mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-11 21:01:29 +00:00
199 lines
6.5 KiB
C++
199 lines
6.5 KiB
C++
/* EQEMu: Everquest Server Emulator
|
|
|
|
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; version 2 of the License.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
|
are required to give you total support for your newly bought product;
|
|
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
|
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
#ifndef COMMON_ROF_CONSTANTS_H
|
|
#define COMMON_ROF_CONSTANTS_H
|
|
|
|
#include "../types.h"
|
|
|
|
|
|
namespace RoF
|
|
{
|
|
namespace inventory {
|
|
typedef enum : int16 {
|
|
TypePossessions = 0,
|
|
TypeBank,
|
|
TypeSharedBank,
|
|
TypeTrade,
|
|
TypeWorld,
|
|
TypeLimbo,
|
|
TypeTribute,
|
|
TypeTrophyTribute,
|
|
TypeGuildTribute,
|
|
TypeMerchant,
|
|
TypeDeleted,
|
|
TypeCorpse,
|
|
TypeBazaar,
|
|
TypeInspect,
|
|
TypeRealEstate,
|
|
TypeViewMODPC,
|
|
TypeViewMODBank,
|
|
TypeViewMODSharedBank,
|
|
TypeViewMODLimbo,
|
|
TypeAltStorage,
|
|
TypeArchived,
|
|
TypeMail,
|
|
TypeGuildTrophyTribute,
|
|
TypeOther,
|
|
TypeCount
|
|
} InventoryTypes;
|
|
|
|
typedef enum : int16 {
|
|
SlotCharm = 0,
|
|
SlotEar1,
|
|
SlotHead,
|
|
SlotFace,
|
|
SlotEar2,
|
|
SlotNeck,
|
|
SlotShoulders,
|
|
SlotArms,
|
|
SlotBack,
|
|
SlotWrist1,
|
|
SlotWrist2,
|
|
SlotRange,
|
|
SlotHands,
|
|
SlotPrimary,
|
|
SlotSecondary,
|
|
SlotFinger1,
|
|
SlotFinger2,
|
|
SlotChest,
|
|
SlotLegs,
|
|
SlotFeet,
|
|
SlotWaist,
|
|
SlotPowerSource,
|
|
SlotAmmo,
|
|
SlotGeneral1,
|
|
SlotGeneral2,
|
|
SlotGeneral3,
|
|
SlotGeneral4,
|
|
SlotGeneral5,
|
|
SlotGeneral6,
|
|
SlotGeneral7,
|
|
SlotGeneral8,
|
|
SlotGeneral9,
|
|
SlotGeneral10,
|
|
SlotCursor,
|
|
SlotCount,
|
|
SlotEquipmentBegin = SlotCharm,
|
|
SlotEquipmentEnd = SlotAmmo,
|
|
SlotEquipmentCount = (SlotEquipmentEnd - SlotEquipmentBegin + 1),
|
|
SlotGeneralBegin = SlotGeneral1,
|
|
SlotGeneralEnd = SlotGeneral10,
|
|
SlotGeneralCount = (SlotGeneralEnd - SlotGeneralBegin + 1)
|
|
} PossessionsSlots;
|
|
}
|
|
|
|
namespace consts {
|
|
static const size_t CHARACTER_CREATION_LIMIT = 12;
|
|
|
|
static const uint16 TYPE_POSSESSIONS_SIZE = inventory::SlotCount;
|
|
static const uint16 TYPE_BANK_SIZE = 24;
|
|
static const uint16 TYPE_SHARED_BANK_SIZE = 2;
|
|
static const uint16 TYPE_TRADE_SIZE = 8;
|
|
static const uint16 TYPE_WORLD_SIZE = 10;
|
|
static const uint16 TYPE_LIMBO_SIZE = 36;
|
|
static const uint16 TYPE_TRIBUTE_SIZE = 0; //?
|
|
static const uint16 TYPE_TROPHY_TRIBUTE_SIZE = 0;
|
|
static const uint16 TYPE_GUILD_TRIBUTE_SIZE = 0;
|
|
static const uint16 TYPE_MERCHANT_SIZE = 0;
|
|
static const uint16 TYPE_DELETED_SIZE = 0;
|
|
static const uint16 TYPE_CORPSE_SIZE = inventory::SlotCount;
|
|
static const uint16 TYPE_BAZAAR_SIZE = 200;
|
|
static const uint16 TYPE_INSPECT_SIZE = inventory::SlotEquipmentCount;
|
|
static const uint16 TYPE_REAL_ESTATE_SIZE = 0;
|
|
static const uint16 TYPE_VIEW_MOD_PC_SIZE = TYPE_POSSESSIONS_SIZE;
|
|
static const uint16 TYPE_VIEW_MOD_BANK_SIZE = TYPE_BANK_SIZE;
|
|
static const uint16 TYPE_VIEW_MOD_SHARED_BANK_SIZE = TYPE_SHARED_BANK_SIZE;
|
|
static const uint16 TYPE_VIEW_MOD_LIMBO_SIZE = TYPE_LIMBO_SIZE;
|
|
static const uint16 TYPE_ALT_STORAGE_SIZE = 0;
|
|
static const uint16 TYPE_ARCHIVED_SIZE = 0;
|
|
static const uint16 TYPE_MAIL_SIZE = 0;
|
|
static const uint16 TYPE_GUILD_TROPHY_TRIBUTE_SIZE = 0;
|
|
static const uint16 TYPE_KRONO_SIZE = NOT_USED;
|
|
static const uint16 TYPE_OTHER_SIZE = 0;
|
|
|
|
// most of these definitions will go away with the structure-based system..this maintains compatibility for now
|
|
// (bag slots and main slots beyond Possessions are assigned for compatibility with current server coding)
|
|
static const int16 EQUIPMENT_BEGIN = inventory::SlotCharm;
|
|
static const int16 EQUIPMENT_END = inventory::SlotAmmo;
|
|
static const uint16 EQUIPMENT_SIZE = inventory::SlotEquipmentCount;
|
|
|
|
static const int16 GENERAL_BEGIN = inventory::SlotGeneral1;
|
|
static const int16 GENERAL_END = inventory::SlotGeneral10;
|
|
static const uint16 GENERAL_SIZE = inventory::SlotGeneralCount;
|
|
static const int16 GENERAL_BAGS_BEGIN = 251;
|
|
static const int16 GENERAL_BAGS_END_OFFSET = 99;
|
|
static const int16 GENERAL_BAGS_END = GENERAL_BAGS_BEGIN + GENERAL_BAGS_END_OFFSET;
|
|
|
|
static const int16 CURSOR = inventory::SlotCursor;
|
|
static const int16 CURSOR_BAG_BEGIN = 351;
|
|
static const int16 CURSOR_BAG_END_OFFSET = 9;
|
|
static const int16 CURSOR_BAG_END = CURSOR_BAG_BEGIN + CURSOR_BAG_END_OFFSET;
|
|
|
|
static const int16 BANK_BEGIN = 2000;
|
|
static const int16 BANK_END = 2023;
|
|
static const int16 BANK_BAGS_BEGIN = 2031;
|
|
static const int16 BANK_BAGS_END_OFFSET = 239;
|
|
static const int16 BANK_BAGS_END = BANK_BAGS_BEGIN + BANK_BAGS_END_OFFSET;
|
|
|
|
static const int16 SHARED_BANK_BEGIN = 2500;
|
|
static const int16 SHARED_BANK_END = 2501;
|
|
static const int16 SHARED_BANK_BAGS_BEGIN = 2531;
|
|
static const int16 SHARED_BANK_BAGS_END_OFFSET = 19;
|
|
static const int16 SHARED_BANK_BAGS_END = SHARED_BANK_BAGS_BEGIN + SHARED_BANK_BAGS_END_OFFSET;
|
|
|
|
static const int16 TRADE_BEGIN = 3000;
|
|
static const int16 TRADE_END = 3007;
|
|
static const int16 TRADE_NPC_END = 3003;
|
|
static const int16 TRADE_BAGS_BEGIN = 3031;
|
|
static const int16 TRADE_BAGS_END_OFFSET = 79;
|
|
static const int16 TRADE_BAGS_END = TRADE_BAGS_BEGIN + TRADE_BAGS_END_OFFSET;
|
|
|
|
static const int16 WORLD_BEGIN = 4000;
|
|
static const int16 WORLD_END = 4009;
|
|
|
|
static const int16 TRIBUTE_BEGIN = 400;
|
|
static const int16 TRIBUTE_END = 404;
|
|
|
|
static const int16 CORPSE_BEGIN = inventory::SlotGeneral1;
|
|
static const int16 CORPSE_END = inventory::SlotGeneral1 + inventory::SlotCursor;
|
|
|
|
static const uint16 ITEM_COMMON_SIZE = 6;
|
|
static const uint16 ITEM_CONTAINER_SIZE = 255; // 255; (server max will be 255..unsure what actual client is - test)
|
|
|
|
static const size_t BANDOLIERS_SIZE = 20; // number of bandolier instances
|
|
static const size_t BANDOLIER_ITEM_COUNT = 4; // number of equipment slots in bandolier instance
|
|
|
|
static const size_t POTION_BELT_ITEM_COUNT = 5;
|
|
|
|
static const size_t TEXT_LINK_BODY_LENGTH = 55;
|
|
|
|
static const size_t PLAYER_PROFILE_SKILL_MAX = SkillTripleAttack;
|
|
}
|
|
|
|
namespace limits {
|
|
static const bool ALLOWS_EMPTY_BAG_IN_BAG = true;
|
|
static const bool ALLOWS_CLICK_CAST_FROM_BAG = true;
|
|
static const bool COIN_HAS_WEIGHT = false;
|
|
}
|
|
|
|
}; /*RoF*/
|
|
|
|
#endif /*COMMON_ROF_CONSTANTS_H*/
|