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- Fix priority value check in spellpriority commands - Fix list option - Remove unnecessary temp vector on list grab - Will move getter to cache in future PR
256 lines
6.3 KiB
C++
256 lines
6.3 KiB
C++
#include "../bot_command.h"
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void bot_command_spell_idle_priority(Client* c, const Seperator* sep)
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{
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if (helper_command_alias_fail(c, "bot_command_spell_idle_priority", sep->arg[0], "spellidlepriority")) {
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c->Message(Chat::White, "note: Sets the order of spell casts when not in combat by spell type.");
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return;
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}
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if (helper_is_help_or_usage(sep->arg[1])) {
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BotCommandHelpParams p;
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p.description = { "Sets the order of spell casts when not in combat by spell type." };
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p.notes =
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{
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"- Setting a spell type to 0 will prevent that type from being cast.",
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"- If 2 or more are set to the same priority they will sort by spell type ID."
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};
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p.example_format =
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{
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fmt::format("{} [Type Shortname] [value] [actionable]", sep->arg[0]),
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fmt::format("{} [Type ID] [value] [actionable]", sep->arg[0])
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};
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p.examples_one =
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{
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"To list your targeted bot's priorities:",
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fmt::format(
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"{} list",
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sep->arg[0]
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)
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};
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p.examples_two =
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{
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"To set all Clerics to cast fast heals third:",
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fmt::format(
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"{} {} 3 byclass {}",
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sep->arg[0],
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Bot::GetSpellTypeShortNameByID(BotSpellTypes::FastHeals),
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Class::Cleric
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),
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fmt::format(
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"{} {} 3 byclass {}",
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sep->arg[0],
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BotSpellTypes::FastHeals,
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Class::Cleric
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)
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};
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p.examples_three =
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{
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"To check the current idle priority of buffs on all bots:",
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fmt::format(
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"{} {} current spawned",
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sep->arg[0],
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Bot::GetSpellTypeShortNameByID(BotSpellTypes::Buff)
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),
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fmt::format(
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"{} {} current spawned",
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sep->arg[0],
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BotSpellTypes::Buff
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)
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};
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p.actionables = { "target, byname, ownergroup, ownerraid, targetgroup, namesgroup, healrotationtargets, mmr, byclass, byrace, spawned" };
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std::string popup_text = c->SendBotCommandHelpWindow(p);
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popup_text = DialogueWindow::Table(popup_text);
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c->SendPopupToClient(sep->arg[0], popup_text.c_str());
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c->SendSpellTypePrompts();
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if (RuleB(Bots, SendClassRaceOnHelp)) {
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c->Message(
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Chat::Yellow,
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fmt::format(
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"Use {} for information about race/class IDs.",
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Saylink::Silent("^classracelist")
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).c_str()
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);
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}
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return;
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}
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std::string arg1 = sep->arg[1];
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std::string arg2 = sep->arg[2];
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int ab_arg = 2;
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bool current_check = false;
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bool list_check = false;
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uint16 spell_type = 0;
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uint32 type_value = 0;
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int ab_mask = ActionableBots::ABM_Type1;
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// String/Int type checks
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if (sep->IsNumber(1)) {
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spell_type = atoi(sep->arg[1]);
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if (!EQ::ValueWithin(spell_type, BotSpellTypes::START, BotSpellTypes::END)) {
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c->Message(Chat::Yellow, "You must choose a valid spell type. Spell types range from %i to %i", BotSpellTypes::START, BotSpellTypes::END);
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return;
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}
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}
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else {
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if (!arg1.compare("list")) {
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++ab_arg;
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list_check = true;
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ab_mask = ActionableBots::ABM_Target;
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if (
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!c->GetTarget() ||
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!c->GetTarget()->IsBot() ||
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c->GetTarget()->GetOwner() != c
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) {
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c->Message(Chat::Yellow, "You must target your own bot to list priorities.");
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return;
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}
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}
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else if (Bot::GetSpellTypeIDByShortName(arg1) != UINT16_MAX) {
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spell_type = Bot::GetSpellTypeIDByShortName(arg1);
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}
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else {
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c->Message(
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Chat::Yellow,
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fmt::format(
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"Incorrect argument, use {} for information regarding this command.",
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Saylink::Silent(
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fmt::format("{} help", sep->arg[0])
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)
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).c_str()
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);
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return;
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}
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}
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if (sep->IsNumber(2)) {
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type_value = atoi(sep->arg[2]);
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++ab_arg;
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if (!EQ::ValueWithin(type_value, BotSpellTypes::START, BotSpellTypes::END)) {
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c->Message(Chat::Yellow, "You must enter a value between %u and %u.", BotSpellTypes::START, BotSpellTypes::END);
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return;
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}
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}
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else if (!arg2.compare("current")) {
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++ab_arg;
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current_check = true;
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}
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else if (!list_check) {
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c->Message(
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Chat::Yellow,
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fmt::format(
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"Incorrect argument, use {} for information regarding this command.",
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Saylink::Silent(
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fmt::format("{} help", sep->arg[0])
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)
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).c_str()
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);
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return;
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}
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std::string class_race_arg = sep->arg[ab_arg];
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bool class_race_check = false;
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if (!class_race_arg.compare("byclass") || !class_race_arg.compare("byrace")) {
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class_race_check = true;
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}
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std::vector<Bot*> sbl;
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if (ActionableBots::PopulateSBL(c, sep->arg[ab_arg], sbl, ab_mask, !class_race_check ? sep->arg[ab_arg + 1] : nullptr, class_race_check ? atoi(sep->arg[ab_arg + 1]) : 0) == ActionableBots::ABT_None) {
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return;
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}
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sbl.erase(std::remove(sbl.begin(), sbl.end(), nullptr), sbl.end());
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Bot* first_found = nullptr;
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int success_count = 0;
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for (auto my_bot : sbl) {
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if (my_bot->BotPassiveCheck()) {
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continue;
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}
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if (!first_found) {
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first_found = my_bot;
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}
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if (current_check) {
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c->Message(
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Chat::Green,
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fmt::format(
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"{} says, 'My [{}] idle cast priority is currently [{}].'",
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my_bot->GetCleanName(),
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Bot::GetSpellTypeNameByID(spell_type),
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my_bot->GetSpellTypePriority(spell_type, BotPriorityCategories::Idle)
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).c_str()
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);
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}
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else if (list_check) {
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auto cast_order = my_bot->GetSpellTypesPrioritized(BotPriorityCategories::Idle);
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BotCommandHelpParams p;
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p.description = {
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"Anything not listed is currently disabled (0)",
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"----------",
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"Spell Type - Priority"
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};
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p.notes = { };
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for (auto& current_cast : cast_order) {
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p.notes.push_back(
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fmt::format(
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"{}s - {}",
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Bot::GetSpellTypeNameByID(current_cast.spellType),
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(current_cast.priority == 0 ? "disabled (0)" : std::to_string(current_cast.priority))
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).c_str()
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);
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}
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std::string popup_text = c->SendBotCommandHelpWindow(p);
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popup_text = DialogueWindow::Table(popup_text);
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c->SendPopupToClient(sep->arg[0], popup_text.c_str());
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return;
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}
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else {
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my_bot->SetSpellTypePriority(spell_type, BotPriorityCategories::Idle, type_value);
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++success_count;
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}
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}
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if (!current_check) {
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if (success_count == 1 && first_found) {
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c->Message(
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Chat::Green,
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fmt::format(
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"{} says, 'My [{}] idle cast priority was set to [{}].'",
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first_found->GetCleanName(),
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Bot::GetSpellTypeNameByID(spell_type),
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first_found->GetSpellTypePriority(spell_type, BotPriorityCategories::Idle)
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).c_str()
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);
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}
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else {
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c->Message(
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Chat::Green,
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fmt::format(
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"{} of your bots set their [{}] idle cast priority to [{}].",
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success_count,
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Bot::GetSpellTypeNameByID(spell_type),
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type_value
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).c_str()
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);
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}
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}
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}
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