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127 lines
4.2 KiB
C++
127 lines
4.2 KiB
C++
#ifndef CLIENTENTRY_H_
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#define CLIENTENTRY_H_
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#include "../common/types.h"
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#include "../common/md5.h"
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//#include "../common/eq_packet_structs.h"
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#include "../common/servertalk.h"
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#define CLE_Status_Never -1
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#define CLE_Status_Offline 0
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#define CLE_Status_Online 1 // Will not overwrite more specific online status
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#define CLE_Status_CharSelect 2
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#define CLE_Status_Zoning 3
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#define CLE_Status_InZone 4
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class ZoneServer;
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struct ServerClientList_Struct;
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class ClientListEntry {
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public:
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ClientListEntry(uint32 id, uint32 iLSID, const char* iLoginName, const char* iLoginKey, int16 iWorldAdmin = 0, uint32 ip = 0, uint8 local=0);
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ClientListEntry(uint32 id, uint32 iAccID, const char* iAccName, MD5& iMD5Pass, int16 iAdmin = 0);
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ClientListEntry(uint32 id, ZoneServer* iZS, ServerClientList_Struct* scl, int8 iOnline);
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~ClientListEntry();
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bool CheckStale();
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void Update(ZoneServer* zoneserver, ServerClientList_Struct* scl, int8 iOnline = CLE_Status_InZone);
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void LSUpdate(ZoneServer* zoneserver);
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void LSZoneChange(ZoneToZone_Struct* ztz);
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bool CheckAuth(uint32 iLSID, const char* key);
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bool CheckAuth(const char* iName, MD5& iMD5Password);
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bool CheckAuth(uint32 id, const char* key, uint32 ip);
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void SetOnline(ZoneServer* iZS, int8 iOnline);
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void SetOnline(int8 iOnline = CLE_Status_Online);
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void SetChar(uint32 iCharID, const char* iCharName);
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inline int8 Online() { return pOnline; }
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inline const uint32 GetID() const { return id; }
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inline const uint32 GetIP() const { return pIP; }
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inline void SetIP(const uint32& iIP) { pIP = iIP; }
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inline void KeepAlive() { stale = 0; }
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inline uint8 GetStaleCounter() const { return stale; }
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void LeavingZone(ZoneServer* iZS = 0, int8 iOnline = CLE_Status_Offline);
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void Camp(ZoneServer* iZS = 0);
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// Login Server stuff
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inline uint32 LSID() const { return pLSID; }
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inline uint32 LSAccountID() const { return pLSID; }
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inline const char* LSName() const { return plsname; }
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inline int16 WorldAdmin() const { return pworldadmin; }
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inline const char* GetLSKey() const { return plskey; }
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// Account stuff
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inline uint32 AccountID() const { return paccountid; }
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inline const char* AccountName() const { return paccountname; }
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inline int16 Admin() const { return padmin; }
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inline void SetAdmin(uint16 iAdmin) { padmin = iAdmin; }
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// Character info
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inline ZoneServer* Server() const { return pzoneserver; }
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inline void ClearServer() { pzoneserver = 0; }
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inline uint32 CharID() const { return pcharid; }
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inline const char* name() const { return pname; }
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inline uint32 zone() const { return pzone; }
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inline uint16 instance() const { return pinstance; }
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inline uint8 level() const { return plevel; }
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inline uint8 class_() const { return pclass_; }
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inline uint16 race() const { return prace; }
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inline uint8 Anon() { return panon; }
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inline uint8 TellsOff() const { return ptellsoff; }
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inline uint32 GuildID() const { return pguild_id; }
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inline void SetGuild(uint32 guild_id) { pguild_id = guild_id; }
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inline bool LFG() const { return pLFG; }
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inline uint8 GetGM() const { return gm; }
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inline void SetGM(uint8 igm) { gm = igm; }
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inline void SetZone(uint32 zone) { pzone = zone; }
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inline bool IsLocalClient() const { return plocal; }
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inline uint8 GetLFGFromLevel() const { return pLFGFromLevel; }
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inline uint8 GetLFGToLevel() const { return pLFGToLevel; }
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inline bool GetLFGMatchFilter() const { return pLFGMatchFilter; }
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inline const char* GetLFGComments() const { return pLFGComments; }
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inline uint8 GetClientVersion() { return pClientVersion; }
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private:
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void ClearVars(bool iAll = false);
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const uint32 id;
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uint32 pIP;
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int8 pOnline;
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uint8 stale;
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// Login Server stuff
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uint32 pLSID;
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char plsname[32];
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char plskey[16];
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int16 pworldadmin; // Login server's suggested admin status setting
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bool plocal;
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// Account stuff
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uint32 paccountid;
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char paccountname[32];
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MD5 pMD5Pass;
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int16 padmin;
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// Character info
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ZoneServer* pzoneserver;
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uint32 pzone;
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uint16 pinstance;
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uint32 pcharid;
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char pname[64];
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uint8 plevel;
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uint8 pclass_;
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uint16 prace;
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uint8 panon;
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uint8 ptellsoff;
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uint32 pguild_id;
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bool pLFG;
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uint8 gm;
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uint8 pClientVersion;
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uint8 pLFGFromLevel;
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uint8 pLFGToLevel;
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bool pLFGMatchFilter;
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char pLFGComments[64];
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};
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#endif /*CLIENTENTRY_H_*/
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