eqemu-server/common/repositories/base/base_dynamic_zones_repository.h
hg 55155ff800
[Expeditions] Move expedition code into DynamicZone (#4672)
This removes the separate Expedition class and moves lockout code and
/dz command handlers into DynamicZone classes. It also refactors some
code to reduce bloat and some database usage.

This completes the effort of moving everything to DynamicZone that
started when implementing shared tasks. It also makes sense to do this
since expeditions are just dynamic zones internally despite dzs being
used for other types. Expedition specific things are just handled with
dz type checks.

Functionally nothing should change. This is mainly internal refactoring
and moving code around along with some bug fixes and reduced database
usage.

Main changes:

 - The `expeditions` database table has been removed

 - Expeditions no longer use a separate id, the expedition id is just the dz id

 - Expedition lock state and replay timer option were moved to the
   `dynamic_zones` table

 - Expeditions no longer have a separate cache from dynamic zones

 - Expedition creation no longer has every zone query the database to cache it

 - Expedition internal lockouts are now stored on DynamicZone

 - The `expedition_lockouts` table has been renamed to `dynamic_zone_lockouts`

 - Fixed a small bug with the UpdateLockoutDuration api where the
   internal lockout would get the time added twice in memory in the
   initiating zone (this api is likely rarely used)

 - Fixed an issue where use of the group/raid DoesAnyMemberHaveExpeditionLockout
   api would query once for every out of zone character.

   - This api now checks all members in the current zone first and only
     performs a single bulk query for out of zone members if that check
     is exhausted

 - Deprecated the max_check_count param of DoesAnyMemberHaveExpeditionLockout,
   the quest api still exists to avoid api break but a passed arg has no effect
2025-02-15 18:40:35 -06:00

668 lines
20 KiB
C++

/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_DYNAMIC_ZONES_REPOSITORY_H
#define EQEMU_BASE_DYNAMIC_ZONES_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BaseDynamicZonesRepository {
public:
struct DynamicZones {
uint32_t id;
int32_t instance_id;
uint8_t type;
std::string uuid;
std::string name;
uint32_t leader_id;
uint32_t min_players;
uint32_t max_players;
int32_t dz_switch_id;
uint32_t compass_zone_id;
float compass_x;
float compass_y;
float compass_z;
uint32_t safe_return_zone_id;
float safe_return_x;
float safe_return_y;
float safe_return_z;
float safe_return_heading;
float zone_in_x;
float zone_in_y;
float zone_in_z;
float zone_in_heading;
uint8_t has_zone_in;
int8_t is_locked;
int8_t add_replay;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"instance_id",
"type",
"uuid",
"name",
"leader_id",
"min_players",
"max_players",
"dz_switch_id",
"compass_zone_id",
"compass_x",
"compass_y",
"compass_z",
"safe_return_zone_id",
"safe_return_x",
"safe_return_y",
"safe_return_z",
"safe_return_heading",
"zone_in_x",
"zone_in_y",
"zone_in_z",
"zone_in_heading",
"has_zone_in",
"is_locked",
"add_replay",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"instance_id",
"type",
"uuid",
"name",
"leader_id",
"min_players",
"max_players",
"dz_switch_id",
"compass_zone_id",
"compass_x",
"compass_y",
"compass_z",
"safe_return_zone_id",
"safe_return_x",
"safe_return_y",
"safe_return_z",
"safe_return_heading",
"zone_in_x",
"zone_in_y",
"zone_in_z",
"zone_in_heading",
"has_zone_in",
"is_locked",
"add_replay",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("dynamic_zones");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static DynamicZones NewEntity()
{
DynamicZones e{};
e.id = 0;
e.instance_id = 0;
e.type = 0;
e.uuid = "";
e.name = "";
e.leader_id = 0;
e.min_players = 0;
e.max_players = 0;
e.dz_switch_id = 0;
e.compass_zone_id = 0;
e.compass_x = 0;
e.compass_y = 0;
e.compass_z = 0;
e.safe_return_zone_id = 0;
e.safe_return_x = 0;
e.safe_return_y = 0;
e.safe_return_z = 0;
e.safe_return_heading = 0;
e.zone_in_x = 0;
e.zone_in_y = 0;
e.zone_in_z = 0;
e.zone_in_heading = 0;
e.has_zone_in = 0;
e.is_locked = 0;
e.add_replay = 1;
return e;
}
static DynamicZones GetDynamicZones(
const std::vector<DynamicZones> &dynamic_zoness,
int dynamic_zones_id
)
{
for (auto &dynamic_zones : dynamic_zoness) {
if (dynamic_zones.id == dynamic_zones_id) {
return dynamic_zones;
}
}
return NewEntity();
}
static DynamicZones FindOne(
Database& db,
int dynamic_zones_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
dynamic_zones_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
DynamicZones e{};
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.instance_id = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
e.type = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
e.uuid = row[3] ? row[3] : "";
e.name = row[4] ? row[4] : "";
e.leader_id = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.min_players = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.max_players = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.dz_switch_id = row[8] ? static_cast<int32_t>(atoi(row[8])) : 0;
e.compass_zone_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.compass_x = row[10] ? strtof(row[10], nullptr) : 0;
e.compass_y = row[11] ? strtof(row[11], nullptr) : 0;
e.compass_z = row[12] ? strtof(row[12], nullptr) : 0;
e.safe_return_zone_id = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.safe_return_x = row[14] ? strtof(row[14], nullptr) : 0;
e.safe_return_y = row[15] ? strtof(row[15], nullptr) : 0;
e.safe_return_z = row[16] ? strtof(row[16], nullptr) : 0;
e.safe_return_heading = row[17] ? strtof(row[17], nullptr) : 0;
e.zone_in_x = row[18] ? strtof(row[18], nullptr) : 0;
e.zone_in_y = row[19] ? strtof(row[19], nullptr) : 0;
e.zone_in_z = row[20] ? strtof(row[20], nullptr) : 0;
e.zone_in_heading = row[21] ? strtof(row[21], nullptr) : 0;
e.has_zone_in = row[22] ? static_cast<uint8_t>(strtoul(row[22], nullptr, 10)) : 0;
e.is_locked = row[23] ? static_cast<int8_t>(atoi(row[23])) : 0;
e.add_replay = row[24] ? static_cast<int8_t>(atoi(row[24])) : 1;
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int dynamic_zones_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
dynamic_zones_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const DynamicZones &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.instance_id));
v.push_back(columns[2] + " = " + std::to_string(e.type));
v.push_back(columns[3] + " = '" + Strings::Escape(e.uuid) + "'");
v.push_back(columns[4] + " = '" + Strings::Escape(e.name) + "'");
v.push_back(columns[5] + " = " + std::to_string(e.leader_id));
v.push_back(columns[6] + " = " + std::to_string(e.min_players));
v.push_back(columns[7] + " = " + std::to_string(e.max_players));
v.push_back(columns[8] + " = " + std::to_string(e.dz_switch_id));
v.push_back(columns[9] + " = " + std::to_string(e.compass_zone_id));
v.push_back(columns[10] + " = " + std::to_string(e.compass_x));
v.push_back(columns[11] + " = " + std::to_string(e.compass_y));
v.push_back(columns[12] + " = " + std::to_string(e.compass_z));
v.push_back(columns[13] + " = " + std::to_string(e.safe_return_zone_id));
v.push_back(columns[14] + " = " + std::to_string(e.safe_return_x));
v.push_back(columns[15] + " = " + std::to_string(e.safe_return_y));
v.push_back(columns[16] + " = " + std::to_string(e.safe_return_z));
v.push_back(columns[17] + " = " + std::to_string(e.safe_return_heading));
v.push_back(columns[18] + " = " + std::to_string(e.zone_in_x));
v.push_back(columns[19] + " = " + std::to_string(e.zone_in_y));
v.push_back(columns[20] + " = " + std::to_string(e.zone_in_z));
v.push_back(columns[21] + " = " + std::to_string(e.zone_in_heading));
v.push_back(columns[22] + " = " + std::to_string(e.has_zone_in));
v.push_back(columns[23] + " = " + std::to_string(e.is_locked));
v.push_back(columns[24] + " = " + std::to_string(e.add_replay));
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static DynamicZones InsertOne(
Database& db,
DynamicZones e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.instance_id));
v.push_back(std::to_string(e.type));
v.push_back("'" + Strings::Escape(e.uuid) + "'");
v.push_back("'" + Strings::Escape(e.name) + "'");
v.push_back(std::to_string(e.leader_id));
v.push_back(std::to_string(e.min_players));
v.push_back(std::to_string(e.max_players));
v.push_back(std::to_string(e.dz_switch_id));
v.push_back(std::to_string(e.compass_zone_id));
v.push_back(std::to_string(e.compass_x));
v.push_back(std::to_string(e.compass_y));
v.push_back(std::to_string(e.compass_z));
v.push_back(std::to_string(e.safe_return_zone_id));
v.push_back(std::to_string(e.safe_return_x));
v.push_back(std::to_string(e.safe_return_y));
v.push_back(std::to_string(e.safe_return_z));
v.push_back(std::to_string(e.safe_return_heading));
v.push_back(std::to_string(e.zone_in_x));
v.push_back(std::to_string(e.zone_in_y));
v.push_back(std::to_string(e.zone_in_z));
v.push_back(std::to_string(e.zone_in_heading));
v.push_back(std::to_string(e.has_zone_in));
v.push_back(std::to_string(e.is_locked));
v.push_back(std::to_string(e.add_replay));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<DynamicZones> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.instance_id));
v.push_back(std::to_string(e.type));
v.push_back("'" + Strings::Escape(e.uuid) + "'");
v.push_back("'" + Strings::Escape(e.name) + "'");
v.push_back(std::to_string(e.leader_id));
v.push_back(std::to_string(e.min_players));
v.push_back(std::to_string(e.max_players));
v.push_back(std::to_string(e.dz_switch_id));
v.push_back(std::to_string(e.compass_zone_id));
v.push_back(std::to_string(e.compass_x));
v.push_back(std::to_string(e.compass_y));
v.push_back(std::to_string(e.compass_z));
v.push_back(std::to_string(e.safe_return_zone_id));
v.push_back(std::to_string(e.safe_return_x));
v.push_back(std::to_string(e.safe_return_y));
v.push_back(std::to_string(e.safe_return_z));
v.push_back(std::to_string(e.safe_return_heading));
v.push_back(std::to_string(e.zone_in_x));
v.push_back(std::to_string(e.zone_in_y));
v.push_back(std::to_string(e.zone_in_z));
v.push_back(std::to_string(e.zone_in_heading));
v.push_back(std::to_string(e.has_zone_in));
v.push_back(std::to_string(e.is_locked));
v.push_back(std::to_string(e.add_replay));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<DynamicZones> All(Database& db)
{
std::vector<DynamicZones> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
DynamicZones e{};
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.instance_id = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
e.type = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
e.uuid = row[3] ? row[3] : "";
e.name = row[4] ? row[4] : "";
e.leader_id = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.min_players = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.max_players = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.dz_switch_id = row[8] ? static_cast<int32_t>(atoi(row[8])) : 0;
e.compass_zone_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.compass_x = row[10] ? strtof(row[10], nullptr) : 0;
e.compass_y = row[11] ? strtof(row[11], nullptr) : 0;
e.compass_z = row[12] ? strtof(row[12], nullptr) : 0;
e.safe_return_zone_id = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.safe_return_x = row[14] ? strtof(row[14], nullptr) : 0;
e.safe_return_y = row[15] ? strtof(row[15], nullptr) : 0;
e.safe_return_z = row[16] ? strtof(row[16], nullptr) : 0;
e.safe_return_heading = row[17] ? strtof(row[17], nullptr) : 0;
e.zone_in_x = row[18] ? strtof(row[18], nullptr) : 0;
e.zone_in_y = row[19] ? strtof(row[19], nullptr) : 0;
e.zone_in_z = row[20] ? strtof(row[20], nullptr) : 0;
e.zone_in_heading = row[21] ? strtof(row[21], nullptr) : 0;
e.has_zone_in = row[22] ? static_cast<uint8_t>(strtoul(row[22], nullptr, 10)) : 0;
e.is_locked = row[23] ? static_cast<int8_t>(atoi(row[23])) : 0;
e.add_replay = row[24] ? static_cast<int8_t>(atoi(row[24])) : 1;
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<DynamicZones> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<DynamicZones> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
DynamicZones e{};
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.instance_id = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
e.type = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
e.uuid = row[3] ? row[3] : "";
e.name = row[4] ? row[4] : "";
e.leader_id = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.min_players = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.max_players = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.dz_switch_id = row[8] ? static_cast<int32_t>(atoi(row[8])) : 0;
e.compass_zone_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.compass_x = row[10] ? strtof(row[10], nullptr) : 0;
e.compass_y = row[11] ? strtof(row[11], nullptr) : 0;
e.compass_z = row[12] ? strtof(row[12], nullptr) : 0;
e.safe_return_zone_id = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.safe_return_x = row[14] ? strtof(row[14], nullptr) : 0;
e.safe_return_y = row[15] ? strtof(row[15], nullptr) : 0;
e.safe_return_z = row[16] ? strtof(row[16], nullptr) : 0;
e.safe_return_heading = row[17] ? strtof(row[17], nullptr) : 0;
e.zone_in_x = row[18] ? strtof(row[18], nullptr) : 0;
e.zone_in_y = row[19] ? strtof(row[19], nullptr) : 0;
e.zone_in_z = row[20] ? strtof(row[20], nullptr) : 0;
e.zone_in_heading = row[21] ? strtof(row[21], nullptr) : 0;
e.has_zone_in = row[22] ? static_cast<uint8_t>(strtoul(row[22], nullptr, 10)) : 0;
e.is_locked = row[23] ? static_cast<int8_t>(atoi(row[23])) : 0;
e.add_replay = row[24] ? static_cast<int8_t>(atoi(row[24])) : 1;
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const DynamicZones &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.instance_id));
v.push_back(std::to_string(e.type));
v.push_back("'" + Strings::Escape(e.uuid) + "'");
v.push_back("'" + Strings::Escape(e.name) + "'");
v.push_back(std::to_string(e.leader_id));
v.push_back(std::to_string(e.min_players));
v.push_back(std::to_string(e.max_players));
v.push_back(std::to_string(e.dz_switch_id));
v.push_back(std::to_string(e.compass_zone_id));
v.push_back(std::to_string(e.compass_x));
v.push_back(std::to_string(e.compass_y));
v.push_back(std::to_string(e.compass_z));
v.push_back(std::to_string(e.safe_return_zone_id));
v.push_back(std::to_string(e.safe_return_x));
v.push_back(std::to_string(e.safe_return_y));
v.push_back(std::to_string(e.safe_return_z));
v.push_back(std::to_string(e.safe_return_heading));
v.push_back(std::to_string(e.zone_in_x));
v.push_back(std::to_string(e.zone_in_y));
v.push_back(std::to_string(e.zone_in_z));
v.push_back(std::to_string(e.zone_in_heading));
v.push_back(std::to_string(e.has_zone_in));
v.push_back(std::to_string(e.is_locked));
v.push_back(std::to_string(e.add_replay));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<DynamicZones> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.instance_id));
v.push_back(std::to_string(e.type));
v.push_back("'" + Strings::Escape(e.uuid) + "'");
v.push_back("'" + Strings::Escape(e.name) + "'");
v.push_back(std::to_string(e.leader_id));
v.push_back(std::to_string(e.min_players));
v.push_back(std::to_string(e.max_players));
v.push_back(std::to_string(e.dz_switch_id));
v.push_back(std::to_string(e.compass_zone_id));
v.push_back(std::to_string(e.compass_x));
v.push_back(std::to_string(e.compass_y));
v.push_back(std::to_string(e.compass_z));
v.push_back(std::to_string(e.safe_return_zone_id));
v.push_back(std::to_string(e.safe_return_x));
v.push_back(std::to_string(e.safe_return_y));
v.push_back(std::to_string(e.safe_return_z));
v.push_back(std::to_string(e.safe_return_heading));
v.push_back(std::to_string(e.zone_in_x));
v.push_back(std::to_string(e.zone_in_y));
v.push_back(std::to_string(e.zone_in_z));
v.push_back(std::to_string(e.zone_in_heading));
v.push_back(std::to_string(e.has_zone_in));
v.push_back(std::to_string(e.is_locked));
v.push_back(std::to_string(e.add_replay));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_DYNAMIC_ZONES_REPOSITORY_H