mirror of
https://github.com/EQEmu/Server.git
synced 2026-04-06 03:52:25 +00:00
- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE - This is confirmed by the inclusion of libraries that are incompatible with GPLv2 - This is also confirmed by KLS and the agreement of KLS's predecessors - Added GPLv3 license headers to the compilable source files - Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations - Removed individual contributor license headers since the project has been under the "developer" mantle for many years - Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
297 lines
7.7 KiB
C++
297 lines
7.7 KiB
C++
/* EQEmu: EQEmulator
|
|
|
|
Copyright (C) 2001-2026 EQEmu Development Team
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
#include "launcher_link.h"
|
|
|
|
#include "common/md5.h"
|
|
#include "common/misc_functions.h"
|
|
#include "common/packet_dump.h"
|
|
#include "common/servertalk.h"
|
|
#include "common/strings.h"
|
|
#include "world/eql_config.h"
|
|
#include "world/launcher_list.h"
|
|
#include "world/world_config.h"
|
|
#include "world/worlddb.h"
|
|
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
extern LauncherList launcher_list;
|
|
|
|
LauncherLink::LauncherLink(int id, std::shared_ptr<EQ::Net::ServertalkServerConnection> c)
|
|
: ID(id),
|
|
tcpc(c),
|
|
m_name(""),
|
|
m_bootTimer(2000)
|
|
{
|
|
m_dynamicCount = 0;
|
|
m_bootTimer.Disable();
|
|
|
|
tcpc->OnMessage(std::bind(&LauncherLink::ProcessMessage, this, std::placeholders::_1, std::placeholders::_2));
|
|
m_process_timer = std::make_unique<EQ::Timer>(100, true, std::bind(&LauncherLink::Process, this, std::placeholders::_1));
|
|
}
|
|
|
|
LauncherLink::~LauncherLink() {
|
|
}
|
|
|
|
void LauncherLink::Process(EQ::Timer *t) {
|
|
if (m_bootTimer.Check(false)) {
|
|
//force a boot on any zone which isnt running.
|
|
std::map<std::string, ZoneState>::iterator cur, end;
|
|
cur = m_states.begin();
|
|
end = m_states.end();
|
|
for (; cur != end; ++cur) {
|
|
if (!cur->second.up) {
|
|
StartZone(cur->first.c_str(), cur->second.port);
|
|
}
|
|
}
|
|
m_bootTimer.Disable();
|
|
}
|
|
}
|
|
|
|
void LauncherLink::ProcessMessage(uint16 opcode, EQ::Net::Packet &p)
|
|
{
|
|
ServerPacket tpack(opcode, p);
|
|
ServerPacket *pack = &tpack;
|
|
|
|
switch (opcode) {
|
|
case 0:
|
|
break;
|
|
case ServerOP_KeepAlive: {
|
|
// ignore this
|
|
break;
|
|
}
|
|
case ServerOP_ZAAuth: {
|
|
LogInfo("Got authentication from [{}] when they are already authenticated", m_name.c_str());
|
|
break;
|
|
}
|
|
case ServerOP_LauncherConnectInfo: {
|
|
const LauncherConnectInfo *it = (const LauncherConnectInfo *)pack->pBuffer;
|
|
if (HasName()) {
|
|
LogInfo("Launcher [{}] received an additional connect packet with name [{}]. Ignoring", m_name.c_str(), it->name);
|
|
break;
|
|
}
|
|
m_name = it->name;
|
|
|
|
EQLConfig *config = launcher_list.GetConfig(m_name.c_str());
|
|
if (config == nullptr) {
|
|
LogInfo("Unknown launcher [{}] connected. Disconnecting", it->name);
|
|
Disconnect();
|
|
break;
|
|
}
|
|
|
|
LogInfo("Launcher Identified itself as [{}]. Loading zone list", it->name);
|
|
|
|
std::vector<LauncherZone> result;
|
|
//database.GetLauncherZones(it->name, result);
|
|
config->GetZones(result);
|
|
|
|
std::vector<LauncherZone>::iterator cur, end;
|
|
cur = result.begin();
|
|
end = result.end();
|
|
ZoneState zs;
|
|
for (; cur != end; ++cur) {
|
|
zs.port = cur->port;
|
|
zs.up = false;
|
|
zs.starts = 0;
|
|
LogInfo("[{}] Loaded zone [{}] on port [{}]", m_name.c_str(), cur->name.c_str(), zs.port);
|
|
m_states[cur->name] = zs;
|
|
}
|
|
|
|
//now we add all the dynamics.
|
|
BootDynamics(config->GetDynamicCount());
|
|
|
|
m_bootTimer.Start();
|
|
|
|
break;
|
|
}
|
|
case ServerOP_LauncherZoneStatus: {
|
|
const LauncherZoneStatus *it = (const LauncherZoneStatus *)pack->pBuffer;
|
|
std::map<std::string, ZoneState>::iterator res;
|
|
res = m_states.find(it->short_name);
|
|
if (res == m_states.end()) {
|
|
LogInfo("[{}] reported state for zone [{}] which it does not have", m_name.c_str(), it->short_name);
|
|
break;
|
|
}
|
|
LogInfo("[{}] [{}] reported state [{}] ([{}] starts)", m_name.c_str(), it->short_name, it->running ? "STARTED" : "STOPPED", it->start_count);
|
|
res->second.up = it->running;
|
|
res->second.starts = it->start_count;
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
LogInfo("Unknown ServerOPcode from launcher {:#04x}, size [{}]", pack->opcode, pack->size);
|
|
DumpPacket(pack->pBuffer, pack->size);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool LauncherLink::ContainsZone(const char *short_name) const {
|
|
return(m_states.find(short_name) != m_states.end());
|
|
}
|
|
|
|
void LauncherLink::BootZone(const char *short_name, uint16 port) {
|
|
ZoneState zs;
|
|
zs.port = port;
|
|
zs.up = false;
|
|
zs.starts = 0;
|
|
LogInfo("[{}] Loaded zone [{}] on port [{}]", m_name.c_str(), short_name, zs.port);
|
|
m_states[short_name] = zs;
|
|
|
|
StartZone(short_name, port);
|
|
}
|
|
|
|
void LauncherLink::StartZone(const char *short_name) {
|
|
StartZone(short_name, 0);
|
|
}
|
|
|
|
void LauncherLink::StartZone(const char *short_name, uint16 port) {
|
|
auto pack = new ServerPacket(ServerOP_LauncherZoneRequest, sizeof(LauncherZoneRequest));
|
|
LauncherZoneRequest* s = (LauncherZoneRequest *)pack->pBuffer;
|
|
|
|
strn0cpy(s->short_name, short_name, 32);
|
|
s->command = ZR_Start;
|
|
s->port = port;
|
|
|
|
SendPacket(pack);
|
|
delete pack;
|
|
}
|
|
|
|
void LauncherLink::RestartZone(const char *short_name) {
|
|
auto pack = new ServerPacket(ServerOP_LauncherZoneRequest, sizeof(LauncherZoneRequest));
|
|
LauncherZoneRequest* s = (LauncherZoneRequest *)pack->pBuffer;
|
|
|
|
strn0cpy(s->short_name, short_name, 32);
|
|
s->command = ZR_Restart;
|
|
s->port = 0;
|
|
|
|
SendPacket(pack);
|
|
delete pack;
|
|
}
|
|
|
|
void LauncherLink::StopZone(const char *short_name) {
|
|
auto pack = new ServerPacket(ServerOP_LauncherZoneRequest, sizeof(LauncherZoneRequest));
|
|
LauncherZoneRequest* s = (LauncherZoneRequest *)pack->pBuffer;
|
|
|
|
strn0cpy(s->short_name, short_name, 32);
|
|
s->command = ZR_Stop;
|
|
s->port = 0;
|
|
|
|
SendPacket(pack);
|
|
delete pack;
|
|
}
|
|
|
|
void LauncherLink::BootDynamics(uint8 new_count) {
|
|
if (m_dynamicCount == new_count)
|
|
return;
|
|
|
|
ZoneState zs;
|
|
if (m_dynamicCount < new_count) {
|
|
//we are booting more dynamics.
|
|
|
|
zs.port = 0;
|
|
zs.up = false;
|
|
zs.starts = 0;
|
|
|
|
int r;
|
|
char nbuf[20];
|
|
uint8 index;
|
|
//"for each zone we need to boot"
|
|
for (r = m_dynamicCount; r < new_count; r++) {
|
|
//find an idle ID
|
|
for (index = m_dynamicCount + 1; index < 255; index++) {
|
|
sprintf(nbuf, "dynamic_%02d", index);
|
|
if (m_states.find(nbuf) != m_states.end())
|
|
continue;
|
|
m_states[nbuf] = zs;
|
|
StartZone(nbuf);
|
|
break;
|
|
}
|
|
}
|
|
m_dynamicCount = new_count;
|
|
}
|
|
else if (new_count == 0) {
|
|
//kill all zones...
|
|
std::map<std::string, ZoneState>::iterator cur, end;
|
|
cur = m_states.begin();
|
|
end = m_states.end();
|
|
for (; cur != end; ++cur) {
|
|
StopZone(cur->first.c_str());
|
|
}
|
|
}
|
|
else {
|
|
//need to get rid of some zones...
|
|
|
|
//quick and dirty way to do this.. should do better (like looking for idle zones)
|
|
int found = 0;
|
|
std::map<std::string, ZoneState>::iterator cur, end;
|
|
cur = m_states.begin();
|
|
end = m_states.end();
|
|
for (; cur != end; ++cur) {
|
|
if (cur->first.find("dynamic_") == 0) {
|
|
if (found >= new_count) {
|
|
//this zone exceeds the number of allowed booted zones.
|
|
StopZone(cur->first.c_str());
|
|
}
|
|
else {
|
|
found++;
|
|
}
|
|
}
|
|
}
|
|
|
|
m_dynamicCount = new_count;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
void LauncherLink::GetZoneList(std::vector<std::string> &l) {
|
|
std::map<std::string, ZoneState>::iterator cur, end;
|
|
cur = m_states.begin();
|
|
end = m_states.end();
|
|
for (; cur != end; ++cur) {
|
|
l.push_back(cur->first.c_str());
|
|
}
|
|
}
|
|
|
|
void LauncherLink::GetZoneDetails(const char *short_name, std::map<std::string, std::string> &res) {
|
|
res.clear();
|
|
|
|
std::map<std::string, ZoneState>::iterator r;
|
|
r = m_states.find(short_name);
|
|
if (r == m_states.end()) {
|
|
res["error"] = "Zone Not Found";
|
|
res["name"] = short_name;
|
|
res["up"] = "0";
|
|
res["starts"] = "0";
|
|
res["port"] = "0";
|
|
}
|
|
else {
|
|
res["name"] = r->first;
|
|
res["up"] = r->second.up ? "1" : "0";
|
|
res["starts"] = itoa(r->second.starts);
|
|
res["port"] = itoa(r->second.port);
|
|
}
|
|
}
|
|
|
|
void LauncherLink::Shutdown() {
|
|
auto pack = new ServerPacket(ServerOP_ShutdownAll);
|
|
SendPacket(pack);
|
|
delete pack;
|
|
}
|