eqemu-server/libs/luabind/luabind/out_value_policy.hpp

273 lines
7.9 KiB
C++

// Copyright (c) 2003 Daniel Wallin and Arvid Norberg
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
// SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
// ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
// OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef LUABIND_OUT_VALUE_POLICY_HPP_INCLUDED
#define LUABIND_OUT_VALUE_POLICY_HPP_INCLUDED
#include <luabind/config.hpp>
#include <luabind/detail/policy.hpp> // for find_conversion_policy, etc
#include <luabind/detail/decorate_type.hpp> // for decorated_type
#include <luabind/detail/primitives.hpp> // for by_pointer, by_reference, etc
#include <luabind/detail/type_traits.hpp> // for is_nonconst_pointer, is_nonconst_reference, etc
#include <new> // for operator new
namespace luabind {
namespace detail {
template<int N>
struct char_array
{
char storage[N];
};
template<class U>
char_array<sizeof(typename identity<U>::type)> indirect_sizeof_test(by_reference<U>);
template<class U>
char_array<sizeof(typename identity<U>::type)> indirect_sizeof_test(by_const_reference<U>);
template<class U>
char_array<sizeof(typename identity<U>::type)> indirect_sizeof_test(by_pointer<U>);
template<class U>
char_array<sizeof(typename identity<U>::type)> indirect_sizeof_test(by_const_pointer<U>);
template<class U>
char_array<sizeof(typename identity<U>::type)> indirect_sizeof_test(by_value<U>);
template<class T>
struct indirect_sizeof
{
static const int value = sizeof(indirect_sizeof_test(decorate_type_t<T>()));
};
namespace out_value_detail {
template< int Size >
struct temporary_storage_size {
template< typename T, typename... Args >
void construct(Args&&... args)
{
new (&m_storage) T(std::forward<Args>(args)...);
}
template<typename T>
T& get() {
return *reinterpret_cast<T*>(&m_storage);
}
template<typename T>
const T& get() const {
return *reinterpret_cast<T*>(&m_storage);
}
template<typename T>
void destroy()
{
get<T>().~T();
}
typename std::aligned_storage<Size>::type m_storage;
};
template< typename T >
struct temporary_storage_type {
template< typename... Args >
void construct(Args&&... args)
{
new (&m_storage) T(std::forward<Args>(args)...);
}
T& get() {
return *reinterpret_cast<T*>(&m_storage);
}
const T& get() const {
return *reinterpret_cast<T*>(&m_storage);
}
void destroy()
{
get().~T();
}
typename std::aligned_storage<sizeof(T), alignof(T)>::type m_storage;
};
}
// See note in out_value_policy about why we're not templating
// for the parameter type.
template<typename T, class Policies = no_policies>
struct out_value_converter
{
enum { consumed_args = 1 };
T& to_cpp(lua_State* L, by_reference<T>, int index)
{
//specialized_converter_policy_n<1, Policies, T, lua_to_cpp> converter;
storage_.construct(converter_.to_cpp(L, decorate_type_t<T>(), index));
return storage_.get();
}
int match(lua_State* L, by_reference<T>, int index)
{
return converter_.match(L, decorate_type_t<T>(), index);
}
void converter_postcall(lua_State* L, by_reference<T>, int)
{
//specialized_converter_policy_n<2,Policies,T,cpp_to_lua> converter;
converter_.to_lua(L, storage_.get());
storage_.destroy();
}
T* to_cpp(lua_State* L, by_pointer<T>, int index)
{
storage_.construct(converter_.to_cpp(L, decorate_type_t<T>(), index));
return &storage_.get();
}
int match(lua_State* L, by_pointer<T>, int index)
{
return converter_.match(L, decorate_type_t<T>(), index);
}
void converter_postcall(lua_State* L, by_pointer<T>, int)
{
//specialized_converter_policy_n<2, Policies, T, cpp_to_lua> converter;
converter_.to_lua(L, storage_.get());
storage_.destroy();
}
private:
specialized_converter_policy_n<1, Policies, T, lua_to_cpp > converter_;
out_value_detail::temporary_storage_type<T> storage_;
};
template<class Policies = no_policies>
struct out_value_policy
{
struct only_accepts_nonconst_references_or_pointers {};
struct can_only_convert_from_lua_to_cpp {};
template<class T, class Direction>
struct specialize
{
static_assert(std::is_same< Direction, lua_to_cpp >::value, "Out value policy can only convert from lua to cpp");
static_assert(meta::or_< is_nonconst_reference<T>, is_nonconst_pointer<T> >::value, "Out value policy only accepts non const references or pointers");
// Note to myself:
// Using the size and template members instead of a policy templated for the type seems
// to be done to tame template bloat. Need to check if this is worth is.
using base_type = typename std::remove_pointer< typename std::remove_reference< T >::type >::type;
using type = out_value_converter<base_type, Policies>;
};
};
template<int Size, class Policies = no_policies>
struct pure_out_value_converter
{
enum { consumed_args = 0 };
template<class T>
T& to_cpp(lua_State*, by_reference<T>, int)
{
storage_.decltype(storage_)::template construct<T>();
return storage_.template get<T>();
}
template<class T>
static int match(lua_State*, by_reference<T>, int)
{
return 0;
}
template<class T>
void converter_postcall(lua_State* L, by_reference<T>, int)
{
specialized_converter_policy_n<1, Policies, T, cpp_to_lua> converter;
converter.to_lua(L, storage_.template get<T>());
storage_.template destroy<T>();
}
template<class T>
T* to_cpp(lua_State*, by_pointer<T>, int)
{
storage_.decltype(storage_)::template construct<T>();
return &storage_.template get<T>();
}
template<class T>
static int match(lua_State*, by_pointer<T>, int)
{
return 0;
}
template<class T>
void converter_postcall(lua_State* L, by_pointer<T>, int)
{
specialized_converter_policy_n<1, Policies, T, cpp_to_lua> converter;
converter.to_lua(L, storage_.template get<T>());
storage_.template destroy<T>();
}
private:
out_value_detail::temporary_storage_size<Size> storage_;
};
template<class Policies = no_policies>
struct pure_out_value_policy
{
struct only_accepts_nonconst_references_or_pointers {};
struct can_only_convert_from_lua_to_cpp {};
template<class T, class Direction>
struct specialize
{
static_assert(std::is_same< Direction, lua_to_cpp >::value, "Pure out value policy can only convert from lua to cpp");
static_assert(meta::or_< is_nonconst_reference<T>, is_nonconst_pointer<T> >::value, "Pure out value policy only accepts non const references or pointers");
using type = pure_out_value_converter<indirect_sizeof<T>::value, Policies>;
};
};
}
}
namespace luabind
{
template<unsigned int N, class Policies = no_policies >
using out_value = meta::type_list<converter_policy_injector<N, detail::out_value_policy<Policies>>>;
template<unsigned int N, class Policies = no_policies >
using pure_out_value = meta::type_list<converter_policy_injector<N, detail::pure_out_value_policy<Policies>>>;
}
#endif // LUABIND_OUT_VALUE_POLICY_HPP_INCLUDED