mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-12 01:11:29 +00:00
This removes the separate Expedition class and moves lockout code and
/dz command handlers into DynamicZone classes. It also refactors some
code to reduce bloat and some database usage.
This completes the effort of moving everything to DynamicZone that
started when implementing shared tasks. It also makes sense to do this
since expeditions are just dynamic zones internally despite dzs being
used for other types. Expedition specific things are just handled with
dz type checks.
Functionally nothing should change. This is mainly internal refactoring
and moving code around along with some bug fixes and reduced database
usage.
Main changes:
- The `expeditions` database table has been removed
- Expeditions no longer use a separate id, the expedition id is just the dz id
- Expedition lock state and replay timer option were moved to the
`dynamic_zones` table
- Expeditions no longer have a separate cache from dynamic zones
- Expedition creation no longer has every zone query the database to cache it
- Expedition internal lockouts are now stored on DynamicZone
- The `expedition_lockouts` table has been renamed to `dynamic_zone_lockouts`
- Fixed a small bug with the UpdateLockoutDuration api where the
internal lockout would get the time added twice in memory in the
initiating zone (this api is likely rarely used)
- Fixed an issue where use of the group/raid DoesAnyMemberHaveExpeditionLockout
api would query once for every out of zone character.
- This api now checks all members in the current zone first and only
performs a single bulk query for out of zone members if that check
is exhausted
- Deprecated the max_check_count param of DoesAnyMemberHaveExpeditionLockout,
the quest api still exists to avoid api break but a passed arg has no effect
441 lines
11 KiB
C++
441 lines
11 KiB
C++
/**
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* EQEmulator: Everquest Server Emulator
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* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY except by those people which sell it, which
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* are required to give you total support for your newly bought product;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#ifndef EQEMU_DATABASE_SCHEMA_H
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#define EQEMU_DATABASE_SCHEMA_H
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#include <vector>
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#include <map>
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namespace DatabaseSchema {
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/**
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* Character-specific tables
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*
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* Does not included related meta-data tables such as 'guilds', 'accounts'
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* @return
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*/
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static std::map<std::string, std::string> GetCharacterTables()
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{
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return {
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{"adventure_stats", "player_id"},
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{"char_recipe_list", "char_id"},
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{"character_activities", "charid"},
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{"character_alt_currency", "char_id"},
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{"character_alternate_abilities", "id"},
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{"character_auras", "id"},
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{"character_bandolier", "id"},
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{"character_bind", "id"},
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{"character_buffs", "character_id"},
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{"character_corpses", "id"},
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{"character_currency", "id"},
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{"character_data", "id"},
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{"character_disciplines", "id"},
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{"character_enabledtasks", "charid"},
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{"character_expedition_lockouts", "character_id"},
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{"character_exp_modifiers", "character_id"},
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{"character_evolving_items", "character_id"},
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{"character_inspect_messages", "id"},
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{"character_instance_safereturns", "character_id"},
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{"character_item_recast", "id"},
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{"character_languages", "id"},
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{"character_leadership_abilities", "id"},
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{"character_material", "id"},
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{"character_memmed_spells", "id"},
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{"character_parcels", "char_id"},
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{"character_parcels_containers", "id"},
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{"character_pet_buffs", "char_id"},
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{"character_pet_info", "char_id"},
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{"character_pet_inventory", "char_id"},
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{"character_pet_name", "character_id"},
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{"character_peqzone_flags", "id"},
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{"character_potionbelt", "id"},
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{"character_skills", "id"},
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{"character_spells", "id"},
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{"character_stats_record", "character_id"},
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{"character_task_timers", "character_id"},
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{"character_tasks", "charid"},
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{"character_tribute", "character_id"},
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{"completed_tasks", "charid"},
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{"data_buckets", "character_id"},
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{"faction_values", "char_id"},
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{"friends", "charid"},
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{"guild_members", "char_id"},
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{"guilds", "id"},
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{"instance_list_player", "id"},
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{"inventory", "charid"},
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{"inventory_snapshots", "charid"},
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{"keyring", "char_id"},
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{"mail", "charid"},
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{"player_titlesets", "char_id"},
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{"quest_globals", "charid"},
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{"timers", "char_id"},
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{"trader", "char_id"},
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{"zone_flags", "charID"}
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};
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}
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/**
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* @description Gets all player and meta-data tables
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* @note These tables have no content in the PEQ daily dump
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*
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* @return
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*/
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static std::vector<std::string> GetPlayerTables()
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{
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return {
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"account",
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"account_ip",
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"account_flags",
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"account_rewards",
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"adventure_details",
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"adventure_stats",
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"buyer",
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"buyer_buy_lines",
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"buyer_trade_items",
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"char_recipe_list",
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"character_activities",
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"character_alt_currency",
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"character_alternate_abilities",
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"character_auras",
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"character_bandolier",
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"character_bind",
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"character_buffs",
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"character_corpse_items",
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"character_corpses",
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"character_currency",
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"character_data",
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"character_disciplines",
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"character_enabledtasks",
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"character_expedition_lockouts",
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"character_exp_modifiers",
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"character_evolving_items",
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"character_inspect_messages",
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"character_instance_safereturns",
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"character_item_recast",
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"character_languages",
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"character_leadership_abilities",
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"character_material",
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"character_memmed_spells",
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"character_parcels",
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"character_parcels_containers",
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"character_pet_buffs",
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"character_pet_info",
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"character_pet_inventory",
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"character_peqzone_flags",
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"character_potionbelt",
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"character_skills",
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"character_spells",
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"character_stats_record",
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"character_task_timers",
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"character_tasks",
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"character_tribute",
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"completed_tasks",
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"data_buckets",
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"discovered_items",
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"faction_values",
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"friends",
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"guild_bank",
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"guild_members",
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"guild_permissions",
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"guild_ranks",
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"guild_relations",
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"guild_tributes",
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"guilds",
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"instance_list_player",
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"inventory",
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"inventory_snapshots",
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"keyring",
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"mail",
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"petitions",
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"player_titlesets",
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"quest_globals",
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"sharedbank",
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"spell_buckets",
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"spell_globals",
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"timers",
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"trader",
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"trader_audit",
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"zone_flags"
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};
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}
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/**
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* Gets content tables
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*
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* @return
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*/
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static std::vector<std::string> GetContentTables()
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{
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return {
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"aa_ability",
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"aa_rank_effects",
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"aa_rank_prereqs",
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"aa_ranks",
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"adventure_template",
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"adventure_template_entry",
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"adventure_template_entry_flavor",
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"alternate_currency",
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"auras",
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"base_data",
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"blocked_spells",
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"books",
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"char_create_combinations",
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"char_create_point_allocations",
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"damageshieldtypes",
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"doors",
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"dynamic_zone_templates",
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"faction_association",
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"faction_base_data",
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"faction_list",
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"faction_list_mod",
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"fishing",
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"forage",
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"global_loot",
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"graveyard",
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"grid",
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"grid_entries",
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"ground_spawns",
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"horses",
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"items",
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"items_evolving_details",
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"ldon_trap_entries",
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"ldon_trap_templates",
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"lootdrop",
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"lootdrop_entries",
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"loottable",
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"loottable_entries",
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"merchantlist",
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"npc_emotes",
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"npc_faction",
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"npc_faction_entries",
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"npc_scale_global_base",
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"npc_spells",
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"npc_spells_effects",
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"npc_spells_effects_entries",
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"npc_spells_entries",
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"npc_types",
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"npc_types_tint",
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"object",
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"pets",
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"pets_beastlord_data",
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"pets_equipmentset",
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"pets_equipmentset_entries",
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"skill_caps",
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"spawn2",
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"spawn_conditions",
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"spawnentry",
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"spawngroup",
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"spells_new",
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"start_zones",
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"starting_items",
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"task_activities",
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"tasks",
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"tasksets",
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"tradeskill_recipe",
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"tradeskill_recipe_entries",
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"traps",
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"tribute_levels",
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"tributes",
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"veteran_reward_templates",
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"zone",
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"zone_points",
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};
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}
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/**
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* Gets server tables
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*
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* @return
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*/
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static std::vector<std::string> GetServerTables()
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{
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return {
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"chatchannels",
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"chatchannel_reserved_names",
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"command_settings",
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"command_subsettings",
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"content_flags",
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"db_str",
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"eqtime",
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"launcher",
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"launcher_zones",
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"spawn_condition_values",
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"spawn_events",
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"level_exp_mods",
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"logsys_categories",
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"name_filter",
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"perl_event_export_settings",
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"profanity_list",
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"rule_sets",
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"titles",
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"rule_values",
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"variables",
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};
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}
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/**
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* Gets state tables
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* Tables that keep track of server state
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*
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* @return
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*/
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static std::vector<std::string> GetStateTables()
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{
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return {
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"adventure_members",
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"banned_ips",
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"bug_reports",
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"bugs",
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"buyer",
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"buyer_buy_lines",
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"buyer_trade_items",
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"completed_shared_task_activity_state",
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"completed_shared_task_members",
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"completed_shared_tasks",
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"discord_webhooks",
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"dynamic_zone_lockouts",
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"dynamic_zone_members",
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"dynamic_zones",
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"gm_ips",
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"group_id",
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"group_leaders",
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"instance_list",
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"ip_exemptions",
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"lfguild",
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"merc_buffs",
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"merchantlist_temp",
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"mercs",
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"object_contents",
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"raid_details",
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"raid_leaders",
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"raid_members",
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"reports",
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"respawn_times",
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"saylink",
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"server_scheduled_events",
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"spawn2_disabled",
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"player_event_aa_purchase",
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"player_event_killed_npc",
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"player_event_killed_named_npc",
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"player_event_killed_raid_npc",
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"player_event_log_settings",
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"player_event_logs",
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"player_event_loot_items",
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"player_event_merchant_purchase",
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"player_event_merchant_sell",
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"player_event_npc_handin",
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"player_event_npc_handin_entries",
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"player_event_speech",
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"player_event_trade",
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"player_event_trade_entries",
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"shared_task_activity_state",
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"shared_task_dynamic_zones",
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"shared_task_members",
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"shared_tasks",
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};
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}
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/**
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* Gets login tables
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*
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* @return
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*/
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static std::vector<std::string> GetLoginTables()
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{
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return {
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"login_accounts",
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"login_api_tokens",
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"login_server_admins",
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"login_server_list_types",
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"login_world_servers",
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};
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}
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/**
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* Gets login tables
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*
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* @return
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*/
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static std::vector<std::string> GetVersionTables()
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{
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return {
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"db_version",
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"inventory_versions",
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};
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}
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/**
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* @description Gets all player bot tables
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* @note These tables have no content in the PEQ daily dump
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*
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* @return
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*/
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static std::vector<std::string> GetBotTables()
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{
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return {
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"bot_blocked_buffs",
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"bot_buffs",
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"bot_command_settings",
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"bot_create_combinations",
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"bot_data",
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"bot_heal_rotation_members",
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"bot_heal_rotation_targets",
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"bot_heal_rotations",
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"bot_inspect_messages",
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"bot_inventories",
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"bot_owner_options",
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"bot_pet_buffs",
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"bot_pet_inventories",
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"bot_pets",
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"bot_settings",
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"bot_spell_casting_chances",
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"bot_spell_settings",
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"bot_spells_entries",
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"bot_stances",
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"bot_timers"
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};
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}
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static std::vector<std::string> GetMercTables()
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{
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return {
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"merc_armorinfo",
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"merc_inventory",
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"merc_merchant_entries",
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"merc_merchant_template_entries",
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"merc_merchant_templates",
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"merc_name_types",
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"merc_npc_types",
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"merc_spell_list_entries",
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"merc_spell_lists",
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"merc_stance_entries",
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"merc_stats",
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"merc_subtypes",
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"merc_templates",
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"merc_types",
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"merc_weaponinfo"
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};
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}
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}
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#endif //EQEMU_DATABASE_SCHEMA_H
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