Kinglykrab dfe43ce189
[Commands] Cleanup #nukeitem Command. (#1782)
* [Commands] Cleanup #nukeitem Command.
- Cleanup message and logic.

* Typo.
2021-11-21 09:59:07 -05:00

42 lines
991 B
C++
Executable File

#include "../client.h"
void command_nukeitem(Client *c, const Seperator *sep)
{
int arguments = sep->argnum;
if (!arguments || !sep->IsNumber(1)) {
c->Message(Chat::White, "Usage: #nukeitem [Item ID] - Removes the specified Item ID from you or your player target's inventory");
return;
}
Client *target = c;
if (c->GetTarget() && c->GetTarget()->IsClient()) {
target = c->GetTarget()->CastToClient();
}
auto item_id = std::stoi(sep->arg[1]);
auto deleted_count = target->NukeItem(item_id);
if (deleted_count) {
c->Message(
Chat::White,
fmt::format(
"{} {} ({}) deleted from {}.",
deleted_count,
database.CreateItemLink(item_id),
item_id,
c == target ? "yourself" : target->GetCleanName()
).c_str()
);
} else {
c->Message(
Chat::White,
fmt::format(
"Could not find any {} ({}) to delete from {}.",
database.CreateItemLink(item_id),
item_id,
c == target ? "yourself" : target->GetCleanName()
).c_str()
);
}
}