eqemu-server/common/zone_store.cpp
Chris Miles 40d1c33351
[Logging] Logging Improvements (#2755)
* Console logging improvements

* stderr handling

* Add origination information

* Formatting

* Update zoneserver.cpp

* Update eqemu_logsys.cpp

* Remove semicolon from MySQLQuery log output

* Remove IsRfc5424LogCategory

* Remove no longer used functions

* Remove definition BUILD_LOGGING

* Deprecate categories UCSServer & WorldServer

* Deprecate UCS / World Server / Zone Server categories

* Deprecate Status, QSServer, Normal

* Update login_server.cpp

* Deprecate Emergency, Alert, Critical, Notice

* Deprecate Alert

* Fix terminal color resetting

* Deprecate headless client

* Move LogAIModerate to Detail

* Deprecate moderate logging level for detail

* Update logs.cpp

* Logs list simplify

* Update logs.cpp

* Add discord to log command

* Remove unused headers

* Windows fix

* Error in world when zones fail to load

* Show warning color properly

* Keep loginserver thread log from colliding with other logs during startup

* Deprecate Loginserver category
2023-01-17 21:18:40 -06:00

213 lines
4.3 KiB
C++

/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "zone_store.h"
#include "../common/content/world_content_service.h"
#include "stacktrace/backward.hpp"
ZoneStore::ZoneStore() = default;
ZoneStore::~ZoneStore() = default;
// cache record of zones for fast successive retrieval
void ZoneStore::LoadZones(Database &db)
{
m_zones = ZoneRepository::All(db);
LogInfo("Loaded [{}] zones", m_zones.size());
}
/**
* @param in_zone_name
* @return
*/
uint32 ZoneStore::GetZoneID(const char *in_zone_name)
{
if (in_zone_name == nullptr) {
return 0;
}
std::string zone_name = Strings::ToLower(in_zone_name);
return GetZoneID(zone_name);
}
/**
* @param zone_name
* @return
*/
uint32 ZoneStore::GetZoneID(std::string zone_name)
{
for (auto &z: m_zones) {
if (z.short_name == zone_name) {
return z.zoneidnumber;
}
}
LogInfo("[GetZoneID] Failed to get zone_name [{}]", zone_name);
return 0;
}
/**
* @param zone_id
* @param error_unknown
* @return
*/
const char *ZoneStore::GetZoneName(uint32 zone_id, bool error_unknown)
{
for (auto &z: m_zones) {
if (z.zoneidnumber == zone_id) {
return z.short_name.c_str();
}
}
if (error_unknown) {
return "UNKNOWN";
}
return nullptr;
}
/**
* @param zone_id
* @param error_unknown
* @return
*/
const char *ZoneStore::GetZoneLongName(uint32 zone_id, bool error_unknown)
{
for (auto &z: m_zones) {
if (z.zoneidnumber == zone_id) {
return z.long_name.c_str();
}
}
if (error_unknown) {
return "UNKNOWN";
}
return nullptr;
}
/**
* @param zone_id
* @return
*/
std::string ZoneStore::GetZoneName(uint32 zone_id)
{
for (auto &z: m_zones) {
if (z.zoneidnumber == zone_id) {
return z.short_name;
}
}
LogInfo("[GetZoneName] Failed to get zone long name by zone_id [{}]", zone_id);
return {};
}
/**
* @param zone_id
* @return
*/
std::string ZoneStore::GetZoneLongName(uint32 zone_id)
{
for (auto &z: m_zones) {
if (z.zoneidnumber == zone_id) {
return z.long_name;
}
}
LogInfo("[GetZoneLongName] Failed to get zone long name by zone_id [{}]", zone_id);
return {};
}
/**
* @param zone_id
* @param version
* @return
*/
ZoneRepository::Zone *ZoneStore::GetZone(uint32 zone_id, int version)
{
for (auto &z: m_zones) {
if (z.zoneidnumber == zone_id && z.version == version) {
return &z;
}
}
LogInfo("[GetZone] Failed to get zone by zone_id [{}] version [{}]", zone_id, version);
return nullptr;
}
/**
* @param in_zone_name
* @return
*/
ZoneRepository::Zone *ZoneStore::GetZone(const char *in_zone_name)
{
for (auto &z: m_zones) {
if (z.short_name == in_zone_name) {
return &z;
}
}
LogInfo("[GetZone] Failed to get zone by zone_name [{}]", in_zone_name);
return nullptr;
}
ZoneRepository::Zone *ZoneStore::GetZone(std::string in_zone_name)
{
for (auto &z: m_zones) {
if (z.short_name == in_zone_name) {
return &z;
}
}
return nullptr;
}
const std::vector<ZoneRepository::Zone> &ZoneStore::GetZones() const
{
return m_zones;
}
// gets zone data by using explicit version and falling back to version 0 if not found
ZoneRepository::Zone *ZoneStore::GetZoneWithFallback(uint32 zone_id, int version)
{
for (auto &z: m_zones) {
if (z.zoneidnumber == zone_id && z.version == version) {
return &z;
}
}
// second pass, default to version 0 if specific doesn't exist
for (auto &z: m_zones) {
if (z.zoneidnumber == zone_id && z.version == 0) {
return &z;
}
}
LogInfo("[GetZoneWithFallback] Failed to get zone by zone_id [{}] version [{}]", zone_id, version);
return nullptr;
}