eqemu-server/common/database_schema.h
Michael Cook (mackal) 2b4e555eae
[Feature] Faction Association (#2408)
* Add faction logging category

Probably should use this for more things

* Add FactionAssociation struct

This is simply just a struct that contains an array of faction ids and
multiplier. This can hold a maximum of 10 entries (Seru hit is 8, so 2
extra) this can be raised if need be.

* Add database changes and other data point changes

This is all the database changes and loading changes

Included is an optional SQL that will be used as a starting point, there
is likely errors or typos, but we will fix those as they are discovered.

* Add Client::RewardFaction function

This just takes the faction ID and the magnitude of the primary faction
hit and calculates the rest.

The minimum change will be either 1 or -1. We stop processing after we
see an ID of 0 and assume there will be no later entries.

The primary faction ID will always receive a hit even if there is no
faction association entries

* Add users of RewardFaction to NPC death, tasks, and QuestRewards

This will only use the new system if the magnitude is set, otherwise we
will just use the old system still

* Add quest system calls and lua QuestReward support

* Add #factionassociation command

This just calls RewardFaction, mostly useful for debugging
2022-09-03 10:57:55 -04:00

418 lines
9.9 KiB
C++

/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#ifndef EQEMU_DATABASE_SCHEMA_H
#define EQEMU_DATABASE_SCHEMA_H
#include <vector>
#include <map>
namespace DatabaseSchema {
/**
* Character-specific tables
*
* Does not included related meta-data tables such as 'guilds', 'accounts'
* @return
*/
static std::map<std::string, std::string> GetCharacterTables()
{
return {
{"adventure_stats", "player_id"},
{"buyer", "charid"},
{"char_recipe_list", "char_id"},
{"character_activities", "charid"},
{"character_alt_currency", "char_id"},
{"character_alternate_abilities", "id"},
{"character_auras", "id"},
{"character_bandolier", "id"},
{"character_bind", "id"},
{"character_buffs", "character_id"},
{"character_corpses", "id"},
{"character_currency", "id"},
{"character_data", "id"},
{"character_disciplines", "id"},
{"character_enabledtasks", "charid"},
{"character_expedition_lockouts", "character_id"},
{"character_exp_modifiers", "character_id"},
{"character_inspect_messages", "id"},
{"character_instance_safereturns", "character_id"},
{"character_item_recast", "id"},
{"character_languages", "id"},
{"character_leadership_abilities", "id"},
{"character_material", "id"},
{"character_memmed_spells", "id"},
{"character_pet_buffs", "char_id"},
{"character_pet_info", "char_id"},
{"character_pet_inventory", "char_id"},
{"character_peqzone_flags", "id"},
{"character_potionbelt", "id"},
{"character_skills", "id"},
{"character_spells", "id"},
{"character_task_timers", "character_id"},
{"character_tasks", "charid"},
{"character_tribute", "id"},
{"completed_tasks", "charid"},
{"data_buckets", "id"},
{"faction_values", "char_id"},
{"friends", "charid"},
{"guild_members", "char_id"},
{"guilds", "id"},
{"instance_list_player", "id"},
{"inventory", "charid"},
{"inventory_snapshots", "charid"},
{"keyring", "char_id"},
{"mail", "charid"},
{"player_titlesets", "char_id"},
{"quest_globals", "charid"},
{"timers", "char_id"},
{"trader", "char_id"},
{"zone_flags", "charID"}
};
}
/**
* @description Gets all player and meta-data tables
* @note These tables have no content in the PEQ daily dump
*
* @return
*/
static std::vector<std::string> GetPlayerTables()
{
return {
"account",
"account_ip",
"account_flags",
"account_rewards",
"adventure_details",
"adventure_stats",
"buyer",
"char_recipe_list",
"character_activities",
"character_alt_currency",
"character_alternate_abilities",
"character_auras",
"character_bandolier",
"character_bind",
"character_buffs",
"character_corpse_items",
"character_corpses",
"character_currency",
"character_data",
"character_disciplines",
"character_enabledtasks",
"character_expedition_lockouts",
"character_exp_modifiers",
"character_inspect_messages",
"character_instance_safereturns",
"character_item_recast",
"character_languages",
"character_leadership_abilities",
"character_material",
"character_memmed_spells",
"character_pet_buffs",
"character_pet_info",
"character_pet_inventory",
"character_peqzone_flags",
"character_potionbelt",
"character_skills",
"character_spells",
"character_task_timers",
"character_tasks",
"character_tribute",
"completed_tasks",
"data_buckets",
"discovered_items",
"faction_values",
"friends",
"guild_bank",
"guild_members",
"guild_ranks",
"guild_relations",
"guilds",
"instance_list_player",
"inventory",
"inventory_snapshots",
"keyring",
"mail",
"petitions",
"player_titlesets",
"quest_globals",
"sharedbank",
"spell_buckets",
"spell_globals",
"timers",
"trader",
"trader_audit",
"zone_flags"
};
}
/**
* Gets content tables
*
* @return
*/
static std::vector<std::string> GetContentTables()
{
return {
"aa_ability",
"aa_rank_effects",
"aa_rank_prereqs",
"aa_ranks",
"adventure_template",
"adventure_template_entry",
"adventure_template_entry_flavor",
"alternate_currency",
"auras",
"base_data",
"blocked_spells",
"books",
"char_create_combinations",
"char_create_point_allocations",
"damageshieldtypes",
"doors",
"dynamic_zone_templates",
"faction_association",
"faction_base_data",
"faction_list",
"faction_list_mod",
"fishing",
"forage",
"global_loot",
"goallists",
"graveyard",
"grid",
"grid_entries",
"ground_spawns",
"horses",
"items",
"ldon_trap_entries",
"ldon_trap_templates",
"lootdrop",
"lootdrop_entries",
"loottable",
"loottable_entries",
"merchantlist",
"npc_emotes",
"npc_faction",
"npc_faction_entries",
"npc_scale_global_base",
"npc_spells",
"npc_spells_effects",
"npc_spells_effects_entries",
"npc_spells_entries",
"npc_types",
"npc_types_tint",
"object",
"pets",
"pets_beastlord_data",
"pets_equipmentset",
"pets_equipmentset_entries",
"skill_caps",
"spawn2",
"spawn_conditions",
"spawnentry",
"spawngroup",
"spells_new",
"start_zones",
"starting_items",
"task_activities",
"tasks",
"tasksets",
"tradeskill_recipe",
"tradeskill_recipe_entries",
"traps",
"tribute_levels",
"tributes",
"veteran_reward_templates",
"zone",
"zone_points",
};
}
/**
* Gets server tables
*
* @return
*/
static std::vector<std::string> GetServerTables()
{
return {
"chatchannels",
"command_settings",
"content_flags",
"db_str",
"eqtime",
"launcher",
"launcher_zones",
"spawn_condition_values",
"spawn_events",
"level_exp_mods",
"logsys_categories",
"name_filter",
"perl_event_export_settings",
"profanity_list",
"rule_sets",
"titles",
"rule_values",
"variables",
};
}
/**
* Gets QueryServer tables
*
* @return
*/
static std::vector<std::string> GetQueryServerTables()
{
return {
"qs_merchant_transaction_record",
"qs_merchant_transaction_record_entries",
"qs_player_aa_rate_hourly",
"qs_player_delete_record",
"qs_player_delete_record_entries",
"qs_player_events",
"qs_player_handin_record",
"qs_player_handin_record_entries",
"qs_player_move_record",
"qs_player_move_record_entries",
"qs_player_npc_kill_record",
"qs_player_npc_kill_record_entries",
"qs_player_speech",
"qs_player_trade_record",
"qs_player_trade_record_entries",
};
}
/**
* Gets state tables
* Tables that keep track of server state
*
* @return
*/
static std::vector<std::string> GetStateTables()
{
return {
"adventure_members",
"banned_ips",
"bug_reports",
"bugs",
"completed_shared_task_activity_state",
"completed_shared_task_members",
"completed_shared_tasks",
"discord_webhooks",
"dynamic_zone_members",
"dynamic_zones",
"eventlog",
"expedition_lockouts",
"expeditions",
"gm_ips",
"group_id",
"group_leaders",
"hackers",
"instance_list",
"ip_exemptions",
"item_tick",
"lfguild",
"merchantlist_temp",
"object_contents",
"raid_details",
"raid_leaders",
"raid_members",
"reports",
"respawn_times",
"saylink",
"server_scheduled_events",
"shared_task_activity_state",
"shared_task_dynamic_zones",
"shared_task_members",
"shared_tasks",
};
}
/**
* Gets login tables
*
* @return
*/
static std::vector<std::string> GetLoginTables()
{
return {
"login_accounts",
"login_api_tokens",
"login_server_admins",
"login_server_list_types",
"login_world_servers",
};
}
/**
* Gets login tables
*
* @return
*/
static std::vector<std::string> GetVersionTables()
{
return {
"db_version",
"inventory_versions",
};
}
/**
* @description Gets all player bot tables
* @note These tables have no content in the PEQ daily dump
*
* @return
*/
static std::vector<std::string> GetBotTables()
{
return {
"bot_buffs",
"bot_command_settings",
"bot_create_combinations",
"bot_data",
"bot_group_members",
"bot_groups",
"bot_guild_members",
"bot_heal_rotation_members",
"bot_heal_rotation_targets",
"bot_heal_rotations",
"bot_inspect_messages",
"bot_inventories",
"bot_owner_options",
"bot_pet_buffs",
"bot_pet_inventories",
"bot_pets",
"bot_spell_casting_chances",
"bot_spells_entries",
"bot_stances",
"bot_timers",
"vw_bot_character_mobs",
"vw_bot_groups"
};
}
}
#endif //EQEMU_DATABASE_SCHEMA_H