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* First push * Final push. * Consolidate zone commands in to one. * Update command.cpp * Remove debug messages. * Test * Add support for sub command status levels. * Update command.cpp * Update client.cpp * Update database_update_manifest.cpp * Update version.h * Update item.cpp * Update version.h * Update database_update_manifest.cpp * Fix command arguments. * Help message. * Update command.cpp * Do DB injection/deletion * Indent * Update server_locked.cpp * Update set.cpp * Lock aliases * Update command_subsettings_repository.h * Update set.cpp * Fix --------- Co-authored-by: Akkadius <akkadius1@gmail.com>
45 lines
1.2 KiB
C++
Executable File
45 lines
1.2 KiB
C++
Executable File
#include "../../client.h"
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void SetHeroModel(Client *c, const Seperator *sep)
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{
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const auto arguments = sep->argnum;
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if (arguments < 2 || !sep->IsNumber(2)) {
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c->Message(Chat::White, "Usage: #set hero_model [Hero Model]");
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c->Message(Chat::White, "Usage: #set hero_model [Hero Model] [Slot]");
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c->Message(
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Chat::White,
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fmt::format(
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"Example: {}",
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Saylink::Silent("#heromodel 63")
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).c_str()
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);
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return;
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}
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Mob* t = c;
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if (c->GetTarget()) {
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t = c->GetTarget();
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}
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uint32 hero_forge_model = Strings::ToUnsignedInt(sep->arg[2]);
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if (arguments > 2) {
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const uint8 slot = Strings::ToUnsignedInt(sep->arg[3]);
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c->GetTarget()->SendTextureWC(slot, 0, hero_forge_model, 0, 0, 0);
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} else {
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if (!hero_forge_model) {
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c->Message(Chat::White, "Hero's Forge Model must be greater than 0.");
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return;
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}
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// Conversion to simplify the command arguments
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// Hero's Forge model is actually model * 1000 + texture * 100 + wearslot
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// Hero's Forge Model slot 7 is actually for Robes, but it still needs to use wearslot 1 in the packet
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hero_forge_model *= 100;
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for (uint8 slot = 0; slot < 7; slot++) {
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c->GetTarget()->SendTextureWC(slot, 0, (hero_forge_model + slot), 0, 0, 0);
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}
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}
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}
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