mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-11 21:01:29 +00:00
58 lines
1.5 KiB
C++
58 lines
1.5 KiB
C++
/* EQEMu: Everquest Server Emulator
|
|
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; version 2 of the License.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
|
are required to give you total support for your newly bought product;
|
|
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
|
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
#ifndef __CONDITION_H
|
|
#define __CONDITION_H
|
|
|
|
#include "global_define.h"
|
|
#include "mutex.h"
|
|
#ifndef WIN32
|
|
#include <pthread.h>
|
|
#endif
|
|
|
|
//Sombody, someday needs to figure out how to implement a condition
|
|
//system on windows...
|
|
|
|
|
|
class Condition {
|
|
private:
|
|
#ifdef WIN32
|
|
enum {
|
|
SignalEvent = 0,
|
|
BroadcastEvent,
|
|
_eventCount
|
|
};
|
|
|
|
HANDLE m_events[_eventCount];
|
|
uint32 m_waiters;
|
|
CRITICAL_SECTION CSMutex;
|
|
#else
|
|
pthread_cond_t cond;
|
|
pthread_mutex_t mutex;
|
|
#endif
|
|
public:
|
|
Condition();
|
|
void Signal();
|
|
void SignalAll();
|
|
void Wait();
|
|
// bool TimedWait(unsigned long usec);
|
|
~Condition();
|
|
};
|
|
|
|
#endif
|
|
|