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* [Bots] Cleanup and remove preprocessors. - Removes every `#ifdef BOTS` we have and locks bots behind `Bots:AllowBots` rule. - Bot updates are now done by default similar to regular database updates. - Modify `CMakeLists.txt`, `.drone.yml`, and `BUILD.md` to match the removal of `EQEMU_ENABLE_BOTS`. * Cleanup - Add SQL for enabling bots for servers with bots. - Add message that tells players/operators bots are disabled. * Suggested changes. * Bot injection stuff * Change SQL to bot SQL. * Tweaks * Remove `is_bot` * Update version.h * Update main.cpp * Update database.cpp * Fix name availability crash * Remove bots from update script Co-authored-by: Akkadius <akkadius1@gmail.com>
97 lines
2.3 KiB
C++
97 lines
2.3 KiB
C++
/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.org)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifdef EMBPERL
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#include "../common/global_define.h"
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#include "../common/eqemu_logsys.h"
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#include "embxs.h"
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#include "embperl.h"
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#include "masterentity.h"
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#include "command.h"
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#include "bot_command.h"
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const char *getItemName(unsigned itemid)
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{
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const EQ::ItemData* item = nullptr;
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item = database.GetItem(itemid);
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if (item)
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return item->Name;
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else
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return nullptr;
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}
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const char* Perl__qc_getItemName(unsigned itemid)
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{
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return getItemName(itemid); // possible nullptr return
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}
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#ifdef EMBPERL_IO_CAPTURE
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XS(XS_EQEmuIO_PRINT); /* prototype to pass -Wmissing-prototypes */
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XS(XS_EQEmuIO_PRINT)
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{
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dXSARGS;
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if (items < 2)
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return;
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// Perl_croak(aTHX_ "Usage: EQEmuIO::PRINT(@strings)");
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int r;
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for (r = 1; r < items; r++) {
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char *str = SvPV_nolen(ST(r));
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char *cur = str;
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/* Strip newlines from log message 'str' */
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*std::remove(str, str + strlen(str), '\n') = '\0';
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std::string log_string = str;
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if (log_string.find("did not return a true") != std::string::npos) {
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return;
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}
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if (log_string.find("is experimental") != std::string::npos) {
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return;
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}
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int i;
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int pos = 0;
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int len = 0;
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for (i = 0; *cur != '\0'; i++, cur++) {
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if (*cur == '\n') {
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LogQuests("{}", str);
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len = 0;
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pos = i + 1;
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}
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else {
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len++;
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}
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}
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if (!log_string.empty()) {
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LogQuests("{}", log_string);
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}
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}
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XSRETURN_EMPTY;
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}
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#endif //EMBPERL_IO_CAPTURE
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#endif // EMBPERL
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