Kinglykrab 7df9b2974b
[Commands] Cleanup #reloadzps Command. (#2129)
* [Commands] Cleanup #reloadzps Command.
- Cleanup messages and logic.
- Make reloading of zone points global instead of zone specific.

* Further cleanup.
- Add zone->GetZoneDescription().
- Add mob->GetTargetDescription(mob).

* Final cleanup.

* Typo.
2022-05-07 03:23:15 -04:00

43 lines
938 B
C++
Executable File

#include "../client.h"
#include "../fastmath.h"
extern FastMath g_Math;
void command_push(Client *c, const Seperator *sep)
{
int arguments = sep->argnum;
if (!arguments || !sep->IsNumber(1)) {
c->Message(Chat::White, "Usage: #push [Back Push] [Up Push]");
return;
}
if (!c->GetTarget() || !c->GetTarget()->IsNPC()) {
c->Message(Chat::White, "You must target an NPC to use this command.");
return;
}
auto target = c->GetTarget();
auto back = std::stof(sep->arg[1]);
auto up = 0.0f;
if (arguments == 2 && sep->IsNumber(2)) {
up = std::stof(sep->arg[2]);
}
c->Message(
Chat::White,
fmt::format(
"Pushing {} with a push back of {:.2f} and a push up of {:.2f}.",
c->GetTargetDescription(target),
back,
up
).c_str()
);
target->IncDeltaX(back * g_Math.FastSin(c->GetHeading()));
target->IncDeltaY(back * g_Math.FastCos(c->GetHeading()));
target->IncDeltaZ(up);
target->SetForcedMovement(6);
}