eqemu-server/zone/perlpacket.h
Knightly 7ab909ee47 Standardize Licensing
- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE
- This is confirmed by the inclusion of libraries that are incompatible with GPLv2
- This is also confirmed by KLS and the agreement of KLS's predecessors
- Added GPLv3 license headers to the compilable source files
- Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations
- Removed individual contributor license headers since the project has been under the "developer" mantle for many years
- Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
2026-04-01 17:09:57 -07:00

63 lines
1.6 KiB
C++

/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "common/emu_opcodes.h"
#include "common/types.h"
#include <string>
#include <vector>
class Client;
class PerlPacket {
public:
PerlPacket(const char *opcode = "OP_Unknown", uint32 len = 0);
~PerlPacket();
bool SetOpcode(const char *opcode);
void Resize(uint32 len);
//sending functions
void SendTo(Client *who);
void SendToAll();
//editing
void Zero();
void FromArray(int numbers[], uint32 length);
void SetByte(uint32 pos, uint8 val);
void SetShort(uint32 pos, uint16 val);
void SetLong(uint32 pos, uint32 val);
void SetFloat(uint32 pos, float val);
void SetString(uint32 pos, char *str);
void SetEQ1319(uint32 pos, float part13, float part19);
void SetEQ1913(uint32 pos, float part19, float part13);
//reading
uint8 GetByte(uint32 pos);
uint16 GetShort(uint32 pos);
uint32 GetLong(uint32 pos);
float GetFloat(uint32 pos);
protected:
EmuOpcode op;
uint32 len;
unsigned char *packet;
};