85 lines
2.1 KiB
C++

#include "../bot.h"
#include "../client.h"
void command_zone(Client *c, const Seperator *sep)
{
int arguments = sep->argnum;
if (!arguments) {
c->Message(Chat::White, "Usage: #zone [Zone ID|Zone Short Name] [X] [Y] [Z]");
return;
}
// input: (first arg)
// zone identifier can be a string of a zone name or its ID
std::string zone_input = sep->arg[1];
uint32 zone_id = 0;
// if input is id
if (Strings::IsNumber(zone_input)) {
zone_id = Strings::ToInt(zone_input);
// validate
if (zone_id != 0 && !GetZone(zone_id)) {
c->Message(Chat::White, fmt::format("Could not find zone by id [{}]", zone_id).c_str());
return;
}
}
else {
// validate
if (!ZoneStore::Instance()->GetZone(zone_input)) {
c->Message(Chat::White, fmt::format("Could not find zone by short_name [{}]", zone_input).c_str());
return;
}
// validate we got id
zone_id = ZoneID(zone_input);
if (zone_id == 0) {
c->Message(Chat::White, fmt::format("Could not find zone id by short_name [{}]", zone_input).c_str());
return;
}
}
// if zone identifier is a number and the id is 0, send to safe coordinates of the local zone
if (Strings::IsNumber(zone_input) && zone_id == 0) {
c->Message(Chat::White, "Sending you to the safe coordinates of this zone.");
c->MovePC(
0.0f,
0.0f,
0.0f,
0.0f,
0,
ZoneToSafeCoords
);
return;
}
// This block is necessary to clean up any bot objects owned by a Client
if (RuleB(Bots, Enabled) && zone_id != c->GetZoneID()) {
Bot::ProcessClientZoneChange(c);
}
// fetch zone data
auto zd = GetZoneVersionWithFallback(zone_id, 0);
if (zone_id == 0) {
c->Message(Chat::White, fmt::format("Failed to find zone with fallback [{}]", zone_id).c_str());
return;
}
// coordinates
auto x = sep->IsNumber(2) ? Strings::ToFloat(sep->arg[2]) : 0.0f;
auto y = sep->IsNumber(3) ? Strings::ToFloat(sep->arg[3]) : 0.0f;
auto z = sep->IsNumber(4) ? Strings::ToFloat(sep->arg[4]) : 0.0f;
auto zone_mode = sep->IsNumber(2) ? ZoneSolicited : ZoneToSafeCoords;
c->MovePC(
zone_id,
x,
y,
z,
zd ? zd->safe_heading : 0.0f,
0,
zone_mode
);
}