Alex King 3144ac1a28
[Cleanup] Cleanup #setskill and #setskillall Commands (#3367)
# Notes
- No need to cap at 400 for max skill.
- When setting skill/skills, if we go over cap, set to cap.
2023-05-24 22:36:38 -05:00

47 lines
1.2 KiB
C++
Executable File

#include "../client.h"
void command_setskill(Client *c, const Seperator *sep)
{
const auto arguments = sep->argnum;
if (arguments < 2 || !sep->IsNumber(1) || !sep->IsNumber(2)) {
c->Message(Chat::White, "Usage: #setskill [Skill ID] [Skill Value]");
return;
}
auto t = c;
if (c->GetTarget() && c->GetTarget()->IsClient()) {
t = c->GetTarget()->CastToClient();
}
const auto skill_id = Strings::ToInt(sep->arg[1]);
const auto skill_value = Strings::ToInt(sep->arg[2]);
if (!EQ::ValueWithin(skill_id, EQ::skills::Skill1HBlunt, EQ::skills::HIGHEST_SKILL)) {
c->Message(Chat::White, "Usage: #setskill [Skill ID] [Skill Value]");
c->Message(Chat::White, fmt::format("Skill ID: 0 to {}", EQ::skills::HIGHEST_SKILL).c_str());
return;
}
const auto skill_type = static_cast<EQ::skills::SkillType>(skill_id);
t->SetSkill(
skill_type,
skill_value > t->MaxSkill(skill_type) ? t->MaxSkill(skill_type) : skill_value
);
if (c != t) {
c->Message(
Chat::White,
fmt::format(
"Set {} ({}) to {} for {}.",
EQ::skills::GetSkillName(skill_type),
skill_id,
skill_value > t->MaxSkill(skill_type) ? t->MaxSkill(skill_type) : skill_value,
c->GetTargetDescription(t)
).c_str()
);
}
}