mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-12 01:11:29 +00:00
* Start of discord integration work * more testing * Discord client work * More discord work * Cleanup * Handle retry timer response and max retries * Update base retry timer * Move Discord queue handler to UCS, add queuer to own thread * Post merge * Send up Zone::SendDiscordMessage * Start of discord integration work * more testing * Discord client work * More discord work * Cleanup * Move Discord queue handler to UCS, add queuer to own thread * Post merge * Push up tables * Quest API stuff. * Update 2022_05_07_discord_webhooks.sql * Post merge fixes * Push up manifest * Flip logging signs in logic from copy / paste of inverse logic before * Make sure we add new line to quest api sourced messages Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
66 lines
1.6 KiB
C++
66 lines
1.6 KiB
C++
#include "discord_manager.h"
|
|
#include "../common/discord/discord.h"
|
|
#include "../common/eqemu_logsys.h"
|
|
#include "../common/string_util.h"
|
|
|
|
void DiscordManager::QueueWebhookMessage(uint32 webhook_id, const std::string &message)
|
|
{
|
|
webhook_queue_lock.lock();
|
|
webhook_message_queue[webhook_id].emplace_back(message);
|
|
webhook_queue_lock.unlock();
|
|
}
|
|
|
|
constexpr int MAX_MESSAGE_LENGTH = 1900;
|
|
|
|
void DiscordManager::ProcessMessageQueue()
|
|
{
|
|
if (webhook_message_queue.empty()) {
|
|
return;
|
|
}
|
|
|
|
webhook_queue_lock.lock();
|
|
for (auto &q: webhook_message_queue) {
|
|
LogDiscord("Processing [{}] messages in queue for webhook ID [{}]...", q.second.size(), q.first);
|
|
|
|
auto webhook = LogSys.discord_webhooks[q.first];
|
|
std::string message;
|
|
|
|
for (auto &m: q.second) {
|
|
// next message would become too large
|
|
bool next_message_too_large = ((int) m.length() + (int) message.length()) > MAX_MESSAGE_LENGTH;
|
|
if (next_message_too_large) {
|
|
Discord::SendWebhookMessage(
|
|
message,
|
|
webhook.webhook_url
|
|
);
|
|
message = "";
|
|
}
|
|
|
|
message += m;
|
|
|
|
// one single message was too large
|
|
// this should rarely happen but the message will need to be split
|
|
if ((int) message.length() > MAX_MESSAGE_LENGTH) {
|
|
for (unsigned mi = 0; mi < message.length(); mi += MAX_MESSAGE_LENGTH) {
|
|
Discord::SendWebhookMessage(
|
|
message.substr(mi, MAX_MESSAGE_LENGTH),
|
|
webhook.webhook_url
|
|
);
|
|
}
|
|
message = "";
|
|
}
|
|
}
|
|
|
|
// final flush
|
|
if (!message.empty()) {
|
|
Discord::SendWebhookMessage(
|
|
message,
|
|
webhook.webhook_url
|
|
);
|
|
}
|
|
|
|
webhook_message_queue.erase(q.first);
|
|
}
|
|
webhook_queue_lock.unlock();
|
|
}
|