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synced 2025-12-11 21:01:29 +00:00
- Fix ^discipline saying no bots were selected - Adds more information to certain commands to explain how they function. - Rewrote ^copysettings and ^defaultsettings to not be so bloated and accept arguments properly. - Added long names for setting categories - Add Spell ID output to ^spells
426 lines
11 KiB
C++
426 lines
11 KiB
C++
#include "../bot_command.h"
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#include "../bot.h"
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void bot_command_pet(Client *c, const Seperator *sep)
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{
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std::vector<const char*> subcommand_list = {
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"petgetlost",
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"petremove",
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"petsettype"
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};
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if (helper_command_alias_fail(c, "bot_command_pet", sep->arg[0], "pet"))
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return;
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helper_send_available_subcommands(c, "bot pet", subcommand_list);
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}
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void bot_command_pet_get_lost(Client *c, const Seperator *sep)
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{
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if (helper_command_alias_fail(c, "bot_command_pet_get_lost", sep->arg[0], "petgetlost"))
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return;
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if (helper_is_help_or_usage(sep->arg[1])) {
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c->Message(Chat::White, "usage: %s ([actionable: target | byname | ownergroup | ownerraid | targetgroup | namesgroup | healrotationmembers | healrotationtargets | mmr | byclass | byrace | spawned] ([actionable_name]))", sep->arg[0]);
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return;
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}
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int ab_mask = ActionableBots::ABM_NoFilter;
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std::vector<Bot*> sbl;
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if (ActionableBots::PopulateSBL(c, sep->arg[1], sbl, ab_mask, sep->arg[2]) == ActionableBots::ABT_None)
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return;
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int summoned_pet = 0;
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for (auto bot_iter : sbl) {
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if (!bot_iter->GetPet() || bot_iter->GetPet()->IsCharmed())
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continue;
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bot_iter->GetPet()->SayString(PET_GETLOST_STRING);
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bot_iter->GetPet()->Depop(false);
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bot_iter->SetPetID(0);
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database.botdb.DeletePetItems(bot_iter->GetBotID());
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database.botdb.DeletePetBuffs(bot_iter->GetBotID());
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database.botdb.DeletePetStats(bot_iter->GetBotID());
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++summoned_pet;
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}
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c->Message(Chat::White, "%i of your bots released their summoned pet%s", summoned_pet, (summoned_pet == 1) ? "" : "s");
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}
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void bot_command_pet_remove(Client *c, const Seperator *sep)
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{
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if (helper_command_alias_fail(c, "bot_command_pet_remove", sep->arg[0], "petremove"))
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return;
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if (helper_is_help_or_usage(sep->arg[1])) {
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c->Message(Chat::White, "usage: %s ([actionable: target | byname] ([actionable_name]))", sep->arg[0]);
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return;
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}
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int ab_mask = (ActionableBots::ABM_Target | ActionableBots::ABM_ByName);
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std::vector<Bot*> sbl;
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if (ActionableBots::PopulateSBL(c, sep->arg[1], sbl, ab_mask, sep->arg[2]) == ActionableBots::ABT_None)
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return;
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uint16 class_mask = (player_class_bitmasks[Class::Druid] | player_class_bitmasks[Class::Necromancer] | player_class_bitmasks[Class::Enchanter]);
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ActionableBots::Filter_ByClasses(c, sbl, class_mask);
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if (sbl.empty()) {
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c->Message(Chat::White, "You have no spawned bots capable of charming");
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return;
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}
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sbl.erase(std::remove(sbl.begin(), sbl.end(), nullptr), sbl.end());
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int charmed_pet = 0;
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int summoned_pet = 0;
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for (auto bot_iter : sbl) { // Probably needs some work to release charmed pets
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if (bot_iter->IsBotCharmer()) {
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bot_iter->SetBotCharmer(false);
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if (sbl.size() == 1)
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bot_iter->RaidGroupSay("Using a summoned pet");
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++summoned_pet;
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continue;
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}
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if (bot_iter->GetPet()) {
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bot_iter->GetPet()->SayString(PET_GETLOST_STRING);
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bot_iter->GetPet()->Depop(false);
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bot_iter->SetPetID(0);
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}
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bot_iter->SetBotCharmer(true);
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if (sbl.size() == 1)
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bot_iter->RaidGroupSay("Available for Charming");
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++charmed_pet;
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}
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if (sbl.size() != 1)
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c->Message(Chat::White, "%i of your bots set for charming, %i of your bots set for summoned pet use", charmed_pet, summoned_pet);
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}
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void bot_command_pet_set_type(Client *c, const Seperator *sep)
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{
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if (helper_command_alias_fail(c, "bot_command_pet_set_type", sep->arg[0], "petsettype")) {
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c->Message(Chat::White, "note: Allows you to change the type of pet Magician bots will cast.");
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return;
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}
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if (helper_is_help_or_usage(sep->arg[1])) {
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BotCommandHelpParams p;
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p.description = { "Allows you to change the type of pet Magician bots will cast." };
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p.notes = {
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fmt::format(
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"- Epic pets are currently {} on this server.",
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RuleB(Bots, AllowMagicianEpicPet) ? "allowed" : "not allowed"
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)
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};
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p.example_format = { fmt::format("{} [current | water | fire | air | earth | monster | epic] [actionable, default: target]", sep->arg[0]) };
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p.examples_one =
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{
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"To set all spawned bots to use Water pets:",
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fmt::format(
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"{} fire spawned",
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sep->arg[0]
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)
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};
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p.examples_two =
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{
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"To set Magelulz to use Fire pets:",
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fmt::format(
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"{} fire byname Magelulz",
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sep->arg[0]
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)
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};
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p.examples_three =
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{
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"To check the current pet type for all bots:",
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fmt::format(
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"{} current spawned",
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sep->arg[0]
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)
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};
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p.actionables = { "target, byname, ownergroup, ownerraid, targetgroup, namesgroup, healrotationtargets, mmr, byclass, byrace, spawned" };
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std::string popup_text = c->SendBotCommandHelpWindow(p);
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popup_text = DialogueWindow::Table(popup_text);
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c->SendPopupToClient(sep->arg[0], popup_text.c_str());
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if (RuleB(Bots, SendClassRaceOnHelp)) {
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c->Message(
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Chat::Yellow,
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fmt::format(
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"Use {} for information about race/class IDs.",
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Saylink::Silent("^classracelist")
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).c_str()
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);
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}
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return;
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}
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std::string arg1 = sep->arg[1];
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int ab_arg = 2;
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bool current_check = false;
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uint8 pet_type = 255;
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uint8 level_req = 255;
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if (!arg1.compare("auto")) {
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pet_type = 0;
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}
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else if (!arg1.compare("water")) {
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pet_type = 1;
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}
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else if (!arg1.compare("fire")) {
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pet_type = 2;
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}
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else if (!arg1.compare("air")) {
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pet_type = 3;
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}
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else if (!arg1.compare("earth")) {
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pet_type = 4;
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}
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else if (!arg1.compare("monster")) {
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pet_type = 5;
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}
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else if (!arg1.compare("epic")) {
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if (!RuleB(Bots, AllowMagicianEpicPet)) {
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c->Message(Chat::Yellow, "Epic pets are currently disabled for bots.");
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return;
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}
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pet_type = 6;
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}
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else if (!arg1.compare("current")) {
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current_check = true;
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}
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if (!current_check && pet_type == 255) {
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c->Message(
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Chat::Yellow,
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fmt::format(
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"You must specify a pet [type: auto | water | fire | air | earth | monster | epic]. Use {} for information regarding this command.",
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Saylink::Silent(
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fmt::format("{} help", sep->arg[0])
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)
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).c_str()
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);
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return;
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}
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const int ab_mask = ActionableBots::ABM_Type1;
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std::string actionable_arg = sep->arg[ab_arg];
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if (actionable_arg.empty()) {
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actionable_arg = "target";
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}
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std::string class_race_arg = sep->arg[ab_arg];
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bool class_race_check = false;
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if (!class_race_arg.compare("byclass") || !class_race_arg.compare("byrace")) {
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class_race_check = true;
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}
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std::vector<Bot*> sbl;
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if (ActionableBots::PopulateSBL(c, actionable_arg, sbl, ab_mask, !class_race_check ? sep->arg[ab_arg + 1] : nullptr, class_race_check ? atoi(sep->arg[ab_arg + 1]) : 0) == ActionableBots::ABT_None) {
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return;
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}
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sbl.erase(std::remove(sbl.begin(), sbl.end(), nullptr), sbl.end());
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std::string current_type;
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uint16 reclaim_energy_id = RuleI(Bots, ReclaimEnergySpellID);
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bool is_success = false;
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uint16 success_count = 0;
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Bot* first_found = nullptr;
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for (auto bot_iter : sbl) {
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if (bot_iter->GetClass() != Class::Magician) {
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continue;
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}
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if (!bot_iter->IsInGroupOrRaid(c)) {
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continue;
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}
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if (pet_type == 6 && RuleI(Bots, RequiredMagicianEpicPetItemID) > 0) {
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bool has_item = bot_iter->HasBotItem(RuleI(Bots, RequiredMagicianEpicPetItemID)) != INVALID_INDEX;
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if (!has_item) {
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c->Message(
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Chat::Say,
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fmt::format(
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"{} says, 'I require {} to cast an epic pet which I do not currently possess.'",
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bot_iter->GetCleanName(),
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(database.GetItem(RuleI(Bots, RequiredMagicianEpicPetItemID)) ? database.CreateItemLink(RuleI(Bots, RequiredMagicianEpicPetItemID)) : "an item")
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).c_str()
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);
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continue;
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}
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}
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if (current_check) {
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switch (bot_iter->GetPetChooserID()) {
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case 0:
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current_type = "auto";
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break;
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case SumWater:
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current_type = "water";
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break;
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case SumFire:
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current_type = "fire";
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break;
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case SumAir:
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current_type = "air";
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break;
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case SumEarth:
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current_type = "earth";
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break;
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case MonsterSum:
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current_type = "monster";
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break;
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case SumMageMultiElement:
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current_type = "epic";
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break;
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default:
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current_type = "null";
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break;
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}
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c->Message(
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Chat::Green,
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fmt::format(
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"{} says, 'I'm currently summoning {} pets.'",
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bot_iter->GetCleanName(),
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current_type
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).c_str()
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);
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continue;
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}
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uint8 air_min_level = 255;
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uint8 fire_min_level = 255;
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uint8 water_min_level = 255;
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uint8 earth_min_level = 255;
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uint8 monster_min_level = 255;
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uint8 epic_min_level = 255;
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std::list<BotSpell> bot_spell_list = bot_iter->GetBotSpellsBySpellType(bot_iter, BotSpellTypes::Pet);
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for (const auto& s : bot_spell_list) {
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if (!IsValidSpell(s.SpellId)) {
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continue;
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}
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if (!IsEffectInSpell(s.SpellId, SE_SummonPet)) {
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continue;
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}
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auto spell = spells[s.SpellId];
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if (!strncmp(spell.teleport_zone, "SumWater", 8) && spell.classes[Class::Magician - 1] < water_min_level) {
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water_min_level = spell.classes[Class::Magician - 1];
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}
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else if (!strncmp(spell.teleport_zone, "SumFire", 7) && spell.classes[Class::Magician - 1] < fire_min_level) {
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fire_min_level = spell.classes[Class::Magician - 1];
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}
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else if (!strncmp(spell.teleport_zone, "SumAir", 6) && spell.classes[Class::Magician - 1] < air_min_level) {
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air_min_level = spell.classes[Class::Magician - 1];
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}
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else if (!strncmp(spell.teleport_zone, "SumEarth", 8) && spell.classes[Class::Magician - 1] < earth_min_level) {
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earth_min_level = spell.classes[Class::Magician - 1];
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}
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else if (!strncmp(spell.teleport_zone, "MonsterSum", 10) && spell.classes[Class::Magician - 1] < monster_min_level) {
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monster_min_level = spell.classes[Class::Magician - 1];
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}
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}
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uint8 min_level = std::min({
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water_min_level,
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fire_min_level,
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air_min_level,
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earth_min_level,
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monster_min_level
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});
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epic_min_level = RuleI(Bots, AllowMagicianEpicPetLevel);
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switch (pet_type) {
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case 0:
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level_req = min_level;
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break;
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case SumWater:
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level_req = water_min_level;
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break;
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case SumFire:
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level_req = fire_min_level;
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break;
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case SumAir:
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level_req = air_min_level;
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break;
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case SumEarth:
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level_req = earth_min_level;
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break;
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case MonsterSum:
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level_req = monster_min_level;
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break;
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case SumMageMultiElement:
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level_req = epic_min_level;
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break;
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default:
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break;
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}
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if (bot_iter->GetLevel() < level_req) {
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continue;
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}
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bot_iter->SetPetChooserID(pet_type);
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if (bot_iter->GetPet()) {
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auto pet_id = bot_iter->GetPetID();
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bot_iter->SetPetID(0);
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bot_iter->CastSpell(reclaim_energy_id, pet_id);
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}
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if (!first_found) {
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first_found = bot_iter;
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}
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is_success = true;
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++success_count;
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}
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if (current_check) {
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return;
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}
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if (!is_success) {
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c->Message(Chat::Yellow, "No bots were selected.");
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return;
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}
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if (success_count == 1 && first_found) {
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c->Message(
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Chat::Green,
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fmt::format(
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"{} says, 'I will now summon {} pets.'",
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first_found->GetCleanName(),
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current_type
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).c_str()
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);
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}
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else {
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c->Message(
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Chat::Green,
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fmt::format(
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"{} of your bots will now summon {} pets.",
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success_count,
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arg1
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).c_str()
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);
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}
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}
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