eqemu-server/common/net/eqstream.cpp

265 lines
7.2 KiB
C++

#include "eqstream.h"
#include "../eqemu_logsys.h"
EQ::Net::EQStreamManager::EQStreamManager(const EQStreamManagerInterfaceOptions &options) : EQStreamManagerInterface(options), m_daybreak(options.daybreak_options)
{
m_daybreak.OnNewConnection(std::bind(&EQStreamManager::DaybreakNewConnection, this, std::placeholders::_1));
m_daybreak.OnConnectionStateChange(std::bind(&EQStreamManager::DaybreakConnectionStateChange, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
m_daybreak.OnPacketRecv(std::bind(&EQStreamManager::DaybreakPacketRecv, this, std::placeholders::_1, std::placeholders::_2));
}
EQ::Net::EQStreamManager::~EQStreamManager()
{
}
void EQ::Net::EQStreamManager::SetOptions(const EQStreamManagerInterfaceOptions &options)
{
m_options = options;
auto &opts = m_daybreak.GetOptions();
opts = options.daybreak_options;
}
void EQ::Net::EQStreamManager::DaybreakNewConnection(std::shared_ptr<DaybreakConnection> connection)
{
std::shared_ptr<EQStream> stream(new EQStream(this, connection));
m_streams.emplace(std::make_pair(connection, stream));
if (m_on_new_connection) {
m_on_new_connection(stream);
}
}
void EQ::Net::EQStreamManager::DaybreakConnectionStateChange(std::shared_ptr<DaybreakConnection> connection, DbProtocolStatus from, DbProtocolStatus to)
{
auto iter = m_streams.find(connection);
if (iter != m_streams.end()) {
if (m_on_connection_state_change) {
m_on_connection_state_change(iter->second, from, to);
}
if (to == EQ::Net::StatusDisconnected) {
m_streams.erase(iter);
}
}
}
void EQ::Net::EQStreamManager::DaybreakPacketRecv(std::shared_ptr<DaybreakConnection> connection, const Packet &p)
{
auto iter = m_streams.find(connection);
if (iter != m_streams.end()) {
auto &stream = iter->second;
std::unique_ptr<EQ::Net::Packet> t(new EQ::Net::DynamicPacket());
t->PutPacket(0, p);
stream->m_packet_queue.push_back(std::move(t));
}
}
EQ::Net::EQStream::EQStream(EQStreamManagerInterface *owner, std::shared_ptr<DaybreakConnection> connection)
{
m_owner = owner;
m_connection = connection;
m_opcode_manager = nullptr;
}
EQ::Net::EQStream::~EQStream()
{
}
void EQ::Net::EQStream::QueuePacket(const EQApplicationPacket *p, bool ack_req) {
LogPacketServerClient(
"[{}] [{:#06x}] Size [{}] {}",
OpcodeManager::EmuToName(p->GetOpcode()),
(*m_opcode_manager)->EmuToEQ(p->GetOpcode()),
p->Size(),
(LogSys.IsLogEnabled(Logs::Detail, Logs::PacketServerClient) ? DumpPacketToString(p) : "")
);
if (m_opcode_manager && *m_opcode_manager) {
uint16 opcode = 0;
if (p->GetOpcodeBypass() != 0) {
opcode = p->GetOpcodeBypass();
}
else {
m_packet_sent_count[static_cast<int>(p->GetOpcode())]++; //Wont bother with bypass tracking of these since those are rare for testing anyway
opcode = (*m_opcode_manager)->EmuToEQ(p->GetOpcode());
}
EQ::Net::DynamicPacket out;
switch (m_owner->GetOptions().opcode_size) {
case 1:
out.PutUInt8(0, opcode);
out.PutData(1, p->pBuffer, p->size);
break;
case 2:
out.PutUInt16(0, opcode);
out.PutData(2, p->pBuffer, p->size);
break;
}
if (ack_req) {
m_connection->QueuePacket(out);
}
else {
m_connection->QueuePacket(out, 0, false);
}
}
}
void EQ::Net::EQStream::FastQueuePacket(EQApplicationPacket **p, bool ack_req) {
QueuePacket(*p, ack_req);
delete *p;
*p = nullptr;
}
EQApplicationPacket *EQ::Net::EQStream::PopPacket() {
if (m_packet_queue.empty()) {
return nullptr;
}
if (m_opcode_manager != nullptr && *m_opcode_manager != nullptr) {
auto &p = m_packet_queue.front();
uint16 opcode = 0;
switch (m_owner->GetOptions().opcode_size) {
case 1:
opcode = p->GetUInt8(0);
break;
case 2:
opcode = p->GetUInt16(0);
break;
}
EmuOpcode emu_op = (*m_opcode_manager)->EQToEmu(opcode);
m_packet_recv_count[static_cast<int>(emu_op)]++;
EQApplicationPacket *ret = new EQApplicationPacket(emu_op, (unsigned char*)p->Data() + m_owner->GetOptions().opcode_size, p->Length() - m_owner->GetOptions().opcode_size);
ret->SetProtocolOpcode(opcode);
m_packet_queue.pop_front();
return ret;
}
return nullptr;
}
void EQ::Net::EQStream::Close() {
m_connection->Close();
}
std::string EQ::Net::EQStream::GetRemoteAddr() const
{
return m_connection->RemoteEndpoint();
}
uint32 EQ::Net::EQStream::GetRemoteIP() const {
return inet_addr(m_connection->RemoteEndpoint().c_str());
}
bool EQ::Net::EQStream::CheckState(EQStreamState state) {
return GetState() == state;
}
EQStreamInterface::MatchState EQ::Net::EQStream::CheckSignature(const Signature *sig) {
if (!m_packet_queue.empty()) {
auto p = m_packet_queue.front().get();
uint16 opcode = 0;
size_t length = p->Length() - m_owner->GetOptions().opcode_size;
switch (m_owner->GetOptions().opcode_size) {
case 1:
opcode = p->GetUInt8(0);
break;
case 2:
opcode = p->GetUInt16(0);
break;
}
if (sig->ignore_eq_opcode != 0 && opcode == sig->ignore_eq_opcode) {
if (m_packet_queue.size() > 1) {
p = m_packet_queue[1].get();
opcode = 0;
length = p->Length() - m_owner->GetOptions().opcode_size;
switch (m_owner->GetOptions().opcode_size) {
case 1:
opcode = p->GetUInt8(0);
break;
case 2:
opcode = p->GetUInt16(0);
break;
}
}
else {
return MatchNotReady;
}
}
if (opcode == sig->first_eq_opcode) {
if (length == sig->first_length) {
LogF(Logs::General, Logs::Netcode, "[StreamIdentify] {0}:{1}: First opcode matched {2:#x} and length matched {3}",
m_connection->RemoteEndpoint(), m_connection->RemotePort(), sig->first_eq_opcode, length);
return MatchSuccessful;
}
else if (length == 0) {
LogF(Logs::General, Logs::Netcode, "[StreamIdentify] {0}:{1}: First opcode matched {2:#x} and length is ignored.",
m_connection->RemoteEndpoint(), m_connection->RemotePort(), sig->first_eq_opcode);
return MatchSuccessful;
}
else {
LogF(Logs::General, Logs::Netcode, "[StreamIdentify] {0}:{1}: First opcode matched {2:#x} but length {3} did not match expected {4}",
m_connection->RemoteEndpoint(), m_connection->RemotePort(), sig->first_eq_opcode, length, sig->first_length);
return MatchFailed;
}
}
else {
LogF(Logs::General, Logs::Netcode, "[StreamIdentify] {0}:{1}: First opcode {1:#x} did not match expected {2:#x}",
m_connection->RemoteEndpoint(), m_connection->RemotePort(), opcode, sig->first_eq_opcode);
return MatchFailed;
}
}
return MatchNotReady;
}
EQStreamState EQ::Net::EQStream::GetState() {
auto status = m_connection->GetStatus();
switch (status) {
case StatusConnecting:
return UNESTABLISHED;
case StatusConnected:
return ESTABLISHED;
case StatusDisconnecting:
return DISCONNECTING;
default:
return CLOSED;
}
}
EQ::Net::EQStream::Stats EQ::Net::EQStream::GetStats() const
{
Stats ret;
ret.DaybreakStats = m_connection->GetStats();
for (int i = 0; i < _maxEmuOpcode; ++i) {
ret.RecvCount[i] = 0;
ret.SentCount[i] = 0;
}
for (auto &s : m_packet_sent_count) {
ret.SentCount[s.first] = s.second;
}
for (auto &r : m_packet_recv_count) {
ret.RecvCount[r.first] = r.second;
}
return ret;
}
void EQ::Net::EQStream::ResetStats()
{
m_connection->ResetStats();
}
EQStreamManagerInterface *EQ::Net::EQStream::GetManager() const
{
return m_owner;
}