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# Perl - Add `$bot->GetClassAbbreviation()`. - Add `$bot->GetRaceAbbreviation()`. - Add `$client->GetClassAbbreviation()`. - Add `$client->GetRaceAbbreviation()`. # Lua - Add `bot:GetClassAbbreviation()`. - Add `bot:GetRaceAbbreviation()`. - Add `client:GetClassAbbreviation()`. - Add `client:GetRaceAbbreviation()`. # Notes - Allows operators to easily get a player race/class abbreviation, example being `Warrior` as `WAR`.
599 lines
21 KiB
C++
599 lines
21 KiB
C++
#ifdef LUA_EQEMU
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#include "lua.hpp"
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#include <luabind/luabind.hpp>
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#include "bot.h"
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#include "lua_bot.h"
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#include "lua_iteminst.h"
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#include "lua_mob.h"
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#include "lua_group.h"
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#include "lua_item.h"
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void Lua_Bot::AddBotItem(uint16 slot_id, uint32 item_id) {
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Lua_Safe_Call_Void();
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self->AddBotItem(slot_id, item_id);
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}
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void Lua_Bot::AddBotItem(uint16 slot_id, uint32 item_id, int16 charges) {
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Lua_Safe_Call_Void();
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self->AddBotItem(slot_id, item_id, charges);
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}
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void Lua_Bot::AddBotItem(uint16 slot_id, uint32 item_id, int16 charges, bool attuned) {
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Lua_Safe_Call_Void();
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self->AddBotItem(slot_id, item_id, charges, attuned);
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}
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void Lua_Bot::AddBotItem(uint16 slot_id, uint32 item_id, int16 charges, bool attuned, uint32 augment_one) {
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Lua_Safe_Call_Void();
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self->AddBotItem(slot_id, item_id, charges, attuned, augment_one);
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}
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void Lua_Bot::AddBotItem(uint16 slot_id, uint32 item_id, int16 charges, bool attuned, uint32 augment_one, uint32 augment_two) {
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Lua_Safe_Call_Void();
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self->AddBotItem(slot_id, item_id, charges, attuned, augment_one, augment_two);
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}
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void Lua_Bot::AddBotItem(uint16 slot_id, uint32 item_id, int16 charges, bool attuned, uint32 augment_one, uint32 augment_two, uint32 augment_three) {
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Lua_Safe_Call_Void();
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self->AddBotItem(slot_id, item_id, charges, attuned, augment_one, augment_two, augment_three);
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}
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void Lua_Bot::AddBotItem(uint16 slot_id, uint32 item_id, int16 charges, bool attuned, uint32 augment_one, uint32 augment_two, uint32 augment_three, uint32 augment_four) {
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Lua_Safe_Call_Void();
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self->AddBotItem(slot_id, item_id, charges, attuned, augment_one, augment_two, augment_three, augment_four);
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}
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void Lua_Bot::AddBotItem(uint16 slot_id, uint32 item_id, int16 charges, bool attuned, uint32 augment_one, uint32 augment_two, uint32 augment_three, uint32 augment_four, uint32 augment_five) {
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Lua_Safe_Call_Void();
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self->AddBotItem(slot_id, item_id, charges, attuned, augment_one, augment_two, augment_three, augment_four, augment_five);
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}
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void Lua_Bot::AddBotItem(uint16 slot_id, uint32 item_id, int16 charges, bool attuned, uint32 augment_one, uint32 augment_two, uint32 augment_three, uint32 augment_four, uint32 augment_five, uint32 augment_six) {
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Lua_Safe_Call_Void();
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self->AddBotItem(slot_id, item_id, charges, attuned, augment_one, augment_two, augment_three, augment_four, augment_five, augment_six);
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}
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uint32 Lua_Bot::CountBotItem(uint32 item_id) {
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Lua_Safe_Call_Int();
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return self->CountBotItem(item_id);
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}
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Lua_Mob Lua_Bot::GetOwner() {
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Lua_Safe_Call_Class(Lua_Mob);
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return Lua_Mob(self->GetOwner());
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}
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int16 Lua_Bot::HasBotItem(uint32 item_id) {
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Lua_Safe_Call_Int();
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return self->HasBotItem(item_id);
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}
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void Lua_Bot::RemoveBotItem(uint32 item_id) {
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Lua_Safe_Call_Void();
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self->RemoveBotItem(item_id);
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}
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Lua_ItemInst Lua_Bot::GetBotItem(uint16 slot_id) {
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Lua_Safe_Call_Class(Lua_ItemInst);
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return self->GetBotItem(slot_id);
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}
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uint32 Lua_Bot::GetBotItemIDBySlot(uint16 slot_id) {
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Lua_Safe_Call_Int();
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return self->GetBotItemBySlot(slot_id);
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}
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void Lua_Bot::Signal(int signal_id) {
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Lua_Safe_Call_Void();
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self->Signal(signal_id);
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}
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void Lua_Bot::OwnerMessage(std::string message) {
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Lua_Safe_Call_Void();
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self->OwnerMessage(message);
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}
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int Lua_Bot::GetExpansionBitmask() {
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Lua_Safe_Call_Int();
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return self->GetExpansionBitmask();
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}
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void Lua_Bot::SetExpansionBitmask(int expansion_bitmask) {
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Lua_Safe_Call_Void();
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self->SetExpansionBitmask(expansion_bitmask);
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}
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void Lua_Bot::SetExpansionBitmask(int expansion_bitmask, bool save) {
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Lua_Safe_Call_Void();
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self->SetExpansionBitmask(expansion_bitmask, save);
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}
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bool Lua_Bot::ReloadBotDataBuckets() {
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Lua_Safe_Call_Bool();
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return DataBucket::GetDataBuckets(self);
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}
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bool Lua_Bot::ReloadBotOwnerDataBuckets() {
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Lua_Safe_Call_Bool();
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return self->HasOwner() && DataBucket::GetDataBuckets(self->GetBotOwner());
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}
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bool Lua_Bot::ReloadBotSpells() {
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Lua_Safe_Call_Bool();
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return self->AI_AddBotSpells(self->GetBotSpellID());
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}
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void Lua_Bot::ReloadBotSpellSettings() {
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Lua_Safe_Call_Void();
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self->LoadBotSpellSettings();
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}
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bool Lua_Bot::HasBotSpellEntry(uint16 spellid) {
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Lua_Safe_Call_Bool();
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return self->HasBotSpellEntry(spellid);
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}
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void Lua_Bot::SendPayload(int payload_id) {
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Lua_Safe_Call_Void();
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self->SendPayload(payload_id);
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}
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void Lua_Bot::SendPayload(int payload_id, std::string payload_value) {
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Lua_Safe_Call_Void();
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self->SendPayload(payload_id, payload_value);
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}
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void Lua_Bot::ApplySpell(int spell_id) {
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Lua_Safe_Call_Void();
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self->ApplySpell(spell_id);
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}
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void Lua_Bot::ApplySpell(int spell_id, int duration) {
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Lua_Safe_Call_Void();
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self->ApplySpell(spell_id, duration);
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}
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void Lua_Bot::ApplySpell(int spell_id, int duration, bool allow_pets) {
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Lua_Safe_Call_Void();
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self->ApplySpell(spell_id, duration, ApplySpellType::Solo, allow_pets);
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}
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void Lua_Bot::ApplySpellGroup(int spell_id) {
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Lua_Safe_Call_Void();
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self->ApplySpell(spell_id, 0, ApplySpellType::Group);
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}
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void Lua_Bot::ApplySpellGroup(int spell_id, int duration) {
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Lua_Safe_Call_Void();
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self->ApplySpell(spell_id, duration, ApplySpellType::Group);
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}
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void Lua_Bot::ApplySpellGroup(int spell_id, int duration, bool allow_pets) {
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Lua_Safe_Call_Void();
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self->ApplySpell(spell_id, duration, ApplySpellType::Group, allow_pets);
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}
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void Lua_Bot::ApplySpellRaid(int spell_id) {
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Lua_Safe_Call_Void();
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self->ApplySpell(spell_id, 0, ApplySpellType::Raid);
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}
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void Lua_Bot::ApplySpellRaid(int spell_id, int duration) {
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Lua_Safe_Call_Void();
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self->ApplySpell(spell_id, duration, ApplySpellType::Raid, true, true);
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}
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void Lua_Bot::ApplySpellRaid(int spell_id, int duration, bool allow_pets) {
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Lua_Safe_Call_Void();
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self->ApplySpell(spell_id, duration, ApplySpellType::Raid, allow_pets, true);
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}
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void Lua_Bot::ApplySpellRaid(int spell_id, int duration, bool allow_pets, bool is_raid_group_only) {
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Lua_Safe_Call_Void();
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self->ApplySpell(spell_id, duration, ApplySpellType::Raid, allow_pets, is_raid_group_only);
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}
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void Lua_Bot::SetSpellDuration(int spell_id) {
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Lua_Safe_Call_Void();
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self->SetSpellDuration(spell_id);
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}
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void Lua_Bot::SetSpellDuration(int spell_id, int duration) {
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Lua_Safe_Call_Void();
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self->SetSpellDuration(spell_id, duration);
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}
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void Lua_Bot::SetSpellDuration(int spell_id, int duration, bool allow_pets) {
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Lua_Safe_Call_Void();
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self->SetSpellDuration(spell_id, duration, ApplySpellType::Solo, allow_pets);
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}
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void Lua_Bot::SetSpellDurationGroup(int spell_id) {
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Lua_Safe_Call_Void();
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self->SetSpellDuration(spell_id, 0, ApplySpellType::Group);
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}
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void Lua_Bot::SetSpellDurationGroup(int spell_id, int duration) {
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Lua_Safe_Call_Void();
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self->SetSpellDuration(spell_id, duration, ApplySpellType::Group);
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}
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void Lua_Bot::SetSpellDurationGroup(int spell_id, int duration, bool allow_pets) {
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Lua_Safe_Call_Void();
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self->SetSpellDuration(spell_id, duration, ApplySpellType::Group, allow_pets);
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}
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void Lua_Bot::SetSpellDurationRaid(int spell_id) {
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Lua_Safe_Call_Void();
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self->SetSpellDuration(spell_id, 0, ApplySpellType::Raid);
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}
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void Lua_Bot::SetSpellDurationRaid(int spell_id, int duration) {
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Lua_Safe_Call_Void();
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self->SetSpellDuration(spell_id, duration, ApplySpellType::Raid);
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}
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void Lua_Bot::SetSpellDurationRaid(int spell_id, int duration, bool allow_pets) {
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Lua_Safe_Call_Void();
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self->SetSpellDuration(spell_id, duration, ApplySpellType::Raid, allow_pets);
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}
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void Lua_Bot::SetSpellDurationRaid(int spell_id, int duration, bool allow_pets, bool is_raid_group_only) {
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Lua_Safe_Call_Void();
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self->SetSpellDuration(spell_id, duration, ApplySpellType::Raid, allow_pets, is_raid_group_only);
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}
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int Lua_Bot::CountAugmentEquippedByID(uint32 item_id) {
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Lua_Safe_Call_Int();
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return self->GetInv().CountAugmentEquippedByID(item_id);
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}
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bool Lua_Bot::HasAugmentEquippedByID(uint32 item_id) {
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Lua_Safe_Call_Bool();
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return self->GetInv().HasAugmentEquippedByID(item_id);
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}
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int Lua_Bot::CountItemEquippedByID(uint32 item_id) {
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Lua_Safe_Call_Int();
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return self->GetInv().CountItemEquippedByID(item_id);
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}
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bool Lua_Bot::HasItemEquippedByID(uint32 item_id) {
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Lua_Safe_Call_Bool();
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return self->GetInv().HasItemEquippedByID(item_id);
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}
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void Lua_Bot::Escape() {
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Lua_Safe_Call_Void();
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self->Escape();
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}
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void Lua_Bot::Fling(float target_x, float target_y, float target_z) {
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Lua_Safe_Call_Void();
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self->Fling(0, target_x, target_y, target_z, false, false, true);
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}
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void Lua_Bot::Fling(float target_x, float target_y, float target_z, bool ignore_los) {
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Lua_Safe_Call_Void();
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self->Fling(0, target_x, target_y, target_z, ignore_los, false, true);
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}
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void Lua_Bot::Fling(float target_x, float target_y, float target_z, bool ignore_los, bool clip_through_walls) {
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Lua_Safe_Call_Void();
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self->Fling(0, target_x, target_y, target_z, ignore_los, clip_through_walls, true);
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}
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void Lua_Bot::Fling(float value, float target_x, float target_y, float target_z) {
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Lua_Safe_Call_Void();
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self->Fling(value, target_x, target_y, target_z);
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}
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void Lua_Bot::Fling(float value, float target_x, float target_y, float target_z, bool ignore_los) {
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Lua_Safe_Call_Void();
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self->Fling(value, target_x, target_y, target_z, ignore_los);
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}
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void Lua_Bot::Fling(float value, float target_x, float target_y, float target_z, bool ignore_los, bool clip_through_walls) {
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Lua_Safe_Call_Void();
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self->Fling(value, target_x, target_y, target_z, ignore_los, clip_through_walls);
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}
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int Lua_Bot::GetBaseSTR() {
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Lua_Safe_Call_Int();
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return self->GetBaseSTR();
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}
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int Lua_Bot::GetBaseSTA() {
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Lua_Safe_Call_Int();
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return self->GetBaseSTA();
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}
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int Lua_Bot::GetBaseCHA() {
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Lua_Safe_Call_Int();
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return self->GetBaseCHA();
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}
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int Lua_Bot::GetBaseDEX() {
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Lua_Safe_Call_Int();
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return self->GetBaseDEX();
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}
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int Lua_Bot::GetBaseINT() {
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Lua_Safe_Call_Int();
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return self->GetBaseINT();
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}
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int Lua_Bot::GetBaseAGI() {
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Lua_Safe_Call_Int();
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return self->GetBaseAGI();
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}
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int Lua_Bot::GetBaseWIS() {
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Lua_Safe_Call_Int();
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return self->GetBaseWIS();
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}
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Lua_Group Lua_Bot::GetGroup() {
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Lua_Safe_Call_Class(Lua_Group);
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return self->GetGroup();
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}
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int Lua_Bot::GetHealAmount() {
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Lua_Safe_Call_Int();
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return self->GetHealAmt();
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}
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int Lua_Bot::GetSpellDamage() {
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Lua_Safe_Call_Int();
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return self->GetSpellDmg();
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}
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int Lua_Bot::GetInstrumentMod(int spell_id) {
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Lua_Safe_Call_Int();
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return self->GetInstrumentMod(spell_id);
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}
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int Lua_Bot::GetRawItemAC() {
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Lua_Safe_Call_Int();
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return self->GetRawItemAC();
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}
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bool Lua_Bot::IsGrouped() {
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Lua_Safe_Call_Bool();
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return self->IsGrouped();
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}
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bool Lua_Bot::IsStanding() {
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Lua_Safe_Call_Bool();
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return self->IsStanding();
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}
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bool Lua_Bot::IsSitting() {
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Lua_Safe_Call_Bool();
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return self->IsSitting();
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}
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void Lua_Bot::Sit() {
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Lua_Safe_Call_Void();
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self->Sit();
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}
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void Lua_Bot::Stand() {
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Lua_Safe_Call_Void();
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self->Stand();
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}
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uint32 Lua_Bot::GetBotID() {
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Lua_Safe_Call_Int();
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return self->GetBotID();
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}
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void Lua_Bot::Camp() {
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Lua_Safe_Call_Void();
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self->Camp();
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}
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void Lua_Bot::Camp(bool save_to_database) {
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Lua_Safe_Call_Void();
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self->Camp(save_to_database);
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}
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Lua_ItemInst Lua_Bot::GetAugmentAt(int16 slot_id, uint8 augment_index)
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{
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Lua_Safe_Call_Class(Lua_ItemInst);
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auto* inst = self->GetInv().GetItem(slot_id);
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if (inst) {
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return Lua_ItemInst(inst->GetAugment(augment_index));
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}
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return Lua_ItemInst();
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}
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int Lua_Bot::GetAugmentIDAt(int16 slot_id, uint8 augment_index) {
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Lua_Safe_Call_Int();
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return self->GetAugmentIDAt(slot_id, augment_index);
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}
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int Lua_Bot::GetItemIDAt(int16 slot_id) {
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Lua_Safe_Call_Int();
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return self->GetItemIDAt(slot_id);
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}
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Lua_ItemInst Lua_Bot::GetItemAt(int16 slot_id) // @categories Inventory and Items
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{
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Lua_Safe_Call_Class(Lua_ItemInst);
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return Lua_ItemInst(self->GetInv().GetItem(slot_id));
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}
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void Lua_Bot::SendSpellAnim(uint16 target_id, uint16 spell_id)
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{
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Lua_Safe_Call_Void();
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self->SendSpellAnim(target_id, spell_id);
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}
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luabind::object Lua_Bot::GetAugmentIDsBySlotID(lua_State* L, int16 slot_id) const {
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auto lua_table = luabind::newtable(L);
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if (d_) {
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auto self = reinterpret_cast<NativeType*>(d_);
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auto augments = self->GetInv().GetAugmentIDsBySlotID(slot_id);
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int index = 1;
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for (auto item_id : augments) {
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lua_table[index] = item_id;
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index++;
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}
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}
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return lua_table;
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}
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void Lua_Bot::AddItem(const luabind::object& item_table) {
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Lua_Safe_Call_Void();
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if (luabind::type(item_table) != LUA_TTABLE) {
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return;
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}
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auto item_id = luabind::object_cast<uint32>(item_table["item_id"]);
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int16 charges = luabind::object_cast<uint32>(item_table["charges"]);
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uint32 augment_one = luabind::type(item_table["augment_one"]) != LUA_TNIL ? luabind::object_cast<uint32>(item_table["augment_one"]) : 0;
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uint32 augment_two = luabind::type(item_table["augment_two"]) != LUA_TNIL ? luabind::object_cast<uint32>(item_table["augment_two"]) : 0;
|
|
uint32 augment_three = luabind::type(item_table["augment_three"]) != LUA_TNIL ? luabind::object_cast<uint32>(item_table["augment_three"]) : 0;
|
|
uint32 augment_four = luabind::type(item_table["augment_four"]) != LUA_TNIL ? luabind::object_cast<uint32>(item_table["augment_four"]) : 0;
|
|
uint32 augment_five = luabind::type(item_table["augment_five"]) != LUA_TNIL ? luabind::object_cast<uint32>(item_table["augment_five"]) : 0;
|
|
uint32 augment_six = luabind::type(item_table["augment_six"]) != LUA_TNIL ? luabind::object_cast<uint32>(item_table["augment_six"]) : 0;
|
|
bool attuned = luabind::type(item_table["attuned"]) != LUA_TNIL ? luabind::object_cast<bool>(item_table["attuned"]) : false;
|
|
uint16 slot_id = luabind::type(item_table["slot_id"]) != LUA_TNIL ? luabind::object_cast<uint16>(item_table["slot_id"]) : EQ::invslot::slotCursor;
|
|
|
|
if (slot_id <= EQ::invslot::slotAmmo) {
|
|
self->AddBotItem(
|
|
slot_id,
|
|
item_id,
|
|
charges,
|
|
attuned,
|
|
augment_one,
|
|
augment_two,
|
|
augment_three,
|
|
augment_four,
|
|
augment_five,
|
|
augment_six
|
|
);
|
|
} else {
|
|
self->GetOwner()->CastToClient()->SummonItem(
|
|
item_id,
|
|
charges,
|
|
augment_one,
|
|
augment_two,
|
|
augment_three,
|
|
augment_four,
|
|
augment_five,
|
|
augment_six,
|
|
attuned,
|
|
slot_id
|
|
);
|
|
}
|
|
}
|
|
|
|
std::string Lua_Bot::GetClassAbbreviation() {
|
|
Lua_Safe_Call_String();
|
|
return GetPlayerClassAbbreviation(self->GetClass());
|
|
}
|
|
|
|
std::string Lua_Bot::GetRaceAbbreviation() {
|
|
Lua_Safe_Call_String();
|
|
return GetPlayerRaceAbbreviation(self->GetBaseRace());
|
|
}
|
|
|
|
luabind::scope lua_register_bot() {
|
|
return luabind::class_<Lua_Bot, Lua_Mob>("Bot")
|
|
.def(luabind::constructor<>())
|
|
.def("AddBotItem", (void(Lua_Bot::*)(uint16,uint32))&Lua_Bot::AddBotItem)
|
|
.def("AddBotItem", (void(Lua_Bot::*)(uint16,uint32,int16))&Lua_Bot::AddBotItem)
|
|
.def("AddBotItem", (void(Lua_Bot::*)(uint16,uint32,int16,bool))&Lua_Bot::AddBotItem)
|
|
.def("AddBotItem", (void(Lua_Bot::*)(uint16,uint32,int16,bool,uint32))&Lua_Bot::AddBotItem)
|
|
.def("AddBotItem", (void(Lua_Bot::*)(uint16,uint32,int16,bool,uint32,uint32))&Lua_Bot::AddBotItem)
|
|
.def("AddBotItem", (void(Lua_Bot::*)(uint16,uint32,int16,bool,uint32,uint32,uint32))&Lua_Bot::AddBotItem)
|
|
.def("AddBotItem", (void(Lua_Bot::*)(uint16,uint32,int16,bool,uint32,uint32,uint32,uint32))&Lua_Bot::AddBotItem)
|
|
.def("AddBotItem", (void(Lua_Bot::*)(uint16,uint32,int16,bool,uint32,uint32,uint32,uint32,uint32))&Lua_Bot::AddBotItem)
|
|
.def("AddBotItem", (void(Lua_Bot::*)(uint16,uint32,int16,bool,uint32,uint32,uint32,uint32,uint32,uint32))&Lua_Bot::AddBotItem)
|
|
.def("AddItem", (void(Lua_Bot::*)(luabind::adl::object))&Lua_Bot::AddItem)
|
|
.def("ApplySpell", (void(Lua_Bot::*)(int))&Lua_Bot::ApplySpell)
|
|
.def("ApplySpell", (void(Lua_Bot::*)(int,int))&Lua_Bot::ApplySpell)
|
|
.def("ApplySpell", (void(Lua_Bot::*)(int,int,bool))&Lua_Bot::ApplySpell)
|
|
.def("ApplySpellGroup", (void(Lua_Bot::*)(int))&Lua_Bot::ApplySpellGroup)
|
|
.def("ApplySpellGroup", (void(Lua_Bot::*)(int,int))&Lua_Bot::ApplySpellGroup)
|
|
.def("ApplySpellGroup", (void(Lua_Bot::*)(int,int,bool))&Lua_Bot::ApplySpellGroup)
|
|
.def("ApplySpellRaid", (void(Lua_Bot::*)(int))&Lua_Bot::ApplySpellRaid)
|
|
.def("ApplySpellRaid", (void(Lua_Bot::*)(int,int))&Lua_Bot::ApplySpellRaid)
|
|
.def("ApplySpellRaid", (void(Lua_Bot::*)(int,int,bool))&Lua_Bot::ApplySpellRaid)
|
|
.def("ApplySpellRaid", (void(Lua_Bot::*)(int,int,bool,bool))&Lua_Bot::ApplySpellRaid)
|
|
.def("Camp", (void(Lua_Bot::*)(void))&Lua_Bot::Camp)
|
|
.def("Camp", (void(Lua_Bot::*)(bool))&Lua_Bot::Camp)
|
|
.def("CountBotItem", (uint32(Lua_Bot::*)(uint32))&Lua_Bot::CountBotItem)
|
|
.def("CountItemEquippedByID", (int(Lua_Bot::*)(uint32))&Lua_Bot::CountItemEquippedByID)
|
|
.def("Escape", (void(Lua_Bot::*)(void))&Lua_Bot::Escape)
|
|
.def("Fling", (void(Lua_Bot::*)(float,float,float))&Lua_Bot::Fling)
|
|
.def("Fling", (void(Lua_Bot::*)(float,float,float,bool))&Lua_Bot::Fling)
|
|
.def("Fling", (void(Lua_Bot::*)(float,float,float,bool,bool))&Lua_Bot::Fling)
|
|
.def("Fling", (void(Lua_Bot::*)(float,float,float,float))&Lua_Bot::Fling)
|
|
.def("Fling", (void(Lua_Bot::*)(float,float,float,float,bool))&Lua_Bot::Fling)
|
|
.def("Fling", (void(Lua_Bot::*)(float,float,float,float,bool,bool))&Lua_Bot::Fling)
|
|
.def("GetAugmentAt", (Lua_ItemInst(Lua_Bot::*)(int16,uint8))&Lua_Bot::GetAugmentAt)
|
|
.def("GetAugmentIDAt", (int(Lua_Bot::*)(int16,uint8))&Lua_Bot::GetAugmentIDAt)
|
|
.def("GetAugmentIDsBySlotID", (luabind::object(Lua_Bot::*)(lua_State* L,int16))&Lua_Bot::GetAugmentIDsBySlotID)
|
|
.def("GetBaseAGI", (int(Lua_Bot::*)(void))&Lua_Bot::GetBaseAGI)
|
|
.def("GetBaseCHA", (int(Lua_Bot::*)(void))&Lua_Bot::GetBaseCHA)
|
|
.def("GetBaseDEX", (int(Lua_Bot::*)(void))&Lua_Bot::GetBaseDEX)
|
|
.def("GetBaseINT", (int(Lua_Bot::*)(void))&Lua_Bot::GetBaseINT)
|
|
.def("GetBaseSTA", (int(Lua_Bot::*)(void))&Lua_Bot::GetBaseSTA)
|
|
.def("GetBaseSTR", (int(Lua_Bot::*)(void))&Lua_Bot::GetBaseSTR)
|
|
.def("GetBaseWIS", (int(Lua_Bot::*)(void))&Lua_Bot::GetBaseWIS)
|
|
.def("GetBotID", (uint32(Lua_Bot::*)(void))&Lua_Bot::GetBotID)
|
|
.def("GetBotItem", (Lua_ItemInst(Lua_Bot::*)(uint16))&Lua_Bot::GetBotItem)
|
|
.def("GetBotItemIDBySlot", (uint32(Lua_Bot::*)(uint16))&Lua_Bot::GetBotItemIDBySlot)
|
|
.def("GetClassAbbreviation", (std::string(Lua_Bot::*)(void))&Lua_Bot::GetClassAbbreviation)
|
|
.def("GetExpansionBitmask", (int(Lua_Bot::*)(void))&Lua_Bot::GetExpansionBitmask)
|
|
.def("GetGroup", (Lua_Group(Lua_Bot::*)(void))&Lua_Bot::GetGroup)
|
|
.def("GetHealAmount", (int(Lua_Bot::*)(void))&Lua_Bot::GetHealAmount)
|
|
.def("GetInstrumentMod", (int(Lua_Bot::*)(int))&Lua_Bot::GetInstrumentMod)
|
|
.def("GetItemAt", (Lua_ItemInst(Lua_Bot::*)(int16))&Lua_Bot::GetItemAt)
|
|
.def("GetItemIDAt", (int(Lua_Bot::*)(int16))&Lua_Bot::GetItemIDAt)
|
|
.def("GetOwner", (Lua_Mob(Lua_Bot::*)(void))&Lua_Bot::GetOwner)
|
|
.def("GetRaceAbbreviation", (std::string(Lua_Bot::*)(void))&Lua_Bot::GetRaceAbbreviation)
|
|
.def("GetRawItemAC", (int(Lua_Bot::*)(void))&Lua_Bot::GetRawItemAC)
|
|
.def("GetSpellDamage", (int(Lua_Bot::*)(void))&Lua_Bot::GetSpellDamage)
|
|
.def("HasAugmentEquippedByID", (bool(Lua_Bot::*)(uint32))&Lua_Bot::HasAugmentEquippedByID)
|
|
.def("HasBotItem", (int16(Lua_Bot::*)(uint32))&Lua_Bot::HasBotItem)
|
|
.def("HasBotSpellEntry", (bool(Lua_Bot::*)(uint16)) & Lua_Bot::HasBotSpellEntry)
|
|
.def("HasItemEquippedByID", (bool(Lua_Bot::*)(uint32))&Lua_Bot::HasItemEquippedByID)
|
|
.def("IsGrouped", (bool(Lua_Bot::*)(void))&Lua_Bot::IsGrouped)
|
|
.def("IsSitting", (bool(Lua_Bot::*)(void))&Lua_Bot::IsSitting)
|
|
.def("IsStanding", (bool(Lua_Bot::*)(void))&Lua_Bot::IsStanding)
|
|
.def("OwnerMessage", (void(Lua_Bot::*)(std::string))&Lua_Bot::OwnerMessage)
|
|
.def("ReloadBotDataBuckets", (bool(Lua_Bot::*)(void))&Lua_Bot::ReloadBotDataBuckets)
|
|
.def("ReloadBotOwnerDataBuckets", (bool(Lua_Bot::*)(void))&Lua_Bot::ReloadBotOwnerDataBuckets)
|
|
.def("ReloadBotSpells", (bool(Lua_Bot::*)(void))&Lua_Bot::ReloadBotSpells)
|
|
.def("ReloadBotSpellSettings", (void(Lua_Bot::*)(void))&Lua_Bot::ReloadBotSpellSettings)
|
|
.def("RemoveBotItem", (void(Lua_Bot::*)(uint32))&Lua_Bot::RemoveBotItem)
|
|
.def("SendSpellAnim", (void(Lua_Bot::*)(uint16,uint16))&Lua_Bot::SendSpellAnim)
|
|
.def("SetExpansionBitmask", (void(Lua_Bot::*)(int))&Lua_Bot::SetExpansionBitmask)
|
|
.def("SetExpansionBitmask", (void(Lua_Bot::*)(int,bool))&Lua_Bot::SetExpansionBitmask)
|
|
.def("SetSpellDuration", (void(Lua_Bot::*)(int))&Lua_Bot::SetSpellDuration)
|
|
.def("SetSpellDuration", (void(Lua_Bot::*)(int,int))&Lua_Bot::SetSpellDuration)
|
|
.def("SetSpellDuration", (void(Lua_Bot::*)(int,int,bool))&Lua_Bot::SetSpellDuration)
|
|
.def("SetSpellDurationGroup", (void(Lua_Bot::*)(int))&Lua_Bot::SetSpellDurationGroup)
|
|
.def("SetSpellDurationGroup", (void(Lua_Bot::*)(int,int))&Lua_Bot::SetSpellDurationGroup)
|
|
.def("SetSpellDurationGroup", (void(Lua_Bot::*)(int,int,bool))&Lua_Bot::SetSpellDurationGroup)
|
|
.def("SetSpellDurationRaid", (void(Lua_Bot::*)(int))&Lua_Bot::SetSpellDurationRaid)
|
|
.def("SetSpellDurationRaid", (void(Lua_Bot::*)(int,int))&Lua_Bot::SetSpellDurationRaid)
|
|
.def("SetSpellDurationRaid", (void(Lua_Bot::*)(int,int,bool))&Lua_Bot::SetSpellDurationRaid)
|
|
.def("SetSpellDurationRaid", (void(Lua_Bot::*)(int,int,bool,bool))&Lua_Bot::SetSpellDurationRaid)
|
|
.def("SendPayload", (void(Lua_Bot::*)(int))&Lua_Bot::SendPayload)
|
|
.def("SendPayload", (void(Lua_Bot::*)(int,std::string))&Lua_Bot::SendPayload)
|
|
.def("Signal", (void(Lua_Bot::*)(int))&Lua_Bot::Signal)
|
|
.def("Sit", (void(Lua_Bot::*)(void))&Lua_Bot::Sit)
|
|
.def("Stand", (void(Lua_Bot::*)(void))&Lua_Bot::Stand);
|
|
}
|
|
|
|
#endif
|