_timer_seconds = static_cast<uint32_t>(strtoul(row[24], nullptr, 10));
e.dz_template_id = static_cast<uint32_t>(strtoul(row[25], nullptr, 10));
e.lock_activity_id = static_cast<int32_t>(atoi(row[26]));
e.faction_amount = static_cast<int32_t>(atoi(row[27]));
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int tasks_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
tasks_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const Tasks &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[0] + " = " + std::to_string(e.id));
v.push_back(columns[1] + " = " + std::to_string(e.type));
v.push_back(columns[2] + " = " + std::to_string(e.duration));
v.push_back(columns[3] + " = " + std::to_string(e.duration_code));
v.push_back(columns[4] + " = '" + Strings::Escape(e.title) + "'");
v.push_back(columns[5] + " = '" + Strings::Escape(e.description) + "'");
v.push_back(columns[6] + " = '" + Strings::Escape(e.reward) + "'");
v.push_back(columns[7] + " = " + std::to_string(e.rewardid));
v.push_back(columns[8] + " = " + std::to_string(e.cashreward));
v.push_back(columns[9] + " = " + std::to_string(e.xpreward));
v.push_back(columns[10] + " = " + std::to_string(e.rewardmethod));
v.push_back(columns[11] + " = " + std::to_string(e.reward_points));
v.push_back(columns[12] + " = " + std::to_string(e.reward_point_type));
v.push_back(columns[13] + " = " + std::to_string(e.minlevel));
v.push_back(columns[14] + " = " + std::to_string(e.maxlevel));
v.push_back(columns[15] + " = " + std::to_string(e.level_spread));
v.push_back(columns[16] + " = " + std::to_string(e.min_players));
v.push_back(columns[17] + " = " + std::to_string(e.max_players));
v.push_back(columns[18] + " = " + std::to_string(e.repeatable));
v.push_back(columns[19] + " = " + std::to_string(e.faction_reward));
v.push_back(columns[20] + " = '" + Strings::Escape(e.completion_emote) + "'");
v.push_back(columns[21] + " = " + std::to_string(e.replay_timer_group));
v.push_back(columns[22] + " = " + std::to_string(e.replay_timer_seconds));
v.push_back(columns[23] + " = " + std::to_string(e.request_timer_group));
v.push_back(columns[24] + " = " + std::to_string(e.request_timer_seconds));
v.push_back(columns[25] + " = " + std::to_string(e.dz_template_id));
v.push_back(columns[26] + " = " + std::to_string(e.lock_activity_id));
v.push_back(columns[27] + " = " + std::to_string(e.faction_amount));
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static Tasks InsertOne(
Database& db,
Tasks e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.type));
v.push_back(std::to_string(e.duration));
v.push_back(std::to_string(e.duration_code));
v.push_back("'" + Strings::Escape(e.title) + "'");
v.push_back("'" + Strings::Escape(e.description) + "'");
v.push_back("'" + Strings::Escape(e.reward) + "'");
v.push_back(std::to_string(e.rewardid));
v.push_back(std::to_string(e.cashreward));
v.push_back(std::to_string(e.xpreward));
v.push_back(std::to_string(e.rewardmethod));
v.push_back(std::to_string(e.reward_points));
v.push_back(std::to_string(e.reward_point_type));
v.push_back(std::to_string(e.minlevel));
v.push_back(std::to_string(e.maxlevel));
v.push_back(std::to_string(e.level_spread));
v.push_back(std::to_string(e.min_players));
v.push_back(std::to_string(e.max_players));
v.push_back(std::to_string(e.repeatable));
v.push_back(std::to_string(e.faction_reward));
v.push_back("'" + Strings::Escape(e.completion_emote) + "'");
v.push_back(std::to_string(e.replay_timer_group));
v.push_back(std::to_string(e.replay_timer_seconds));
v.push_back(std::to_string(e.request_timer_group));
v.push_back(std::to_string(e.request_timer_seconds));
v.push_back(std::to_string(e.dz_template_id));
v.push_back(std::to_string(e.lock_activity_id));
v.push_back(std::to_string(e.faction_amount));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<Tasks> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.type));
v.push_back(std::to_string(e.duration));
v.push_back(std::to_string(e.duration_code));
v.push_back("'" + Strings::Escape(e.title) + "'");
v.push_back("'" + Strings::Escape(e.description) + "'");
v.push_back("'" + Strings::Escape(e.reward) + "'");
v.push_back(std::to_string(e.rewardid));
v.push_back(std::to_string(e.cashreward));
v.push_back(std::to_string(e.xpreward));
v.push_back(std::to_string(e.rewardmethod));
v.push_back(std::to_string(e.reward_points));
v.push_back(std::to_string(e.reward_point_type));
v.push_back(std::to_string(e.minlevel));
v.push_back(std::to_string(e.maxlevel));
v.push_back(std::to_string(e.level_spread));
v.push_back(std::to_string(e.min_players));
v.push_back(std::to_string(e.max_players));
v.push_back(std::to_string(e.repeatable));
v.push_back(std::to_string(e.faction_reward));
v.push_back("'" + Strings::Escape(e.completion_emote) + "'");
v.push_back(std::to_string(e.replay_timer_group));
v.push_back(std::to_string(e.replay_timer_seconds));
v.push_back(std::to_string(e.request_timer_group));
v.push_back(std::to_string(e.request_timer_seconds));
v.push_back(std::to_string(e.dz_template_id));
v.push_back(std::to_string(e.lock_activity_id));
v.push_back(std::to_string(e.faction_amount));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<Tasks> All(Database& db)
{
std::vector<Tasks> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
Tasks e{};
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.type = static_cast<int8_t>(atoi(row[1]));
e.duration = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
e.duration_code = static_cast<int8_t>(atoi(row[3]));
e.title = row[4] ? row[4] : "";
e.description = row[5] ? row[5] : "";
e.reward = row[6] ? row[6] : "";
e.rewardid = static_cast<uint32_t>(strtoul(row[7], nullptr, 10));
e.cashreward = static_cast<uint32_t>(strtoul(row[8], nullptr, 10));
e.xpreward = static_cast<int32_t>(atoi(row[9]));
e.rewardmethod = static_cast<uint8_t>(strtoul(row[10], nullptr, 10));
e.reward_points = static_cast<int32_t>(atoi(row[11]));
e.reward_point_type = static_cast<int32_t>(atoi(row[12]));
e.minlevel = static_cast<uint8_t>(strtoul(row[13], nullptr, 10));
e.maxlevel = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
e.level_spread = static_cast<uint32_t>(strtoul(row[15], nullptr, 10));
e.min_players = static_cast<uint32_t>(strtoul(row[16], nullptr, 10));
e.max_players = static_cast<uint32_t>(strtoul(row[17], nullptr, 10));
e.repeatable = static_cast<uint8_t>(strtoul(row[18], nullptr, 10));
e.faction_reward = static_cast<int32_t>(atoi(row[19]));
e.completion_emote = row[20] ? row[20] : "";
e.replay_timer_group = static_cast<uint32_t>(strtoul(row[21], nullptr, 10));
e.replay_timer_seconds = static_cast<uint32_t>(strtoul(row[22], nullptr, 10));
e.request_timer_group = static_cast<uint32_t>(strtoul(row[23], nullptr, 10));
e.request_timer_seconds = static_cast<uint32_t>(strtoul(row[24], nullptr, 10));
e.dz_template_id = static_cast<uint32_t>(strtoul(row[25], nullptr, 10));
e.lock_activity_id = static_cast<int32_t>(atoi(row[26]));
e.faction_amount = static_cast<int32_t>(atoi(row[27]));
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<Tasks> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<Tasks> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
Tasks e{};
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.type = static_cast<int8_t>(atoi(row[1]));
e.duration = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
e.duration_code = static_cast<int8_t>(atoi(row[3]));
e.title = row[4] ? row[4] : "";
e.description = row[5] ? row[5] : "";
e.reward = row[6] ? row[6] : "";
e.rewardid = static_cast<uint32_t>(strtoul(row[7], nullptr, 10));
e.cashreward = static_cast<uint32_t>(strtoul(row[8], nullptr, 10));
e.xpreward = static_cast<int32_t>(atoi(row[9]));
e.rewardmethod = static_cast<uint8_t>(strtoul(row[10], nullptr, 10));
e.reward_points = static_cast<int32_t>(atoi(row[11]));
e.reward_point_type = static_cast<int32_t>(atoi(row[12]));
e.minlevel = static_cast<uint8_t>(strtoul(row[13], nullptr, 10));
e.maxlevel = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
e.level_spread = static_cast<uint32_t>(strtoul(row[15], nullptr, 10));
e.min_players = static_cast<uint32_t>(strtoul(row[16], nullptr, 10));
e.max_players = static_cast<uint32_t>(strtoul(row[17], nullptr, 10));
e.repeatable = static_cast<uint8_t>(strtoul(row[18], nullptr, 10));
e.faction_reward = static_cast<int32_t>(atoi(row[19]));
e.completion_emote = row[20] ? row[20] : "";
e.replay_timer_group = static_cast<uint32_t>(strtoul(row[21], nullptr, 10));
e.replay_timer_seconds = static_cast<uint32_t>(strtoul(row[22], nullptr, 10));
e.request_timer_group = static_cast<uint32_t>(strtoul(row[23], nullptr, 10));
e.request_timer_seconds = static_cast<uint32_t>(strtoul(row[24], nullptr, 10));
e.dz_template_id = static_cast<uint32_t>(strtoul(row[25], nullptr, 10));
e.lock_activity_id = static_cast<int32_t>(atoi(row[26]));
e.faction_amount = static_cast<int32_t>(atoi(row[27]));
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
};
#endif //EQEMU_BASE_TASKS_REPOSITORY_H