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- Cleanup messages and logic. - Make reloading of static zone data global instead of zone specific.
11 lines
281 B
C++
Executable File
11 lines
281 B
C++
Executable File
#include "../client.h"
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void command_reloadstatic(Client *c, const Seperator *sep)
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{
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c->Message(Chat::White, "Attempting to reload static zone data globally.");
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auto pack = new ServerPacket(ServerOP_ReloadStaticZoneData, 0);
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worldserver.SendPacket(pack);
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safe_delete(pack);
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}
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