eqemu-server/world/cli/cli_test_string_benchmark.cpp
Alex c84df0d5ba
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Build Improvements (#5033)
* Start rewrite, add vcpkg

* Simple vcpkg manifest, will almost certainly need tweaking

* Remove cmake ext we wont be using anymore

* Update vcpkg to no longer be from 2022, update cmake lists (wip)

* Add finds to the toplevel cmakelists

* WIP, luabind and perlbind build.  Common only partially builds.

* Fix common build.

* shared_memory compiles

* client files compile

* Tests and more cmake version updates

* World, had to swap out zlib-ng for now because it wasn't playing nicely along side the zlib install.  May revisit.

* UCS compiles now too!

* queryserv and eqlaunch

* loginserver works

* Zone works but is messy, tomorrow futher cleanup!

* Cleanup main file

* remove old zlibng, remove perlwrap, remove hc

* More cleanup

* vcpkg baseline set for CI

* Remove pkg-config, it's the suggested way to use luajit with vcpkg but it causes issues with CI and might be a pain point for windows users

* Actually add file

* Set perlbind include dir

* Perl link got lost

* PERL_SET_INTERP causes an issue on newer versions of perl on windows because a symbol is not properly exported in their API, change the lines so it's basically what it used to be

* Remove static unix linking, we dont do automated released anymore and this was tightly coupled to that.  Can explore this again if we decide to change that.

* Remove unused submodules, set cmake policy for boost

* Fix some cereal includes

* Improve some boilerplate, I'd still like to do better about getting linker stuff set.

* Going through and cleaning up the build.

* Fix world, separate out data_buckets.

* add fixes for other servers

* fix zone

* Fix client files, loginserver and tests

* Newer versions of libmariadb default to tls forced on, return to the default of not forcing that.
auto_login were breaking on linux builds
loginserver wasn't setting proper openssl compile flag

* Move set out of a giant cpp file include.

* Convert show

* convert find

* Add uuid to unix builds

* Remove some cpp includes.

* Restructure to remove more things.

* change db update manifest to header
change build yml

* Move world CLI include cpps to cmake.

* Move zone cli out of source and into cmake

* Sidecar stuff wont directly include cpp files now too.

* Fix uuid-dev missing on linux runner

* Reorg common cmake file

* Some cleanup

* Fix libsodium support (oops). Fix perl support (more oops)

* Change doc

---------

Co-authored-by: KimLS <KimLS@peqtgc.com>
2025-12-13 19:56:37 -08:00

116 lines
3.1 KiB
C++

#include "../world_server_cli.h"
#include <cereal/archives/json.hpp>
#include <cereal/types/vector.hpp>
#include "../../common/events/player_events.h"
#include "../../common/timer.h"
void WorldserverCLI::TestStringBenchmarkCommand(int argc, char **argv, argh::parser &cmd, std::string &description)
{
description = "Test command";
if (cmd[{"-h", "--help"}]) {
return;
}
enum Type {
StringsToInt = 0,
StringsToBigInt,
StringsToUnsignedInt,
StringsToUnsignedBigInt,
StringsToFloat,
StringsIsNumber,
StringsIsFloat,
StdStoi,
StdAtoi,
StdStoll,
StdAtoll,
StdStoul,
StdStoull,
StdStof,
};
struct Benchmark {
std::string name;
Type type;
};
std::vector<Benchmark> benches = {
Benchmark{.name = "Strings::ToInt", .type = StringsToInt},
Benchmark{.name = "std::stoi", .type = StdStoi},
Benchmark{.name = "std::atoi", .type = StdAtoi},
Benchmark{.name = "Strings::ToBigInt", .type = StringsToBigInt},
Benchmark{.name = "std::stoll", .type = StdStoll},
Benchmark{.name = "std::atoll", .type = StdAtoll},
Benchmark{.name = "Strings::ToUnsignedInt", .type = StringsToUnsignedInt},
Benchmark{.name = "std::stoul", .type = StdStoul},
Benchmark{.name = "Strings::ToUnsignedBigInt", .type = StringsToUnsignedBigInt},
Benchmark{.name = "std::stoull", .type = StdStoull},
Benchmark{.name = "Strings::ToFloat", .type = StringsToFloat},
Benchmark{.name = "std::stof", .type = StdStof},
Benchmark{.name = "Strings::IsNumber", .type = StringsIsNumber},
Benchmark{.name = "Strings::IsFloat", .type = StringsIsFloat},
};
BenchTimer benchmark;
for (auto &b: benches) {
int iterations = 10000000;
std::string number = "1111753784";
std::string float_number = "1111753784.2345623456345";
int64 convert = 0;
uint64_t uconvert = 0;
float fconvert = 0;
bool check = false;
for (int i = 0; i < iterations; i++) {
switch (b.type) {
case StringsToInt:
convert = Strings::ToInt(number, 0);
break;
case StdStoi:
convert = std::stoi(number);
break;
case StdAtoi:
convert = std::atoi(number.c_str());
break;
case StringsToBigInt:
convert = Strings::ToBigInt(number, 0);
break;
case StdStoll:
convert = std::stoll(number);
break;
case StdAtoll:
convert = std::atoll(number.c_str());
break;
case StringsToUnsignedInt:
uconvert = Strings::ToUnsignedInt(number, 0);
break;
case StringsToUnsignedBigInt:
uconvert = Strings::ToUnsignedBigInt(number, 0);
break;
case StringsToFloat:
fconvert = Strings::ToFloat(number, 0);
break;
case StringsIsNumber:
check = Strings::IsNumber(number);
break;
case StringsIsFloat:
check = Strings::IsFloat(float_number);
break;
case StdStoul:
uconvert = std::stoul(number);
break;
case StdStoull:
uconvert = std::stoull(number);
break;
case StdStof:
fconvert = std::stof(number);
break;
}
}
LogInfo("{:<30} | [{}] time [{}]", b.name, Strings::Commify(iterations), benchmark.elapsed());
benchmark.reset();
}
}