Alex King 259add68f5
[Commands] Cleanup #appearance Command (#3827)
* [Commands] Cleanup #appearance Command

# Notes
- Cleanup messages and logic.
- Cleanup appearance type constants to use a namespace with constexpr instead.
- Cleanup animation constants to use a namespace with constexpr instead.

* Update emu_constants.cpp

* Cleanup
2024-01-06 22:24:32 -06:00

70 lines
1.4 KiB
C++
Executable File

#include "../../client.h"
#include "../../../common/data_verification.h"
void SetFlymode(Client *c, const Seperator *sep)
{
const auto arguments = sep->argnum;
if (arguments < 2 || !sep->IsNumber(2)) {
c->Message(Chat::White, "Usage: #set flymode [Flymode ID]");
for (const auto& e : EQ::constants::GetFlyModeMap()) {
c->Message(
Chat::White,
fmt::format(
"Flymode {} | {}",
e.first,
e.second
).c_str()
);
}
return;
}
Mob* t = c;
if (c->GetTarget()) {
t = c->GetTarget();
}
const int8 flymode_id = Strings::ToInt(sep->arg[2]);
if (
!EQ::ValueWithin(
flymode_id,
EQ::constants::GravityBehavior::Ground,
EQ::constants::GravityBehavior::LevitateWhileRunning
)
) {
c->Message(Chat::White, "Usage: #set flymode [Flymode ID]");
for (const auto& e : EQ::constants::GetFlyModeMap()) {
c->Message(
Chat::White,
fmt::format(
"Flymode {} | {}",
e.first,
e.second
).c_str()
);
}
return;
}
t->SetFlyMode(static_cast<GravityBehavior>(flymode_id));
t->SendAppearancePacket(AppearanceType::FlyMode, flymode_id);
const uint32 account = c->AccountID();
database.SetGMFlymode(account, flymode_id);
c->Message(
Chat::White,
fmt::format(
"Fly Mode for {} is now {} ({}).",
c->GetTargetDescription(t),
EQ::constants::GetFlyModeName(flymode_id),
flymode_id
).c_str()
);
}