Alex King fb20d92166
[Bug Fix] Fix Appearance Issues (#3520)
* [Bug Fix] Fix Appearance Issues

# Notes
- Changing race, gender, or texture of a Mob could result in it changing sizes due to use not sending the size as part of the appearance packet.
- Also converts the parameterized method to a struct parameter so that we can optionally send things without back-filling multiple arguments.

* Gender cleanup.

* Fix.

* Formatting.
2023-07-31 20:15:13 -05:00

59 lines
1.3 KiB
C++
Executable File

#include "../../client.h"
void SetTexture(Client *c, const Seperator *sep)
{
const auto arguments = sep->argnum;
if (arguments < 2 || !sep->IsNumber(2)) {
c->Message(Chat::White, "Usage: #set texture [Texture] [Helmet Texture]");
return;
}
const uint8 texture = Strings::ToUnsignedInt(sep->arg[2]);
const uint8 helmet_texture = (
sep->IsNumber(3) ?
Strings::ToUnsignedInt(sep->arg[3]) :
0
);
Mob* t = c;
if (c->GetTarget()) {
t = c->GetTarget();
}
if (IsPlayerRace(t->GetModel())) { // Player Races Wear Armor, so Wearchange is sent instead
for (
int texture_slot = EQ::textures::textureBegin;
texture_slot <= EQ::textures::LastTintableTexture;
texture_slot++
) {
t->SendTextureWC(texture_slot, texture);
}
} else { // Non-Player Races only need Illusion Packets to be sent for texture
t->SendIllusionPacket(
AppearanceStruct{
.gender_id = t->GetGender(),
.helmet_texture = helmet_texture,
.race_id = t->GetModel(),
.texture = texture,
}
);
}
c->Message(
Chat::White,
fmt::format(
"Texture Changed for {} | Texture: {}{}",
c->GetTargetDescription(t, TargetDescriptionType::UCSelf),
texture,
(
IsPlayerRace(t->GetModel()) ?
"" :
fmt::format(
" Helmet Texture: {}",
helmet_texture
)
)
).c_str()
);
}