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We want to use winsock2.h rather than winsock.h. This was mostly enforced from the global_defines.h file, but I wanted to make it consistent. Most of these includes can be removed since they're included via global_defines.h, but someone on windows should clean that up
61 lines
1.6 KiB
C++
61 lines
1.6 KiB
C++
#ifndef MYSQL_REQUEST_RESULT_H
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#define MYSQL_REQUEST_RESULT_H
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#ifdef _WINDOWS
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#include <winsock2.h>
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#include <windows.h>
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#endif
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#include <mysql.h>
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#include "types.h"
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#include "mysql_request_row.h"
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class MySQLRequestResult {
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private:
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MYSQL_RES* m_Result;
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MYSQL_FIELD* m_Fields;
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char* m_ErrorBuffer;
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unsigned long* m_ColumnLengths;
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MySQLRequestRow m_CurrentRow;
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MySQLRequestRow m_OneBeyondRow;
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bool m_Success;
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uint32 m_RowsAffected;
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uint32 m_RowCount;
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uint32 m_ColumnCount;
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uint32 m_LastInsertedID;
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uint32 m_ErrorNumber;
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public:
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MySQLRequestResult(MYSQL_RES* result, uint32 rowsAffected = 0, uint32 rowCount = 0, uint32 columnCount = 0, uint32 lastInsertedID = 0, uint32 errorNumber = 0, char *errorBuffer = nullptr);
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MySQLRequestResult();
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MySQLRequestResult(MySQLRequestResult&& moveItem);
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~MySQLRequestResult();
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MySQLRequestResult& operator=(MySQLRequestResult&& other);
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bool Success() const { return m_Success;}
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std::string ErrorMessage() const {return m_ErrorBuffer ? std::string(m_ErrorBuffer) : std::string("");}
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uint32 ErrorNumber() const {return m_ErrorNumber;}
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uint32 RowsAffected() const {return m_RowsAffected;}
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uint32 RowCount() const {return m_RowCount;}
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uint32 ColumnCount() const {return m_ColumnCount;}
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uint32 LastInsertedID() const {return m_LastInsertedID;}
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// default to 0 index since we mostly use it that way anyways.
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uint32 LengthOfColumn(int columnIndex = 0);
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const std::string FieldName(int columnIndex);
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MySQLRequestRow& begin() { return m_CurrentRow; }
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MySQLRequestRow& end() { return m_OneBeyondRow; }
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private:
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void FreeInternals();
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void ZeroOut();
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};
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#endif
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