eqemu-server/zone/gm_commands/set/hero_model.cpp
Alex King f25e37d0c5
[Commands] Consolidate #set-like commands into a singular #set command (#3486)
* First push

* Final push.

* Consolidate zone commands in to one.

* Update command.cpp

* Remove debug messages.

* Test

* Add support for sub command status levels.

* Update command.cpp

* Update client.cpp

* Update database_update_manifest.cpp

* Update version.h

* Update item.cpp

* Update version.h

* Update database_update_manifest.cpp

* Fix command arguments.

* Help message.

* Update command.cpp

* Do DB injection/deletion

* Indent

* Update server_locked.cpp

* Update set.cpp

* Lock aliases

* Update command_subsettings_repository.h

* Update set.cpp

* Fix

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-07-15 00:37:51 -05:00

45 lines
1.2 KiB
C++
Executable File

#include "../../client.h"
void SetHeroModel(Client *c, const Seperator *sep)
{
const auto arguments = sep->argnum;
if (arguments < 2 || !sep->IsNumber(2)) {
c->Message(Chat::White, "Usage: #set hero_model [Hero Model]");
c->Message(Chat::White, "Usage: #set hero_model [Hero Model] [Slot]");
c->Message(
Chat::White,
fmt::format(
"Example: {}",
Saylink::Silent("#heromodel 63")
).c_str()
);
return;
}
Mob* t = c;
if (c->GetTarget()) {
t = c->GetTarget();
}
uint32 hero_forge_model = Strings::ToUnsignedInt(sep->arg[2]);
if (arguments > 2) {
const uint8 slot = Strings::ToUnsignedInt(sep->arg[3]);
c->GetTarget()->SendTextureWC(slot, 0, hero_forge_model, 0, 0, 0);
} else {
if (!hero_forge_model) {
c->Message(Chat::White, "Hero's Forge Model must be greater than 0.");
return;
}
// Conversion to simplify the command arguments
// Hero's Forge model is actually model * 1000 + texture * 100 + wearslot
// Hero's Forge Model slot 7 is actually for Robes, but it still needs to use wearslot 1 in the packet
hero_forge_model *= 100;
for (uint8 slot = 0; slot < 7; slot++) {
c->GetTarget()->SendTextureWC(slot, 0, (hero_forge_model + slot), 0, 0, 0);
}
}
}