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* [Code] PlayerEventLogs Global to Singleton Cleanup * Fix --------- Co-authored-by: Chris Miles <akkadius1@gmail.com>
122 lines
2.8 KiB
C++
122 lines
2.8 KiB
C++
#include "../common/global_define.h"
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#include "../common/servertalk.h"
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#include "../common/strings.h"
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#include "../common/events/player_event_logs.h"
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#include "queryserv.h"
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#include "worldserver.h"
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extern WorldServer worldserver;
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extern QueryServ* QServ;
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QueryServ::QueryServ()
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{
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}
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QueryServ::~QueryServ()
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{
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}
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void QueryServ::SendQuery(std::string Query)
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{
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auto pack = new ServerPacket(ServerOP_QSSendQuery, Query.length() + 5);
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pack->WriteUInt32(Query.length()); /* Pack Query String Size so it can be dynamically broken out at queryserv */
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pack->WriteString(Query.c_str()); /* Query */
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worldserver.SendPacket(pack);
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safe_delete(pack);
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}
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void QueryServ::Connect()
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{
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m_connection = std::make_unique<EQ::Net::ServertalkClient>(
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Config->QSHost,
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Config->QSPort,
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false,
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"Zone",
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Config->SharedKey
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);
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m_connection->OnMessage(std::bind(&QueryServ::HandleMessage, this, std::placeholders::_1, std::placeholders::_2));
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m_connection->OnConnect([this](EQ::Net::ServertalkClient* client)
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{
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m_is_qs_connected = true;
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LogInfo(
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"Query Server connection established to [{}] [{}]",
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client->Handle()->RemoteIP(),
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client->Handle()->RemotePort()
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);
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});
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LogInfo(
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"New Query Server connection to [{}:{}]",
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Config->QSHost,
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Config->QSPort
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);
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}
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bool QueryServ::SendPacket(ServerPacket* pack)
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{
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if (m_connection.get() == nullptr) {
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Connect();
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}
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if (!m_connection.get()) {
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return false;
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}
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if (m_is_qs_connected) {
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m_connection->SendPacket(pack);
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return true;
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}
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return false;
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}
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void QueryServ::HandleMessage(uint16 opcode, const EQ::Net::Packet& p)
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{
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ServerPacket tpack(opcode, p);
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auto pack = &tpack;
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switch (opcode) {
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case ServerOP_SendPlayerEventSettings:
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{
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if (pack->size < sizeof(ServerSendPlayerEvent_Struct)) {
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LogError("ServerOP_SendPlayerEventSettings: packet too small");
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break;
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}
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auto* data = reinterpret_cast<const ServerSendPlayerEvent_Struct*>(pack->pBuffer);
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const uint32_t expected_size = sizeof(ServerSendPlayerEvent_Struct) + data->cereal_size;
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if (pack->size < expected_size) {
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LogError(
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"ServerOP_SendPlayerEventSettings: packet size mismatch, expected {}, got {}", expected_size,
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pack->size
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);
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break;
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}
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std::vector<PlayerEventLogSettingsRepository::PlayerEventLogSettings> settings;
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try {
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EQ::Util::MemoryStreamReader ms(const_cast<char*>(data->cereal_data), data->cereal_size);
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cereal::BinaryInputArchive ar(ms);
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ar(settings);
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}
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catch (const std::exception& ex) {
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LogError("Failed to deserialize PlayerEventLogSettings: {}", ex.what());
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break;
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}
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PlayerEventLogs::Instance()->LoadPlayerEventSettingsFromQS(settings);
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LogInfo("Loaded {} PlayerEventLogSettings from queryserv", settings.size());
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break;
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}
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default:
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{
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LogInfo("Unknown ServerOP Received [{}]", opcode);
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break;
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}
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}
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}
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