eqemu-server/common/proc_launcher.h
Knightly 7ab909ee47 Standardize Licensing
- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE
- This is confirmed by the inclusion of libraries that are incompatible with GPLv2
- This is also confirmed by KLS and the agreement of KLS's predecessors
- Added GPLv3 license headers to the compilable source files
- Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations
- Removed individual contributor license headers since the project has been under the "developer" mantle for many years
- Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
2026-04-01 17:09:57 -07:00

91 lines
2.5 KiB
C++

/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "common/platform/platform.h"
#include "common/types.h"
#include <map>
#include <string>
#include <vector>
//I forced this object to become a singleton because it registers its
//signal handler for UNIX
class ProcLauncher {
ProcLauncher();
public:
//Singleton method
static ProcLauncher *get() { return(&s_launcher); }
static void ProcessInThisThread();
#ifdef WIN32
typedef DWORD ProcRef;
static const ProcRef ProcError;
#else
typedef pid_t ProcRef;
static const ProcRef ProcError;
#endif
class EventHandler;
class Spec {
friend class ProcLauncher; //for visual c++
public:
Spec();
Spec(const Spec &other);
Spec &operator=(const Spec &other);
std::string program;
std::vector<std::string> args;
//std::map<std::string,std::string> environment;
EventHandler *handler; //optional, we do not own this pointer
std::string logFile; //empty = do not redirect output.
protected:
//None of these fields get copied around
#ifdef WIN32
PROCESS_INFORMATION proc_info;
#endif
};
class EventHandler {
public:
virtual ~EventHandler() {}
virtual void OnTerminate(const ProcRef &ref, const Spec *spec) = 0;
};
/* The main launch method, call to start a new background process. */
ProcRef Launch(Spec *&to_launch); //takes ownership of the pointer
/* The terminate method */
bool Terminate(const ProcRef &proc, bool graceful = true);
void TerminateAll(bool final = true);
/* The main processing method. Call regularly to check for terminated background processes. */
void Process();
protected:
//std::vector<Spec *> m_specs;
std::map<ProcRef, Spec *> m_running; //we own the pointers in this map
void ProcessTerminated(std::map<ProcRef, Spec *>::iterator &it);
private:
static ProcLauncher s_launcher;
#ifndef WIN32
uint32 m_signalCount;
static void HandleSigChild(int signum);
#endif
};