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https://github.com/EQEmu/Server.git
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273 lines
7.9 KiB
C++
273 lines
7.9 KiB
C++
// Copyright (c) 2003 Daniel Wallin and Arvid Norberg
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
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// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
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// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
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// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
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// SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
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// ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
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// OR OTHER DEALINGS IN THE SOFTWARE.
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#ifndef LUABIND_OUT_VALUE_POLICY_HPP_INCLUDED
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#define LUABIND_OUT_VALUE_POLICY_HPP_INCLUDED
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#include <luabind/config.hpp>
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#include <luabind/detail/policy.hpp> // for find_conversion_policy, etc
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#include <luabind/detail/decorate_type.hpp> // for decorated_type
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#include <luabind/detail/primitives.hpp> // for by_pointer, by_reference, etc
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#include <luabind/detail/type_traits.hpp> // for is_nonconst_pointer, is_nonconst_reference, etc
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#include <new> // for operator new
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namespace luabind {
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namespace detail {
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template<int N>
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struct char_array
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{
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char storage[N];
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};
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template<class U>
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char_array<sizeof(typename identity<U>::type)> indirect_sizeof_test(by_reference<U>);
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template<class U>
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char_array<sizeof(typename identity<U>::type)> indirect_sizeof_test(by_const_reference<U>);
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template<class U>
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char_array<sizeof(typename identity<U>::type)> indirect_sizeof_test(by_pointer<U>);
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template<class U>
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char_array<sizeof(typename identity<U>::type)> indirect_sizeof_test(by_const_pointer<U>);
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template<class U>
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char_array<sizeof(typename identity<U>::type)> indirect_sizeof_test(by_value<U>);
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template<class T>
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struct indirect_sizeof
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{
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static const int value = sizeof(indirect_sizeof_test(decorate_type_t<T>()));
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};
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namespace out_value_detail {
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template< int Size >
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struct temporary_storage_size {
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template< typename T, typename... Args >
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void construct(Args&&... args)
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{
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new (&m_storage) T(std::forward<Args>(args)...);
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}
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template<typename T>
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T& get() {
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return *reinterpret_cast<T*>(&m_storage);
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}
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template<typename T>
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const T& get() const {
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return *reinterpret_cast<T*>(&m_storage);
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}
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template<typename T>
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void destroy()
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{
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get<T>().~T();
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}
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typename std::aligned_storage<Size>::type m_storage;
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};
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template< typename T >
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struct temporary_storage_type {
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template< typename... Args >
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void construct(Args&&... args)
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{
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new (&m_storage) T(std::forward<Args>(args)...);
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}
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T& get() {
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return *reinterpret_cast<T*>(&m_storage);
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}
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const T& get() const {
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return *reinterpret_cast<T*>(&m_storage);
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}
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void destroy()
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{
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get().~T();
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}
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typename std::aligned_storage<sizeof(T), alignof(T)>::type m_storage;
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};
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}
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// See note in out_value_policy about why we're not templating
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// for the parameter type.
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template<typename T, class Policies = no_policies>
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struct out_value_converter
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{
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enum { consumed_args = 1 };
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T& to_cpp(lua_State* L, by_reference<T>, int index)
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{
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//specialized_converter_policy_n<1, Policies, T, lua_to_cpp> converter;
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storage_.construct(converter_.to_cpp(L, decorate_type_t<T>(), index));
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return storage_.get();
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}
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int match(lua_State* L, by_reference<T>, int index)
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{
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return converter_.match(L, decorate_type_t<T>(), index);
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}
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void converter_postcall(lua_State* L, by_reference<T>, int)
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{
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//specialized_converter_policy_n<2,Policies,T,cpp_to_lua> converter;
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converter_.to_lua(L, storage_.get());
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storage_.destroy();
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}
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T* to_cpp(lua_State* L, by_pointer<T>, int index)
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{
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storage_.construct(converter_.to_cpp(L, decorate_type_t<T>(), index));
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return &storage_.get();
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}
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int match(lua_State* L, by_pointer<T>, int index)
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{
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return converter_.match(L, decorate_type_t<T>(), index);
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}
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void converter_postcall(lua_State* L, by_pointer<T>, int)
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{
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//specialized_converter_policy_n<2, Policies, T, cpp_to_lua> converter;
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converter_.to_lua(L, storage_.get());
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storage_.destroy();
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}
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private:
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specialized_converter_policy_n<1, Policies, T, lua_to_cpp > converter_;
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out_value_detail::temporary_storage_type<T> storage_;
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};
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template<class Policies = no_policies>
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struct out_value_policy
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{
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struct only_accepts_nonconst_references_or_pointers {};
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struct can_only_convert_from_lua_to_cpp {};
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template<class T, class Direction>
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struct specialize
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{
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static_assert(std::is_same< Direction, lua_to_cpp >::value, "Out value policy can only convert from lua to cpp");
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static_assert(meta::or_< is_nonconst_reference<T>, is_nonconst_pointer<T> >::value, "Out value policy only accepts non const references or pointers");
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// Note to myself:
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// Using the size and template members instead of a policy templated for the type seems
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// to be done to tame template bloat. Need to check if this is worth is.
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using base_type = typename std::remove_pointer< typename std::remove_reference< T >::type >::type;
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using type = out_value_converter<base_type, Policies>;
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};
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};
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template<int Size, class Policies = no_policies>
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struct pure_out_value_converter
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{
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enum { consumed_args = 0 };
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template<class T>
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T& to_cpp(lua_State*, by_reference<T>, int)
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{
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storage_.decltype(storage_)::template construct<T>();
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return storage_.template get<T>();
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}
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template<class T>
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static int match(lua_State*, by_reference<T>, int)
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{
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return 0;
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}
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template<class T>
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void converter_postcall(lua_State* L, by_reference<T>, int)
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{
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specialized_converter_policy_n<1, Policies, T, cpp_to_lua> converter;
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converter.to_lua(L, storage_.template get<T>());
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storage_.template destroy<T>();
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}
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template<class T>
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T* to_cpp(lua_State*, by_pointer<T>, int)
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{
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storage_.decltype(storage_)::template construct<T>();
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return &storage_.template get<T>();
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}
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template<class T>
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static int match(lua_State*, by_pointer<T>, int)
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{
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return 0;
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}
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template<class T>
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void converter_postcall(lua_State* L, by_pointer<T>, int)
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{
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specialized_converter_policy_n<1, Policies, T, cpp_to_lua> converter;
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converter.to_lua(L, storage_.template get<T>());
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storage_.template destroy<T>();
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}
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private:
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out_value_detail::temporary_storage_size<Size> storage_;
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};
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template<class Policies = no_policies>
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struct pure_out_value_policy
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{
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struct only_accepts_nonconst_references_or_pointers {};
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struct can_only_convert_from_lua_to_cpp {};
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template<class T, class Direction>
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struct specialize
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{
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static_assert(std::is_same< Direction, lua_to_cpp >::value, "Pure out value policy can only convert from lua to cpp");
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static_assert(meta::or_< is_nonconst_reference<T>, is_nonconst_pointer<T> >::value, "Pure out value policy only accepts non const references or pointers");
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using type = pure_out_value_converter<indirect_sizeof<T>::value, Policies>;
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};
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};
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}
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}
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namespace luabind
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{
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template<unsigned int N, class Policies = no_policies >
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using out_value = meta::type_list<converter_policy_injector<N, detail::out_value_policy<Policies>>>;
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template<unsigned int N, class Policies = no_policies >
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using pure_out_value = meta::type_list<converter_policy_injector<N, detail::pure_out_value_policy<Policies>>>;
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}
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#endif // LUABIND_OUT_VALUE_POLICY_HPP_INCLUDED
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