eqemu-server/zone/water_map.h
2015-01-08 19:40:00 -08:00

40 lines
989 B
C++

#ifndef EQEMU_WATER_MAP_H
#define EQEMU_WATER_MAP_H
#include "../common/types.h"
#include "position.h"
#include <string>
enum WaterRegionType {
RegionTypeUnsupported = -2,
RegionTypeUntagged = -1,
RegionTypeNormal = 0,
RegionTypeWater = 1,
RegionTypeLava = 2,
RegionTypeZoneLine = 3,
RegionTypePVP = 4,
RegionTypeSlime = 5,
RegionTypeIce = 6,
RegionTypeVWater = 7
};
class WaterMap
{
public:
WaterMap() { }
virtual ~WaterMap() { }
static WaterMap* LoadWaterMapfile(std::string zone_name);
virtual WaterRegionType ReturnRegionType(const xyz_location& location) const { return RegionTypeNormal; }
virtual bool InWater(const xyz_location& location) const { return false; }
virtual bool InVWater(const xyz_location& location) const { return false; }
virtual bool InLava(const xyz_location& location) const { return false; }
virtual bool InLiquid(const xyz_location& location) const { return false; }
protected:
virtual bool Load(FILE *fp) { return false; }
};
#endif