2013-02-16 16:14:39 -08:00

161 lines
3.6 KiB
C++

#include "../common/debug.h"
#include "../common/types.h"
#include "../common/eq_packet_structs.h"
#include <stdio.h>
#include <mysql.h>
#include <stdlib.h>
#include <string.h>
#include <vector>
using namespace std;
#include "../common/dbcore.h"
#define MAX_CONVERT_STEPS 10
int convert_profile_once(char *src, char *dst, int len);
int main() {
char host[200], user[200], passwd[200], database[200];
int32 port=0;
bool compression = false;
bool items[6] = {false, false, false, false, false, false};
if(!DBcore::ReadDBINI(host, user, passwd, database, port, compression, items)) {
exit(1);
}
if (!items[0] || !items[1] || !items[2] || !items[3])
{
printf ("Incomplete DB.INI file.\n");
exit (1);
}
vector<char *> updates;
MYSQL m;
MYSQL out;
mysql_init(&m);
mysql_init(&out);
if(!mysql_real_connect(&m, host, user, passwd, database, 0, NULL, 0)) {
printf("Unable to connect 1: %s.\n", mysql_error(&m));
return(1);
}
if(!mysql_real_connect(&out, host, user, passwd, database, 0, NULL, 0)) {
printf("Unable to connect 2: %s.\n", mysql_error(&m));
return(1);
}
if(mysql_query(&m, "SELECT id,name,profile FROM character_") != 0) {
printf("Unable to query.\n");
return(1);
}
MYSQL_RES *res = mysql_use_result(&m);
if(res == NULL) {
printf("Unable to use res.\n");
return(1);
}
char *inbuffer = new char[sizeof(PlayerProfile_Struct)];
PlayerProfile_Struct *in_pp = (PlayerProfile_Struct *) inbuffer;
MYSQL_ROW row;
unsigned long *lengths;
int convert_count = 0;
int correct_count = 0;
int failed_count = 0;
while((row = mysql_fetch_row(res))) {
lengths = mysql_fetch_lengths(res);
unsigned long id = atoi(row[0]);
int curlen = lengths[2];
if(curlen != sizeof(PlayerProfile_Struct)) {
fprintf(stderr, "Char '%s' has the wrong size. Expected %d, got %d\n", row[1], sizeof(PlayerProfile_Struct), curlen);
failed_count++;
continue;
}
//make a copy of the version in the DB
memcpy(inbuffer, row[2], curlen);
bool change = false;
int r;
for(r = 0; r < MAX_PP_SKILL; r++) {
fprintf(stderr, "Char '%s' skill %d = %d\n", row[1], r, in_pp->skills[r]);
if(in_pp->skills[r] == 254) {
in_pp->skills[r] = 0;
change = true;
}
}
if(!change) {
correct_count++;
continue;
}
fprintf(stderr, "Converting char %lu: %s...", id, row[1]);
convert_count++;
char *outbuffer = new char[2*sizeof(PlayerProfile_Struct) + 512];
//the correct profile ends up in inbuffer, so we can escape it into outbuffer
char *bptr = outbuffer;
bptr += snprintf(bptr, 128, "UPDATE character_ SET profile='");
bptr += mysql_real_escape_string(&m, bptr, (const char *) inbuffer, sizeof(PlayerProfile_Struct));
snprintf(bptr, 128, "' WHERE id=%lu", id);
// printf("Query: '%s'\n", outbuffer);
//printf(outbuffer);
//printf(";\n");
/* if(mysql_query(&out, outbuffer) != 0) {
failed_count++;
printf(" Error updating char id %lu: %s\n", id, mysql_error(&m));
continue;
}
*/
updates.push_back(outbuffer);
fprintf(stderr, " done.\n");
// convert_count++;
}
// mysql_free_result(res);
vector<char *>::iterator cur, end;
cur = updates.begin();
end = updates.end();
printf("Querying.");
for(; cur != end; cur++) {
/*if(mysql_query(&out, *cur) != 0) {
failed_count++;
printf(" Error updating some char: %s\n", mysql_error(&m));
continue;
}
printf(".");
fflush(stdout);*/
delete[] *cur;
convert_count++;
}
fprintf(stderr, "%d chars converted, %d errors, %d chars were up to date.\n", convert_count, failed_count, correct_count);
mysql_close(&m);
mysql_close(&out);
return(0);
}