eqemu-server/zone/gm_commands/show/show_quest_globals.cpp
Knightly 7ab909ee47 Standardize Licensing
- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE
- This is confirmed by the inclusion of libraries that are incompatible with GPLv2
- This is also confirmed by KLS and the agreement of KLS's predecessors
- Added GPLv3 license headers to the compilable source files
- Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations
- Removed individual contributor license headers since the project has been under the "developer" mantle for many years
- Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
2026-04-01 17:09:57 -07:00

94 lines
2.0 KiB
C++

/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "zone/client.h"
void ShowQuestGlobals(Client *c, const Seperator *sep)
{
Mob* t = c;
if (c->GetTarget()) {
t = c->GetTarget();
}
QGlobalCache* char_cache = c->GetQGlobals();
QGlobalCache* npc_cache = t->IsNPC() ? t->CastToNPC()->GetQGlobals() : nullptr;
QGlobalCache* zone_cache = zone->GetQGlobals();
std::list<QGlobal> global_map;
uint32 character_id = c->CharacterID();
uint32 npc_id = t->IsNPC() ? t->CastToNPC()->GetNPCTypeID() : 0;
uint32 zone_id = zone->GetZoneID();
if (npc_cache) {
QGlobalCache::Combine(
global_map,
npc_cache->GetBucket(),
npc_id,
character_id,
zone_id
);
}
if (char_cache) {
QGlobalCache::Combine(
global_map,
char_cache->GetBucket(),
npc_id,
character_id,
zone_id
);
}
if (zone_cache) {
QGlobalCache::Combine(
global_map,
zone_cache->GetBucket(),
npc_id,
character_id,
zone_id
);
}
uint32 global_count = 0;
uint32 global_number = 1;
for (const auto& g : global_map) {
c->Message(
Chat::White,
fmt::format(
"Quest Global {} | Name: {} Value: {}",
global_number,
g.name,
g.value
).c_str()
);
global_count++;
global_number++;
}
c->Message(
Chat::White,
fmt::format(
"{} Quest Global{} found.",
global_count,
global_count != 1 ? "s" : ""
).c_str()
);
}