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* Update zlibng * Set cmake path more directly in zlibng to hopefully fix an issue with the build on drone * I'm dumb, missing / in path * Mackal helps with a dumb gitignore issue * Adding all the files, not sure what's ignoring them and im tired of looking * Some tweaks to zlibng build to hopefully get it to build properly. works on msvc now
74 lines
2.0 KiB
YAML
74 lines
2.0 KiB
YAML
name: CI Release
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on:
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push:
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tags:
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- '*'
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jobs:
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ci-cmake:
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name: ${{ matrix.name }}
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runs-on: ${{ matrix.os }}
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strategy:
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fail-fast: false
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matrix:
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include:
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- name: Windows MSVC Win32
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os: windows-latest
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compiler: cl
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cmake-args: -A Win32
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deploy-name: win32
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- name: Windows MSVC Win32 Compat
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os: windows-latest
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compiler: cl
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cmake-args: -A Win32 -DZLIB_COMPAT=ON
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deploy-name: win32-compat
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- name: Windows MSVC Win64
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os: windows-latest
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compiler: cl
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cmake-args: -A x64
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deploy-name: win64
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- name: Windows MSVC Win64 Compat
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os: windows-latest
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compiler: cl
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cmake-args: -A x64 -DZLIB_COMPAT=ON
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deploy-name: win64-compat
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steps:
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- name: Checkout repository
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uses: actions/checkout@v1
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- name: Set environment variables
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shell: bash
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run: echo "tag=${GITHUB_REF/refs\/tags\//}" >> $GITHUB_ENV
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- name: Generate project files
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run: |
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cmake . ${{ matrix.cmake-args }} -DCMAKE_BUILD_TYPE=Release -DZLIB_ENABLE_TESTS=ON -DCMAKE_INSTALL_PREFIX=out -DINSTALL_UTILS=ON
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env:
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CC: ${{ matrix.compiler }}
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CI: true
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- name: Compile source code
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run: |
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cmake --build . --config Release --target install
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- name: Package release (Windows)
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if: runner.os == 'Windows'
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run: |
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cd out
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7z a -tzip ../zlib-ng-${{ matrix.deploy-name }}.zip bin include lib ../LICENSE.md ../README.md
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- name: Upload release (Windows)
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uses: svenstaro/upload-release-action@v1-release
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if: runner.os == 'Windows'
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with:
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asset_name: zlib-ng-${{ matrix.deploy-name }}.zip
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file: zlib-ng-${{ matrix.deploy-name }}.zip
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tag: ${{env.tag}}
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repo_token: ${{ secrets.GITHUB_TOKEN }}
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overwrite: true
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env:
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GITHUB_TOKEN: "${{ secrets.GITHUB_TOKEN }}"
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