eqemu-server/zone/gm_commands/unmemspell.cpp
Kinglykrab 94166e0f95
[Commands] Add #unmemspell and #unmemspells Commands. (#1867)
- Add #unmemspell [Spell ID] command to unmemorize a spell by ID from you or your target.
- Add #unmemspells command to unmemorize all spells from you or your target.
- Cleanup #memspell command and change arguments from #memspell [Slot] [Spell ID] to #memspell [Spell ID] [Spell Gem] for easier use.
- Add #memspell [Spell ID] functionality to memorize to first open spell gem if there are any using FindEmptyMemSlot helper method.
- Rename client->FindMemmedSpellByID(spell_id) to FindMemmedSpellBySpellID(spell_id).
- Add client->FindEmptyMemSlot() helper method.
- Add $client->FindEmptyMemSlot() to Perl.
- Add client:FindEmptyMemSlot() to Lua.
- Add $client->FindMemmedSpellBySpellID(spell_id) to Perl.
- Add client:FindMemmedSpellBySpellID(spell_id) to Lua.
2021-12-08 18:18:14 -05:00

69 lines
1.2 KiB
C++

#include "../client.h"
void command_unmemspell(Client *c, const Seperator *sep)
{
int arguments = sep->argnum;
if (
!arguments ||
!sep->IsNumber(1)
) {
c->Message(Chat::White, "Usage: #unmemspell [Spell ID]");
return;
}
auto target = c;
if (c->GetTarget() && c->GetTarget()->IsClient() && c->GetGM()) {
target = c->GetTarget()->CastToClient();
}
auto spell_id = static_cast<uint16>(std::stoul(sep->arg[1]));
if (!IsValidSpell(spell_id)) {
c->Message(
Chat::White,
fmt::format(
"Spell ID {} could not be found.",
spell_id
).c_str()
);
return;
}
auto spell_gem = target->FindMemmedSpellBySpellID(spell_id);
if (spell_gem == -1) {
c->Message(
Chat::White,
fmt::format(
"{} not have {} ({}) memorized.",
(
c == target ?
"You do" :
fmt::format(
"{} ({}) does",
target->GetCleanName(),
target->GetID()
)
),
GetSpellName(spell_id),
spell_id
).c_str()
);
return;
}
target->UnmemSpellBySpellID(spell_id);
if (c != target) {
c->Message(
Chat::White,
fmt::format(
"{} ({}) unmemorized for {} ({}) from spell gem {}.",
GetSpellName(spell_id),
spell_id,
target->GetCleanName(),
target->GetID(),
spell_gem
).c_str()
);
}
}