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* Zone sidecar work * Process management work * Merge * Sidecar work * API config option * Request proxy work * Proxy headers and params * Change port * Remove code * Sim work * Sidecar work * Update loot_simulator_controller.cpp * Update loot_simulator_controller.cpp * Formatting * Post merge change * Windows compile fix * Update sidecar_api.cpp * Update strings.cpp
52 lines
1.5 KiB
C++
52 lines
1.5 KiB
C++
/**
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* EQEmulator: Everquest Server Emulator
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* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY except by those people which sell it, which
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* are required to give you total support for your newly bought product;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#ifndef EQEMU_PLATFORM_H
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#define EQEMU_PLATFORM_H
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#include "iostream"
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enum EQEmuExePlatform
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{
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ExePlatformNone = 0,
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ExePlatformZone,
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ExePlatformWorld,
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ExePlatformLogin,
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ExePlatformQueryServ,
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ExePlatformSocket_Server,
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ExePlatformUCS,
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ExePlatformLaunch,
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ExePlatformSharedMemory,
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ExePlatformClientImport,
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ExePlatformClientExport,
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ExePlatformHC,
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ExePlatformTests,
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ExePlatformZoneSidecar
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};
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void RegisterExecutablePlatform(EQEmuExePlatform p);
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const EQEmuExePlatform& GetExecutablePlatform();
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int GetExecutablePlatformInt();
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std::string GetPlatformName();
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bool IsWorld();
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bool IsQueryServ();
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#endif
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