eqemu-server/common/repositories/base/base_graveyard_repository.h

354 lines
7.8 KiB
C++

/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*
*/
/**
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to
* the repository extending the base. Any modifications to base repositories are to
* be made by the generator only
*/
#ifndef EQEMU_BASE_GRAVEYARD_REPOSITORY_H
#define EQEMU_BASE_GRAVEYARD_REPOSITORY_H
#include "../../database.h"
#include "../../string_util.h"
class BaseGraveyardRepository {
public:
struct Graveyard {
int id;
int zone_id;
float x;
float y;
float z;
float heading;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"zone_id",
"x",
"y",
"z",
"heading",
};
}
static std::string ColumnsRaw()
{
return std::string(implode(", ", Columns()));
}
static std::string InsertColumnsRaw()
{
std::vector<std::string> insert_columns;
for (auto &column : Columns()) {
if (column == PrimaryKey()) {
continue;
}
insert_columns.push_back(column);
}
return std::string(implode(", ", insert_columns));
}
static std::string TableName()
{
return std::string("graveyard");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
ColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
InsertColumnsRaw()
);
}
static Graveyard NewEntity()
{
Graveyard entry{};
entry.id = 0;
entry.zone_id = 0;
entry.x = 0;
entry.y = 0;
entry.z = 0;
entry.heading = 0;
return entry;
}
static Graveyard GetGraveyardEntry(
const std::vector<Graveyard> &graveyards,
int graveyard_id
)
{
for (auto &graveyard : graveyards) {
if (graveyard.id == graveyard_id) {
return graveyard;
}
}
return NewEntity();
}
static Graveyard FindOne(
int graveyard_id
)
{
auto results = content_db.QueryDatabase(
fmt::format(
"{} WHERE id = {} LIMIT 1",
BaseSelect(),
graveyard_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
Graveyard entry{};
entry.id = atoi(row[0]);
entry.zone_id = atoi(row[1]);
entry.x = static_cast<float>(atof(row[2]));
entry.y = static_cast<float>(atof(row[3]));
entry.z = static_cast<float>(atof(row[4]));
entry.heading = static_cast<float>(atof(row[5]));
return entry;
}
return NewEntity();
}
static int DeleteOne(
int graveyard_id
)
{
auto results = content_db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
graveyard_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Graveyard graveyard_entry
)
{
std::vector<std::string> update_values;
auto columns = Columns();
update_values.push_back(columns[1] + " = " + std::to_string(graveyard_entry.zone_id));
update_values.push_back(columns[2] + " = " + std::to_string(graveyard_entry.x));
update_values.push_back(columns[3] + " = " + std::to_string(graveyard_entry.y));
update_values.push_back(columns[4] + " = " + std::to_string(graveyard_entry.z));
update_values.push_back(columns[5] + " = " + std::to_string(graveyard_entry.heading));
auto results = content_db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
implode(", ", update_values),
PrimaryKey(),
graveyard_entry.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static Graveyard InsertOne(
Graveyard graveyard_entry
)
{
std::vector<std::string> insert_values;
insert_values.push_back(std::to_string(graveyard_entry.zone_id));
insert_values.push_back(std::to_string(graveyard_entry.x));
insert_values.push_back(std::to_string(graveyard_entry.y));
insert_values.push_back(std::to_string(graveyard_entry.z));
insert_values.push_back(std::to_string(graveyard_entry.heading));
auto results = content_db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
implode(",", insert_values)
)
);
if (results.Success()) {
graveyard_entry.id = results.LastInsertedID();
return graveyard_entry;
}
graveyard_entry = NewEntity();
return graveyard_entry;
}
static int InsertMany(
std::vector<Graveyard> graveyard_entries
)
{
std::vector<std::string> insert_chunks;
for (auto &graveyard_entry: graveyard_entries) {
std::vector<std::string> insert_values;
insert_values.push_back(std::to_string(graveyard_entry.zone_id));
insert_values.push_back(std::to_string(graveyard_entry.x));
insert_values.push_back(std::to_string(graveyard_entry.y));
insert_values.push_back(std::to_string(graveyard_entry.z));
insert_values.push_back(std::to_string(graveyard_entry.heading));
insert_chunks.push_back("(" + implode(",", insert_values) + ")");
}
std::vector<std::string> insert_values;
auto results = content_db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<Graveyard> All()
{
std::vector<Graveyard> all_entries;
auto results = content_db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
Graveyard entry{};
entry.id = atoi(row[0]);
entry.zone_id = atoi(row[1]);
entry.x = static_cast<float>(atof(row[2]));
entry.y = static_cast<float>(atof(row[3]));
entry.z = static_cast<float>(atof(row[4]));
entry.heading = static_cast<float>(atof(row[5]));
all_entries.push_back(entry);
}
return all_entries;
}
static std::vector<Graveyard> GetWhere(std::string where_filter)
{
std::vector<Graveyard> all_entries;
auto results = content_db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
Graveyard entry{};
entry.id = atoi(row[0]);
entry.zone_id = atoi(row[1]);
entry.x = static_cast<float>(atof(row[2]));
entry.y = static_cast<float>(atof(row[3]));
entry.z = static_cast<float>(atof(row[4]));
entry.heading = static_cast<float>(atof(row[5]));
all_entries.push_back(entry);
}
return all_entries;
}
static int DeleteWhere(std::string where_filter)
{
auto results = content_db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate()
{
auto results = content_db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_GRAVEYARD_REPOSITORY_H