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* [Factions] Remove from shared memory and simplify - Removes factions from shared memory and moves to zone based storage of repositories and changes the NPC `faction_list` to also use repositories. - This affects NPC Factions and Faction Associations. * Bug fixes. * Update client.cpp * Update client.cpp * Update client.cpp * Cleanup * Update client.cpp * Update client.cpp * Update client.cpp * Final push * Update CMakeLists.txt * Consolidate reloading. * [Cleanup] PR # 3999 (#4039) * [Fixes for PR # 3999 * [Reload actual in game factions, not just the umbrella data. * syntax * Fix typo * Foix bug where primary_faction not filled in when no hits * Fix typos * Fix splash factions for kills. * Fix typo * Fix more variable names to be accurate * Fix Loads to load new ones as they come in. * Load npc_factions without primary (tasks) and support old task faction * Rename to make way for new LoadFactionAssocition (by faction_id) * Fix some review comments * Add code to load factions for splash tasks and quests. * Fix issue with sign and RewardFaction, fix Log Message --------- Co-authored-by: Paul Coene <noudess@gmail.com>
This program creates the shared memory files for various database tables.
It only need to be run after you make a change to the table in the database or there is a source change that relates to that tables structure.
Requires a folder named shared in the root server folder.
shared_memory
Creates all the shared memory files
shared_memory all
Same as above
shared_memory base_data
Creates shared memory files for base data
shared_memory items
Creates shared memory files for items
shared_memory factions
Creates shared memory files for items
shared_memory loot
Creates shared memory files for loot
shared_memory skill_caps
Creates shared memory files for skill caps
shared_memory spells
Creates shared memory files for spells