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* Start rewrite, add vcpkg * Simple vcpkg manifest, will almost certainly need tweaking * Remove cmake ext we wont be using anymore * Update vcpkg to no longer be from 2022, update cmake lists (wip) * Add finds to the toplevel cmakelists * WIP, luabind and perlbind build. Common only partially builds. * Fix common build. * shared_memory compiles * client files compile * Tests and more cmake version updates * World, had to swap out zlib-ng for now because it wasn't playing nicely along side the zlib install. May revisit. * UCS compiles now too! * queryserv and eqlaunch * loginserver works * Zone works but is messy, tomorrow futher cleanup! * Cleanup main file * remove old zlibng, remove perlwrap, remove hc * More cleanup * vcpkg baseline set for CI * Remove pkg-config, it's the suggested way to use luajit with vcpkg but it causes issues with CI and might be a pain point for windows users * Actually add file * Set perlbind include dir * Perl link got lost * PERL_SET_INTERP causes an issue on newer versions of perl on windows because a symbol is not properly exported in their API, change the lines so it's basically what it used to be * Remove static unix linking, we dont do automated released anymore and this was tightly coupled to that. Can explore this again if we decide to change that. * Remove unused submodules, set cmake policy for boost * Fix some cereal includes * Improve some boilerplate, I'd still like to do better about getting linker stuff set. * Going through and cleaning up the build. * Fix world, separate out data_buckets. * add fixes for other servers * fix zone * Fix client files, loginserver and tests * Newer versions of libmariadb default to tls forced on, return to the default of not forcing that. auto_login were breaking on linux builds loginserver wasn't setting proper openssl compile flag * Move set out of a giant cpp file include. * Convert show * convert find * Add uuid to unix builds * Remove some cpp includes. * Restructure to remove more things. * change db update manifest to header change build yml * Move world CLI include cpps to cmake. * Move zone cli out of source and into cmake * Sidecar stuff wont directly include cpp files now too. * Fix uuid-dev missing on linux runner * Reorg common cmake file * Some cleanup * Fix libsodium support (oops). Fix perl support (more oops) * Change doc --------- Co-authored-by: KimLS <KimLS@peqtgc.com>
157 lines
3.1 KiB
C++
Executable File
157 lines
3.1 KiB
C++
Executable File
#include "../client.h"
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#include "../../common/data_bucket.h"
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void command_gmzone(Client *c, const Seperator *sep)
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{
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int arguments = sep->argnum;
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if (!arguments) {
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c->Message(Chat::White, "Usage: #gmzone [Zone ID|Zone Short Name] [Version] [Instance Identifier]");
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return;
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}
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std::string zone_short_name = Strings::ToLower(
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sep->IsNumber(1) ?
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ZoneName(Strings::ToUnsignedInt(sep->arg[1]), true) :
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sep->arg[1]
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);
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bool is_unknown_zone = zone_short_name.find("unknown") != std::string::npos;
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if (is_unknown_zone) {
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c->Message(
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Chat::White,
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fmt::format(
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"Zone {} could not be found.",
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zone_short_name
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).c_str()
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);
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}
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auto zone_id = ZoneID(zone_short_name);
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if (!zone_id) {
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c->Message(
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Chat::White,
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fmt::format(
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"Zone ID {} could not be found.",
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zone_id
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).c_str()
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);
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return;
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}
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std::string zone_long_name = ZoneLongName(zone_id);
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auto zone_version = (
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sep->IsNumber(2) ?
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Strings::ToUnsignedInt(sep->arg[2]) :
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0
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);
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std::string instance_identifier = (
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sep->arg[3] ?
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sep->arg[3] :
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"gmzone"
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);
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auto bucket_key = fmt::format(
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"{}-{}-{}-instance",
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zone_short_name,
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instance_identifier,
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zone_version
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);
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auto existing_zone_instance = DataBucket::GetData(&database, bucket_key);
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uint16 instance_id = 0;
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uint32 duration = 100000000;
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if (!existing_zone_instance.empty()) {
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instance_id = Strings::ToInt(existing_zone_instance);
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c->Message(
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Chat::White,
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fmt::format(
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"You already have an Instance ID of {} for Version {} of {} ({}).",
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instance_id,
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zone_version,
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zone_long_name,
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zone_short_name
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).c_str()
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);
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}
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if (!instance_id) {
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if (!database.GetUnusedInstanceID(instance_id)) {
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c->Message(Chat::White, "Failed to find an unused Instance ID.");
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return;
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}
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if (!database.CreateInstance(instance_id, zone_id, zone_version, duration)) {
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c->Message(Chat::White, "Failed to create an Instance.");
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return;
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}
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c->Message(
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Chat::White,
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fmt::format(
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"New GM Instance ID {} for Version {} of {} ({}) was created.",
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instance_id,
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zone_version,
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zone_long_name,
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zone_short_name
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).c_str()
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);
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DataBucket::SetData(
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&database,
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bucket_key,
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std::to_string(instance_id)
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);
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}
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if (instance_id) {
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float target_x = -1, target_y = -1, target_z = -1, target_heading = -1;
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auto z = GetZoneVersionWithFallback(
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ZoneID(zone_short_name.c_str()),
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zone_version
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);
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if (!z) {
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c->Message(
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Chat::White,
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fmt::format(
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"Failed to find the safe coordinates for Version {} of {} ({}).",
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zone_version,
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zone_long_name,
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zone_short_name
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).c_str()
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);
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return;
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}
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target_x = z->safe_x;
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target_y = z->safe_y;
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target_z = z->safe_z;
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target_heading = z->safe_heading;
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c->Message(
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Chat::White,
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fmt::format(
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"Zoning to GM Instance ID {} for Version {} of {} ({}).",
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instance_id,
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zone_version,
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zone_long_name,
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zone_short_name
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).c_str()
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);
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c->AssignToInstance(instance_id);
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c->MovePC(
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zone_id,
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instance_id,
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target_x,
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target_y,
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target_z,
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target_heading,
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1
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);
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}
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}
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