mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-12 09:31:30 +00:00
56 lines
2.0 KiB
C++
56 lines
2.0 KiB
C++
// Copyright (c) 2003 Daniel Wallin and Arvid Norberg
|
|
|
|
// Permission is hereby granted, free of charge, to any person obtaining a
|
|
// copy of this software and associated documentation files (the "Software"),
|
|
// to deal in the Software without restriction, including without limitation
|
|
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
// and/or sell copies of the Software, and to permit persons to whom the
|
|
// Software is furnished to do so, subject to the following conditions:
|
|
|
|
// The above copyright notice and this permission notice shall be included
|
|
// in all copies or substantial portions of the Software.
|
|
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
|
|
// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
|
|
// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
|
|
// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
|
|
// SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
|
|
// ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
|
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
|
|
// OR OTHER DEALINGS IN THE SOFTWARE.
|
|
|
|
#define LUABIND_BUILDING
|
|
|
|
#include <luabind/config.hpp>
|
|
#include <luabind/lua_include.hpp>
|
|
#include <luabind/function.hpp>
|
|
#include <luabind/detail/object_rep.hpp>
|
|
#include <luabind/detail/class_rep.hpp>
|
|
#include <luabind/detail/stack_utils.hpp>
|
|
|
|
namespace luabind { namespace detail
|
|
{
|
|
LUABIND_API void do_call_member_selection(lua_State* L, char const* name)
|
|
{
|
|
object_rep* obj = static_cast<object_rep*>(lua_touserdata(L, -1));
|
|
lua_pop(L, 1); // pop self
|
|
|
|
obj->crep()->get_table(L); // push the crep table
|
|
lua_pushstring(L, name);
|
|
lua_gettable(L, -2);
|
|
lua_remove(L, -2); // remove the crep table
|
|
|
|
if (!is_luabind_function(L, -1))
|
|
return;
|
|
|
|
// this (usually) means the function has not been
|
|
// overridden by lua, call the default implementation
|
|
lua_pop(L, 1);
|
|
obj->crep()->get_default_table(L); // push the crep table
|
|
lua_pushstring(L, name);
|
|
lua_gettable(L, -2);
|
|
lua_remove(L, -2); // remove the crep table
|
|
}
|
|
}}
|