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* [Cleanup] Cleanup Deity-based Code * Final push. * Update deity.cpp * Update deity.cpp * Update deity.cpp * Cleanup * Cleanup * [Cleanup] Cleanup Skill-based Code * Update deity.cpp * Update lua_client.cpp
118 lines
4.4 KiB
C++
118 lines
4.4 KiB
C++
/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2016 EQEMu Development Team (http://eqemu.org)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef COMMON_DEITY_H
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#define COMMON_DEITY_H
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#include "types.h"
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#include <map>
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#include <string>
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#include <limits>
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namespace Deity {
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constexpr uint32 Unknown = 0;
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constexpr uint32 Agnostic1 = 140;
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constexpr uint32 Bertoxxulous = 201;
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constexpr uint32 BrellSirilis = 202;
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constexpr uint32 CazicThule = 203;
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constexpr uint32 ErollisiMarr = 204;
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constexpr uint32 Bristlebane = 205;
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constexpr uint32 Innoruuk = 206;
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constexpr uint32 Karana = 207;
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constexpr uint32 MithanielMarr = 208;
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constexpr uint32 Prexus = 209;
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constexpr uint32 Quellious = 210;
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constexpr uint32 RallosZek = 211;
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constexpr uint32 RodcetNife = 212;
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constexpr uint32 SolusekRo = 213;
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constexpr uint32 TheTribunal = 214;
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constexpr uint32 Tunare = 215;
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constexpr uint32 Veeshan = 216;
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constexpr uint32 Agnostic2 = 396;
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namespace Bitmask {
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constexpr uint32 Agnostic = 1;
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constexpr uint32 Bertoxxulous = 2;
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constexpr uint32 BrellSirilis = 4;
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constexpr uint32 CazicThule = 8;
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constexpr uint32 ErollisiMarr = 16;
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constexpr uint32 Bristlebane = 32;
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constexpr uint32 Innoruuk = 64;
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constexpr uint32 Karana = 128;
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constexpr uint32 MithanielMarr = 256;
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constexpr uint32 Prexus = 512;
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constexpr uint32 Quellious = 1024;
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constexpr uint32 RallosZek = 2048;
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constexpr uint32 RodcetNife = 4096;
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constexpr uint32 SolusekRo = 8192;
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constexpr uint32 TheTribunal = 16384;
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constexpr uint32 Tunare = 32768;
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constexpr uint32 Veeshan = 65536;
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constexpr uint32 All = std::numeric_limits<uint32>::max();
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}
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uint32 GetBitmask(uint32 deity_id);
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std::string GetName(uint32 deity_id);
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bool IsValid(uint32 deity_id);
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}
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static std::map<uint32, std::string> deity_names = {
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{ Deity::Agnostic1, "Agnostic" },
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{ Deity::Agnostic2, "Agnostic" },
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{ Deity::Bertoxxulous, "Bertoxxulous" },
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{ Deity::BrellSirilis, "Brell Serilis" },
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{ Deity::Bristlebane, "Bristlebane" },
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{ Deity::CazicThule, "Cazic-Thule" },
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{ Deity::ErollisiMarr, "Erollisi Marr" },
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{ Deity::Innoruuk, "Innoruuk" },
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{ Deity::Karana, "Karana" },
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{ Deity::MithanielMarr, "Mithaniel Marr" },
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{ Deity::Prexus, "Prexus" },
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{ Deity::Quellious, "Quellious" },
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{ Deity::RallosZek, "Rallos Zek" },
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{ Deity::RodcetNife, "Rodcet Nife" },
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{ Deity::SolusekRo, "Solusek Ro" },
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{ Deity::TheTribunal, "The Tribunal" },
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{ Deity::Tunare, "Tunare" },
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{ Deity::Veeshan, "Veeshan" }
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};
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static std::map<uint32, uint32> deity_bitmasks = {
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{ Deity::Agnostic1, Deity::Bitmask::Agnostic },
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{ Deity::Agnostic2, Deity::Bitmask::Agnostic },
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{ Deity::Bertoxxulous, Deity::Bitmask::Bertoxxulous },
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{ Deity::BrellSirilis, Deity::Bitmask::BrellSirilis },
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{ Deity::CazicThule, Deity::Bitmask::CazicThule },
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{ Deity::ErollisiMarr, Deity::Bitmask::ErollisiMarr },
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{ Deity::Bristlebane, Deity::Bitmask::Bristlebane },
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{ Deity::Innoruuk, Deity::Bitmask::Innoruuk },
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{ Deity::Karana, Deity::Bitmask::Karana },
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{ Deity::MithanielMarr, Deity::Bitmask::MithanielMarr },
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{ Deity::Prexus, Deity::Bitmask::Prexus },
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{ Deity::Quellious, Deity::Bitmask::Quellious },
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{ Deity::RallosZek, Deity::Bitmask::RallosZek },
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{ Deity::RodcetNife, Deity::Bitmask::RodcetNife },
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{ Deity::SolusekRo, Deity::Bitmask::SolusekRo },
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{ Deity::TheTribunal, Deity::Bitmask::TheTribunal },
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{ Deity::Tunare, Deity::Bitmask::Tunare },
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{ Deity::Veeshan, Deity::Bitmask::Veeshan }
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};
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#endif /* COMMON_DEITY_H */
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