eqemu-server/zone/gm_commands/serverlock.cpp
Kinglykrab 992e4ac59e
[Commands] Consolidate #lock and #unlock Commands into #serverlock. (#2193)
- Convert the two commands into one command.
- Cleanup struct naming.
2022-05-22 22:30:56 -04:00

23 lines
637 B
C++

#include "../client.h"
#include "../worldserver.h"
extern WorldServer worldserver;
void command_serverlock(Client *c, const Seperator *sep)
{
if (!sep->IsNumber(1)) {
c->Message(Chat::White, "Usage: #serverlock [0|1] - Lock or Unlock the World Server (0 = Unlocked, 1 = Locked)");
return;
}
auto is_locked = std::stoi(sep->arg[1]) ? true : false;
auto pack = new ServerPacket(ServerOP_Lock, sizeof(ServerLock_Struct));
auto l = (ServerLock_Struct *) pack->pBuffer;
strn0cpy(l->character_name, c->GetCleanName(), sizeof(l->character_name));
l->is_locked = is_locked;
worldserver.SendPacket(pack);
safe_delete(pack);
}