eqemu-server/common/repositories/guild_members_repository.h
Mitch Freeman b49b564940
[Fix] Clear GuildOnlineStatus on world boot (#4306)
Ensure that the guild member online status is set to offline (0) when world boots.
2024-05-12 14:02:06 -05:00

207 lines
5.8 KiB
C++

#ifndef EQEMU_GUILD_MEMBERS_REPOSITORY_H
#define EQEMU_GUILD_MEMBERS_REPOSITORY_H
#include "../database.h"
#include "../strings.h"
#include "base/base_guild_members_repository.h"
class GuildMembersRepository : public BaseGuildMembersRepository {
public:
struct GuildMembersWithTributeOnStruct {
int32_t char_id;
uint32_t guild_id;
uint8_t tribute_enable;
std::string char_name;
uint32_t char_level;
};
struct GuildMembershipStatsStruct {
uint32 leaders;
uint32 senior_officers;
uint32 officers;
uint32 senior_members;
uint32 members;
uint32 junior_members;
uint32 initates;
uint32 recruits;
uint32 tribute_enabled;
};
static int UpdateMemberRank(Database &db, uint32 char_id, uint32 rank_id)
{
const auto guild_members = GetWhere(db, fmt::format("char_id = '{}'", char_id));
if (guild_members.empty()) {
return 0;
}
auto m = guild_members[0];
m.rank_ = rank_id;
return UpdateOne(db, m);
}
static int UpdateEnabled(Database &db, uint32 guild_id, uint32 char_id, uint32 enabled)
{
const auto guild_members = GetWhere(db, fmt::format("char_id = '{}' AND guild_id = '{}'", char_id, guild_id));
if (guild_members.empty()) {
return 0;
}
auto m = guild_members[0];
m.tribute_enable = enabled ? 1 : 0;
return UpdateOne(db, m);
}
static std::vector<GuildMembersWithTributeOnStruct> GetMembersWithTributeOn(Database &db, uint32 guild_id)
{
std::vector<GuildMembersWithTributeOnStruct> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"SELECT gm.char_id, gm.guild_id, gm.tribute_enable, cd.`name`, cd.`level`, cd.deleted_at "
"FROM guild_members gm JOIN character_data cd ON cd.id = gm.char_id "
"WHERE ISNULL(cd.deleted_at) AND gm.tribute_enable = 1 AND gm.guild_id = '{}';",
guild_id
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
GuildMembersWithTributeOnStruct e{};
e.char_id = static_cast<int32_t>(atoi(row[0]));
e.guild_id = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
e.tribute_enable = static_cast<uint8_t>(strtoul(row[2], nullptr, 10));
e.char_name = row[3] ? row[3] : "";
e.char_level = static_cast<uint32_t>(strtoul(row[4], nullptr, 10));
all_entries.push_back(e);
}
return all_entries;
}
static int UpdateFavor(Database &db, uint32 guild_id, uint32 char_id, uint32 favor)
{
const auto guild_members = GetWhere(db, fmt::format("char_id = '{}' AND guild_id = '{}'", char_id, guild_id));
if (guild_members.empty()) {
return 0;
}
auto m = guild_members[0];
m.total_tribute = favor;
m.last_tribute = time(nullptr);
return UpdateOne(db, m);
}
static int UpdateOnline(Database &db, uint32 char_id, bool status)
{
const auto guild_members = GetWhere(db, fmt::format("char_id = '{}'", char_id));
if (guild_members.empty()) {
return 0;
}
auto m = guild_members[0];
m.online = status ? 1 : 0;
return UpdateOne(db, m);
}
static int UpdateNote(Database &db, uint32 char_id, std::string &public_note)
{
const auto guild_members = GetWhere(db, fmt::format("char_id = '{}'", char_id));
if (guild_members.empty()) {
return 0;
}
auto m = guild_members[0];
m.public_note = public_note;
return UpdateOne(db, m);
}
static GuildMembershipStatsStruct GetGuildMembershipStats(Database &db, uint32 guild_id)
{
std::string query = fmt::format(
"SELECT "
"SUM(CASE WHEN gm.`rank` = 1 THEN 1 ELSE 0 END) AS RANK1, "
"SUM(CASE WHEN gm.`rank` = 2 THEN 1 ELSE 0 END) AS RANK2, "
"SUM(CASE WHEN gm.`rank` = 3 THEN 1 ELSE 0 END) AS RANK3, "
"SUM(CASE WHEN gm.`rank` = 4 THEN 1 ELSE 0 END) AS RANK4, "
"SUM(CASE WHEN gm.`rank` = 5 THEN 1 ELSE 0 END) AS RANK5, "
"SUM(CASE WHEN gm.`rank` = 6 THEN 1 ELSE 0 END) AS RANK6, "
"SUM(CASE WHEN gm.`rank` = 7 THEN 1 ELSE 0 END) AS RANK7, "
"SUM(CASE WHEN gm.`rank` = 8 THEN 1 ELSE 0 END) AS RANK8, "
"SUM(CASE WHEN gm.tribute_enable = 1 THEN 1 ELSE 0 END) AS TRIBUTE "
"FROM guild_members gm "
"WHERE gm.guild_id = '{}';",
guild_id
);
GuildMembershipStatsStruct gmss{};
auto results = db.QueryDatabase(query);
if (!results.Success()) {
return gmss;
}
for (auto row = results.begin(); row != results.end(); ++row) {
gmss.leaders = static_cast<uint32_t>(Strings::ToUnsignedInt(row[0]));
gmss.senior_officers = static_cast<uint32_t>(Strings::ToUnsignedInt(row[1]));
gmss.officers = static_cast<uint32_t>(Strings::ToUnsignedInt(row[2]));
gmss.senior_members = static_cast<uint32_t>(Strings::ToUnsignedInt(row[3]));
gmss.members = static_cast<uint32_t>(Strings::ToUnsignedInt(row[4]));
gmss.junior_members = static_cast<uint32_t>(Strings::ToUnsignedInt(row[5]));
gmss.initates = static_cast<uint32_t>(Strings::ToUnsignedInt(row[6]));
gmss.recruits = static_cast<uint32_t>(Strings::ToUnsignedInt(row[7]));
gmss.tribute_enabled = static_cast<uint32_t>(Strings::ToUnsignedInt(row[8]));
}
return gmss;
}
static int UpdateBankerFlag(Database &db, uint32 char_id, bool status)
{
const auto guild_members = GetWhere(db, fmt::format("char_id = {}", char_id));
if (guild_members.empty()) {
return 0;
}
auto m = guild_members[0];
m.banker = status ? 1 : 0;
return UpdateOne(db, m);
}
static int UpdateAltFlag(Database &db, uint32 char_id, bool status)
{
const auto guild_members = GetWhere(db, fmt::format("char_id = {}", char_id));
if (guild_members.empty()) {
return 0;
}
auto m = guild_members[0];
m.alt = status ? 1 : 0;
return UpdateOne(db, m);
}
static void ClearOnlineStatus(Database &db)
{
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET `online` = 0 "
"WHERE `online` = 1;",
TableName()
)
);
}
};
#endif //EQEMU_GUILD_MEMBERS_REPOSITORY_H