eqemu-server/zone/gm_commands/titlesuffix.cpp
Chris Miles 0550fcfd3f
[GM Commands] Split GM Commands Into Separate Files (#1766)
* Split GM commands into their own files

* Code cleanup
2021-11-14 22:48:47 -06:00

66 lines
1.5 KiB
C++
Executable File

#include "../client.h"
#include "../titles.h"
void command_titlesuffix(Client *c, const Seperator *sep)
{
if (sep->arg[1][0] == 0) {
c->Message(
Chat::White,
"Usage: #titlesuffix [remove|text] [1 = create row in title table] - remove or set title suffix to 'text'"
);
}
else {
bool Save = (atoi(sep->arg[2]) == 1);
Mob *target_mob = c->GetTarget();
if (!target_mob) {
target_mob = c;
}
if (!target_mob->IsClient()) {
c->Message(Chat::Red, "#titlesuffix only works on players.");
return;
}
Client *t = target_mob->CastToClient();
if (strlen(sep->arg[1]) > 31) {
c->Message(Chat::Red, "Title suffix must be 31 characters or less.");
return;
}
bool removed = false;
if (!strcasecmp(sep->arg[1], "remove")) {
t->SetTitleSuffix("");
removed = true;
}
else {
for (unsigned int i = 0; i < strlen(sep->arg[1]); i++)
if (sep->arg[1][i] == '_') {
sep->arg[1][i] = ' ';
}
if (!Save) {
t->SetTitleSuffix(sep->arg[1]);
}
else {
title_manager.CreateNewPlayerSuffix(t, sep->arg[1]);
}
}
t->Save();
if (removed) {
c->Message(Chat::Red, "%s's title suffix has been removed.", t->GetName(), sep->arg[1]);
if (t != c) {
t->Message(Chat::Red, "Your title suffix has been removed.", sep->arg[1]);
}
}
else {
c->Message(Chat::Red, "%s's title suffix has been changed to '%s'.", t->GetName(), sep->arg[1]);
if (t != c) {
t->Message(Chat::Red, "Your title suffix has been changed to '%s'.", sep->arg[1]);
}
}
}
}