mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-28 17:11:29 +00:00
28 lines
842 B
C++
28 lines
842 B
C++
#pragma once
|
|
|
|
#include "common/classes.h"
|
|
#include "common/repositories/skill_caps_repository.h"
|
|
#include "common/skills.h"
|
|
#include "common/types.h"
|
|
|
|
class SkillCaps {
|
|
public:
|
|
inline void ClearSkillCaps() { m_skill_caps.clear(); }
|
|
SkillCapsRepository::SkillCaps GetSkillCap(uint8 class_id, EQ::skills::SkillType skill_id, uint8 level);
|
|
uint8 GetSkillTrainLevel(uint8 class_id, EQ::skills::SkillType skill_id, uint8 level);
|
|
void LoadSkillCaps();
|
|
void ReloadSkillCaps();
|
|
static int32_t GetSkillCapMaxLevel(uint8 class_id, EQ::skills::SkillType skill_id);
|
|
|
|
SkillCaps *SetContentDatabase(Database *db);
|
|
|
|
static SkillCaps* Instance()
|
|
{
|
|
static SkillCaps instance;
|
|
return &instance;
|
|
}
|
|
private:
|
|
Database *m_content_database{};
|
|
std::map<uint64, SkillCapsRepository::SkillCaps> m_skill_caps = {};
|
|
};
|