eqemu-server/zone/pathing.cpp
Michael Cook (mackal) 5331f4d841
[CPP] Update C++ standard to C++17 (#2308)
* Update C++ standard to C++17

* Nuke EQ::Any in favor of std::any

* Remove std::iterator due to deprecation

* Replace result_of with invoke_result due to deprecation
2022-07-27 09:00:09 -05:00

96 lines
2.2 KiB
C++

#include "../common/global_define.h"
#include "../common/event/task.h"
#include "client.h"
#include "zone.h"
#include "water_map.h"
extern Zone *zone;
void CullPoints(std::vector<FindPerson_Point> &points) {
if (!zone->HasMap()) {
return;
}
size_t i = 0;
for (; i < points.size(); ++i) {
auto &p = points[i];
for (;;) {
if (i + 2 >= points.size()) {
return;
}
if (points.size() < 36) {
return;
}
auto &p1 = points[i + 1];
auto &p2 = points[i + 2];
if (zone->zonemap->CheckLoS(glm::vec3(p.x, p.y, p.z), glm::vec3(p2.x, p2.y, p2.z))) {
points.erase(points.begin() + i + 1);
LogInfo("Culled find path point [{}], connecting [{}]->[{}] instead", i + 1, i, i + 2);
}
else {
break;
}
}
}
}
void Client::SendPathPacket(const std::vector<FindPerson_Point> &points) {
std::any data(points);
EQ::Task([=](EQ::Task::ResolveFn resolve, EQ::Task::RejectFn reject) {
auto points = std::any_cast<std::vector<FindPerson_Point>>(data);
CullPoints(points);
resolve(points);
})
.Then([this](const std::any &result) {
auto points = std::any_cast<std::vector<FindPerson_Point>>(result);
if (points.size() < 2) {
if (Admin() > AccountStatus::Steward) {
Message(Chat::System, "Too few points");
}
EQApplicationPacket outapp(OP_FindPersonReply, 0);
QueuePacket(&outapp);
return;
}
if (points.size() > 36) {
if (Admin() > AccountStatus::Steward) {
Message(Chat::System, "Too many points %u", points.size());
}
EQApplicationPacket outapp(OP_FindPersonReply, 0);
QueuePacket(&outapp);
return;
}
if (Admin() > AccountStatus::Steward) {
Message(Chat::System, "Total points %u", points.size());
}
int len = sizeof(FindPersonResult_Struct) + (points.size() + 1) * sizeof(FindPerson_Point);
auto outapp = new EQApplicationPacket(OP_FindPersonReply, len);
FindPersonResult_Struct* fpr = (FindPersonResult_Struct*)outapp->pBuffer;
std::vector<FindPerson_Point>::iterator cur, end;
cur = points.begin();
end = points.end();
unsigned int r;
for (r = 0; cur != end; ++cur, r++) {
fpr->path[r] = *cur;
}
//put the last element into the destination field
--cur;
fpr->path[r] = *cur;
fpr->dest = *cur;
FastQueuePacket(&outapp);
})
.Run();
}