Kinglykrab 7df9b2974b
[Commands] Cleanup #reloadzps Command. (#2129)
* [Commands] Cleanup #reloadzps Command.
- Cleanup messages and logic.
- Make reloading of zone points global instead of zone specific.

* Further cleanup.
- Add zone->GetZoneDescription().
- Add mob->GetTargetDescription(mob).

* Final cleanup.

* Typo.
2022-05-07 03:23:15 -04:00

39 lines
932 B
C++
Executable File

#include "../client.h"
void command_flymode(Client *c, const Seperator *sep)
{
int arguments = sep->argnum;
if (!arguments || !sep->IsNumber(1)) {
return;
}
Mob *target = c;
if (c->GetTarget()) {
target = c->GetTarget();
}
auto flymode_id = std::stoul(sep->arg[1]);
if (
flymode_id < EQ::constants::GravityBehavior::Ground &&
flymode_id > EQ::constants::GravityBehavior::LevitateWhileRunning
) {
c->Message(Chat::White, "Usage:: #flymode [Flymode ID]");
c->Message(Chat::White, "0 = Ground, 1 = Flying, 2 = Levitating, 3 = Water, 4 = Floating, 5 = Levitating While Running");
return;
}
target->SetFlyMode(static_cast<GravityBehavior>(flymode_id));
target->SendAppearancePacket(AT_Levitate, flymode_id);
c->Message(
Chat::White,
fmt::format(
"Fly Mode for {} is now {} ({}).",
c->GetTargetDescription(target),
EQ::constants::GetFlyModeName(flymode_id),
flymode_id
).c_str()
);
}