eqemu-server/zone/perl_npc.cpp

2488 lines
59 KiB
C++

/*
* This file was generated automatically by xsubpp version 1.9508 from the
* contents of tmp. Do not edit this file, edit tmp instead.
*
* ANY CHANGES MADE HERE WILL BE LOST!
*
*/
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2004 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "../common/features.h"
#ifdef EMBPERL_XS_CLASSES
#include "../common/debug.h"
#include "embperl.h"
#ifdef seed
#undef seed
#endif
typedef const char Const_char;
#include "npc.h"
#ifdef THIS /* this macro seems to leak out on some systems */
#undef THIS
#endif
XS(XS_NPC_SignalNPC); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_SignalNPC)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: NPC::SignalNPC(THIS, _signal_id)");
{
NPC * THIS;
int _signal_id = (int)SvIV(ST(1));
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->SignalNPC(_signal_id);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_CheckNPCFactionAlly); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_CheckNPCFactionAlly)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: NPC::CheckNPCFactionAlly(THIS, other_faction)");
{
NPC * THIS;
FACTION_VALUE RETVAL;
dXSTARG;
int32 other_faction = (int32)SvIV(ST(1));
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->CheckNPCFactionAlly(other_faction);
XSprePUSH; PUSHi((IV)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_AddItem); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_AddItem)
{
dXSARGS;
if (items < 2 || items > 4)
Perl_croak(aTHX_ "Usage: NPC::AddItem(THIS, itemid, charges = 0, equipitem = true)");
{
NPC * THIS;
uint32 itemid = (uint32)SvUV(ST(1));
uint16 charges = 0;
bool equipitem = true;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
if (items > 2)
charges = (uint16)SvUV(ST(2));
if (items > 3)
equipitem = (bool)SvTRUE(ST(3));
THIS->AddItem(itemid, charges, equipitem);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_AddLootTable); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_AddLootTable)
{
dXSARGS;
if (items < 1)
Perl_croak(aTHX_ "Usage: NPC::AddLootTable(THIS, [loottable_id])");
{
NPC * THIS;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
uint32 loottable_id = 0;
if(items > 1)
{
loottable_id = (uint32)SvUV(ST(1));
THIS->AddLootTable(loottable_id);
}
else
{
THIS->AddLootTable();
}
}
XSRETURN_EMPTY;
}
XS(XS_NPC_RemoveItem); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_RemoveItem)
{
dXSARGS;
if (items < 2 || items > 4)
Perl_croak(aTHX_ "Usage: NPC::RemoveItem(THIS, item_id, quantity= 0, slot= 0)");
{
NPC * THIS;
uint32 item_id = (uint32)SvUV(ST(1));
uint16 quantity;
uint16 slot;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
if (items < 3)
quantity = 0;
else {
quantity = (uint16)SvUV(ST(2));
}
if (items < 4)
slot = 0;
else {
slot = (uint16)SvUV(ST(3));
}
THIS->RemoveItem(item_id, quantity, slot);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_ClearItemList); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_ClearItemList)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::ClearItemList(THIS)");
{
NPC * THIS;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->ClearItemList();
}
XSRETURN_EMPTY;
}
XS(XS_NPC_AddCash); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_AddCash)
{
dXSARGS;
if (items != 5)
Perl_croak(aTHX_ "Usage: NPC::AddCash(THIS, in_copper, in_silver, in_gold, in_platinum)");
{
NPC * THIS;
uint16 in_copper = (uint16)SvUV(ST(1));
uint16 in_silver = (uint16)SvUV(ST(2));
uint16 in_gold = (uint16)SvUV(ST(3));
uint16 in_platinum = (uint16)SvUV(ST(4));
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->AddCash(in_copper, in_silver, in_gold, in_platinum);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_RemoveCash); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_RemoveCash)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::RemoveCash(THIS)");
{
NPC * THIS;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->RemoveCash();
}
XSRETURN_EMPTY;
}
XS(XS_NPC_CountLoot); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_CountLoot)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::CountLoot(THIS)");
{
NPC * THIS;
uint32 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->CountLoot();
XSprePUSH; PUSHu((UV)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_GetLoottableID); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetLoottableID)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetLoottableID(THIS)");
{
NPC * THIS;
uint32 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetLoottableID();
XSprePUSH; PUSHu((UV)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_GetCopper); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetCopper)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetCopper(THIS)");
{
NPC * THIS;
uint32 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetCopper();
XSprePUSH; PUSHu((UV)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_GetSilver); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetSilver)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetSilver(THIS)");
{
NPC * THIS;
uint32 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetSilver();
XSprePUSH; PUSHu((UV)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_GetGold); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetGold)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetGold(THIS)");
{
NPC * THIS;
uint32 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetGold();
XSprePUSH; PUSHu((UV)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_GetPlatinum); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetPlatinum)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetPlatinum(THIS)");
{
NPC * THIS;
uint32 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetPlatinum();
XSprePUSH; PUSHu((UV)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_SetCopper); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_SetCopper)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: NPC::SetCopper(THIS, amt)");
{
NPC * THIS;
uint32 amt = (uint32)SvUV(ST(1));
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->SetCopper(amt);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_SetSilver); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_SetSilver)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: NPC::SetSilver(THIS, amt)");
{
NPC * THIS;
uint32 amt = (uint32)SvUV(ST(1));
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->SetSilver(amt);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_SetGold); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_SetGold)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: NPC::SetGold(THIS, amt)");
{
NPC * THIS;
uint32 amt = (uint32)SvUV(ST(1));
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->SetGold(amt);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_SetPlatinum); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_SetPlatinum)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: NPC::SetPlatinum(THIS, amt)");
{
NPC * THIS;
uint32 amt = (uint32)SvUV(ST(1));
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->SetPlatinum(amt);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_SetGrid); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_SetGrid)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: NPC::SetGrid(THIS, grid_)");
{
NPC * THIS;
int32 grid_ = (int32)SvIV(ST(1));
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->SetGrid(grid_);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_SetSaveWaypoint); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_SetSaveWaypoint)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: NPC::SetSaveWaypoint(THIS, waypoint)");
{
NPC * THIS;
uint16 waypoint = (uint16)SvUV(ST(1));
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->SetSaveWaypoint(waypoint);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_SetSp2); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_SetSp2)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: NPC::SetSp2(THIS, sg2)");
{
NPC * THIS;
uint32 sg2 = (uint32)SvUV(ST(1));
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->SetSp2(sg2);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_GetWaypointMax); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetWaypointMax)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetWaypointMax(THIS)");
{
NPC * THIS;
uint16 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetWaypointMax();
XSprePUSH; PUSHu((UV)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_GetGrid); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetGrid)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetGrid(THIS)");
{
NPC * THIS;
int32 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetGrid();
XSprePUSH; PUSHi((IV)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_GetSp2); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetSp2)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetSp2(THIS)");
{
NPC * THIS;
uint32 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetSp2();
XSprePUSH; PUSHu((UV)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_GetNPCFactionID); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetNPCFactionID)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetNPCFactionID(THIS)");
{
NPC * THIS;
int32 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetNPCFactionID();
XSprePUSH; PUSHi((IV)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_GetPrimaryFaction); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetPrimaryFaction)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetPrimaryFaction(THIS)");
{
NPC * THIS;
int32 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetPrimaryFaction();
XSprePUSH; PUSHi((IV)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_GetNPCHate); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetNPCHate)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: NPC::GetNPCHate(THIS, in_ent)");
{
NPC * THIS;
int32 RETVAL;
dXSTARG;
Mob* in_ent;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
if (sv_derived_from(ST(1), "Mob")) {
IV tmp = SvIV((SV*)SvRV(ST(1)));
in_ent = INT2PTR(Mob *,tmp);
}
else
Perl_croak(aTHX_ "in_ent is not of type Mob");
if(in_ent == nullptr)
Perl_croak(aTHX_ "in_ent is nullptr, avoiding crash.");
RETVAL = THIS->GetNPCHate(in_ent);
XSprePUSH; PUSHi((IV)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_IsOnHatelist); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_IsOnHatelist)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: NPC::IsOnHatelist(THIS, p)");
{
NPC * THIS;
bool RETVAL;
Mob* p;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
if (sv_derived_from(ST(1), "Mob")) {
IV tmp = SvIV((SV*)SvRV(ST(1)));
p = INT2PTR(Mob *,tmp);
}
else
Perl_croak(aTHX_ "p is not of type Mob");
if(p == nullptr)
Perl_croak(aTHX_ "p is nullptr, avoiding crash.");
RETVAL = THIS->IsOnHatelist(p);
ST(0) = boolSV(RETVAL);
sv_2mortal(ST(0));
}
XSRETURN(1);
}
XS(XS_NPC_SetNPCFactionID); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_SetNPCFactionID)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: NPC::SetNPCFactionID(THIS, in)");
{
NPC * THIS;
int32 in = (int32)SvIV(ST(1));
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->SetNPCFactionID(in);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_GetMaxDMG); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetMaxDMG)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetMaxDMG(THIS)");
{
NPC * THIS;
uint32 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetMaxDMG();
XSprePUSH; PUSHu((UV)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_GetMinDMG); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetMinDMG)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetMinDMG(THIS)");
{
NPC * THIS;
uint32 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetMinDMG();
XSprePUSH; PUSHu((UV)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_IsAnimal); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_IsAnimal)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::IsAnimal(THIS)");
{
NPC * THIS;
bool RETVAL;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->IsAnimal();
ST(0) = boolSV(RETVAL);
sv_2mortal(ST(0));
}
XSRETURN(1);
}
XS(XS_NPC_GetPetSpellID); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetPetSpellID)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetPetSpellID(THIS)");
{
NPC * THIS;
uint16 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetPetSpellID();
XSprePUSH; PUSHu((UV)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_SetPetSpellID); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_SetPetSpellID)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: NPC::SetPetSpellID(THIS, amt)");
{
NPC * THIS;
uint16 amt = (uint16)SvUV(ST(1));
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->SetPetSpellID(amt);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_GetMaxDamage); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetMaxDamage)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: NPC::GetMaxDamage(THIS, tlevel)");
{
NPC * THIS;
uint32 RETVAL;
dXSTARG;
uint8 tlevel = (uint8)SvUV(ST(1));
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetMaxDamage(tlevel);
XSprePUSH; PUSHu((UV)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_SetTaunting); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_SetTaunting)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: NPC::SetTaunting(THIS, tog)");
{
NPC * THIS;
bool tog = (bool)SvTRUE(ST(1));
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->SetTaunting(tog);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_PickPocket); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_PickPocket)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: NPC::PickPocket(THIS, thief)");
{
NPC * THIS;
Client* thief;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
if (sv_derived_from(ST(1), "Client")) {
IV tmp = SvIV((SV*)SvRV(ST(1)));
thief = INT2PTR(Client *,tmp);
}
else
Perl_croak(aTHX_ "thief is not of type Client");
if(thief == nullptr)
Perl_croak(aTHX_ "thief is nullptr, avoiding crash.");
THIS->PickPocket(thief);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_StartSwarmTimer); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_StartSwarmTimer)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: NPC::StartSwarmTimer(THIS, duration)");
{
NPC * THIS;
uint32 duration = (uint32)SvUV(ST(1));
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->StartSwarmTimer(duration);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_DoClassAttacks); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_DoClassAttacks)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: NPC::DoClassAttacks(THIS, target)");
{
NPC * THIS;
Mob * target;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
if (sv_derived_from(ST(1), "Mob")) {
IV tmp = SvIV((SV*)SvRV(ST(1)));
target = INT2PTR(Mob *,tmp);
}
else
Perl_croak(aTHX_ "target is not of type Mob");
if(target == nullptr)
Perl_croak(aTHX_ "target is nullptr, avoiding crash.");
THIS->DoClassAttacks(target);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_GetMaxWp); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetMaxWp)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetMaxWp(THIS)");
{
NPC * THIS;
int RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetMaxWp();
XSprePUSH; PUSHi((IV)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_DisplayWaypointInfo); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_DisplayWaypointInfo)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: NPC::DisplayWaypointInfo(THIS, to)");
{
NPC * THIS;
Client * to;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
if (sv_derived_from(ST(1), "Client")) {
IV tmp = SvIV((SV*)SvRV(ST(1)));
to = INT2PTR(Client *,tmp);
}
else
Perl_croak(aTHX_ "to is not of type Client");
if(to == nullptr)
Perl_croak(aTHX_ "to is nullptr, avoiding crash.");
THIS->DisplayWaypointInfo(to);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_CalculateNewWaypoint); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_CalculateNewWaypoint)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::CalculateNewWaypoint(THIS)");
{
NPC * THIS;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->CalculateNewWaypoint();
}
XSRETURN_EMPTY;
}
XS(XS_NPC_AssignWaypoints); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_AssignWaypoints)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: NPC::AssignWaypoints(THIS, grid)");
{
NPC * THIS;
uint32 grid = (uint32)SvUV(ST(1));
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->AssignWaypoints(grid);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_SetWaypointPause); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_SetWaypointPause)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::SetWaypointPause(THIS)");
{
NPC * THIS;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->SetWaypointPause();
}
XSRETURN_EMPTY;
}
XS(XS_NPC_UpdateWaypoint); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_UpdateWaypoint)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: NPC::UpdateWaypoint(THIS, wp_index)");
{
NPC * THIS;
int wp_index = (int)SvIV(ST(1));
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->UpdateWaypoint(wp_index);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_StopWandering); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_StopWandering)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::StopWandering(THIS)");
{
NPC * THIS;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->StopWandering();
}
XSRETURN_EMPTY;
}
XS(XS_NPC_ResumeWandering); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_ResumeWandering)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::ResumeWandering(THIS)");
{
NPC * THIS;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->ResumeWandering();
}
XSRETURN_EMPTY;
}
XS(XS_NPC_PauseWandering); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_PauseWandering)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: NPC::PauseWandering(THIS, pausetime)");
{
NPC * THIS;
int pausetime = (int)SvIV(ST(1));
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->PauseWandering(pausetime);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_MoveTo); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_MoveTo)
{
dXSARGS;
if (items != 4 && items != 5 && items != 6)
Perl_croak(aTHX_ "Usage: NPC::MoveTo(THIS, mtx, mty, mtz, [mth, saveguard?])");
{
NPC * THIS;
float mtx = (float)SvNV(ST(1));
float mty = (float)SvNV(ST(2));
float mtz = (float)SvNV(ST(3));
float mth;
bool saveguard;
if(items > 4)
mth = (float)SvNV(ST(4));
else
mth = 0;
if(items > 5)
saveguard = (bool)SvTRUE(ST(5));
else
saveguard = false;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
auto position = glm::vec4(mtx, mty, mtz, mth);
THIS->MoveTo(position, saveguard);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_NextGuardPosition); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_NextGuardPosition)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::NextGuardPosition(THIS)");
{
NPC * THIS;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->NextGuardPosition();
}
XSRETURN_EMPTY;
}
XS(XS_NPC_SaveGuardSpot); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_SaveGuardSpot)
{
dXSARGS;
if (items < 1 || items > 2)
Perl_croak(aTHX_ "Usage: NPC::SaveGuardSpot(THIS, iClearGuardSpot= false)");
{
NPC * THIS;
bool iClearGuardSpot;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
if (items < 2)
iClearGuardSpot = false;
else {
iClearGuardSpot = (bool)SvTRUE(ST(1));
}
THIS->SaveGuardSpot(iClearGuardSpot);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_IsGuarding); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_IsGuarding)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::IsGuarding(THIS)");
{
NPC * THIS;
bool RETVAL;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->IsGuarding();
ST(0) = boolSV(RETVAL);
sv_2mortal(ST(0));
}
XSRETURN(1);
}
XS(XS_NPC_AI_SetRoambox); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_AI_SetRoambox)
{
dXSARGS;
if (items < 6 || items > 8)
Perl_croak(aTHX_ "Usage: NPC::AI_SetRoambox(THIS, iDist, iMaxX, iMinX, iMaxY, iMinY, iDelay= 2500, iMinDelay= 2500)");
{
NPC * THIS;
float iDist = (float)SvNV(ST(1));
float iMaxX = (float)SvNV(ST(2));
float iMinX = (float)SvNV(ST(3));
float iMaxY = (float)SvNV(ST(4));
float iMinY = (float)SvNV(ST(5));
uint32 iDelay;
uint32 iMinDelay;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
if (items < 7){
iMinDelay = 2500;
iDelay = 2500;
}
else if (items < 8){
iMinDelay = 2500;
iDelay = (uint32)SvUV(ST(6));
}
else {
iDelay = (uint32)SvUV(ST(6));
iMinDelay = (uint32)SvUV(ST(7));
}
THIS->AI_SetRoambox(iDist, iMaxX, iMinX, iMaxY, iMinY, iDelay, iMinDelay);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_GetNPCSpellsID); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetNPCSpellsID)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetNPCSpellsID(THIS)");
{
NPC * THIS;
uint32 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetNPCSpellsID();
XSprePUSH; PUSHu((UV)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_GetSpawnPointID); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetSpawnPointID)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetSpawnPointID(THIS)");
{
NPC * THIS;
uint32 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetSpawnPointID();
XSprePUSH; PUSHu((UV)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_GetSpawnPointX); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetSpawnPointX)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetSpawnPointX(THIS)");
{
NPC * THIS;
float RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetSpawnPoint().x;
XSprePUSH; PUSHn((double)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_GetSpawnPointY); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetSpawnPointY)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetSpawnPointY(THIS)");
{
NPC * THIS;
float RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetSpawnPoint().y;
XSprePUSH; PUSHn((double)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_GetSpawnPointZ); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetSpawnPointZ)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetSpawnPointZ(THIS)");
{
NPC * THIS;
float RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetSpawnPoint().z;
XSprePUSH; PUSHn((double)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_GetSpawnPointH); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetSpawnPointH)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetSpawnPointH(THIS)");
{
NPC * THIS;
float RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetSpawnPoint().w;
XSprePUSH; PUSHn((double)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_GetGuardPointX); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetGuardPointX)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetGuardPointX(THIS)");
{
NPC * THIS;
float RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetGuardPoint().x;
XSprePUSH; PUSHn((double)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_GetGuardPointY); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetGuardPointY)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetGuardPointY(THIS)");
{
NPC * THIS;
float RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetGuardPoint().y;
XSprePUSH; PUSHn((double)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_GetGuardPointZ); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetGuardPointZ)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetGuardPointZ(THIS)");
{
NPC * THIS;
float RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetGuardPoint().z;
XSprePUSH; PUSHn((double)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_SetPrimSkill); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_SetPrimSkill)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: NPC::SetPrimSkill(THIS, skill_id)");
{
NPC * THIS;
int skill_id = (int)SvIV(ST(1));
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->SetPrimSkill(skill_id);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_SetSecSkill); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_SetSecSkill)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: NPC::SetSecSkill(THIS, skill_id)");
{
NPC * THIS;
int skill_id = (int)SvIV(ST(1));
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->SetSecSkill(skill_id);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_GetPrimSkill); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetPrimSkill)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetPrimSkill(THIS)");
{
NPC * THIS;
uint32 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetPrimSkill();
XSprePUSH; PUSHu((UV)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_GetSecSkill); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetSecSkill)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetSecSkill(THIS)");
{
NPC * THIS;
uint32 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetSecSkill();
XSprePUSH; PUSHu((UV)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_GetSwarmOwner); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetSwarmOwner)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetSwarmOwner(THIS)");
{
NPC * THIS;
uint32 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetSwarmOwner();
XSprePUSH; PUSHu((UV)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_GetSwarmTarget); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetSwarmTarget)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetSwarmTarget(THIS)");
{
NPC * THIS;
uint32 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetSwarmTarget();
XSprePUSH; PUSHu((UV)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_SetSwarmTarget); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_SetSwarmTarget)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: NPC::SetSwarmTarget(THIS, target_id)");
{
NPC * THIS;
int target_id = (int)SvIV(ST(1));
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->SetSwarmTarget(target_id);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_ModifyNPCStat); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_ModifyNPCStat)
{
dXSARGS;
if (items != 3)
Perl_croak(aTHX_ "Usage: NPC::ModifyNPCStat(THIS, identifier, newValue)");
{
NPC * THIS;
Const_char * identifier = (Const_char *)SvPV_nolen(ST(1));
Const_char * newValue = (Const_char *)SvPV_nolen(ST(2));
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->ModifyNPCStat(identifier, newValue);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_AddSpellToNPCList); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_AddSpellToNPCList)
{
dXSARGS;
if (items != 7)
Perl_croak(aTHX_ "Usage: NPC::AddAISpell(THIS, priority, spell_id, type, mana_cost, recast_delay, resist_adjust)");
{
NPC * THIS;
int priority = (int)SvIV(ST(1));
int spell_id = (int)SvIV(ST(2));
int type = (int)SvIV(ST(3));
int mana_cost = (int)SvIV(ST(4));
int recast_delay = (int)SvIV(ST(5));
int resist_adjust = (int)SvIV(ST(6));
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->AddSpellToNPCList(priority, spell_id, type, mana_cost, recast_delay, resist_adjust);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_RemoveSpellFromNPCList); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_RemoveSpellFromNPCList)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: NPC::RemoveAISpell(THIS, spell_id)");
{
NPC * THIS;
int spell_id = (int)SvIV(ST(1));
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->RemoveSpellFromNPCList(spell_id);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_SetSpellFocusDMG); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_SetSpellFocusDMG)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: NPC::SetSpellFocusDMG(THIS, NewSpellFocusDMG)");
{
NPC * THIS;
int32 NewSpellFocusDMG = (int32)SvIV(ST(1));
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->SetSpellFocusDMG(NewSpellFocusDMG);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_GetSpellFocusDMG); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetSpellFocusDMG)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetSpellFocusDMG(THIS)");
{
NPC * THIS;
int32 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetSpellFocusDMG();
XSprePUSH; PUSHu((UV)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_SetSpellFocusHeal); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_SetSpellFocusHeal)
{
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: NPC::SetSpellFocusHeal(THIS, NewSpellFocusHeal)");
{
NPC * THIS;
int32 NewSpellFocusHeal = (int32)SvIV(ST(1));
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->SetSpellFocusHeal(NewSpellFocusHeal);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_GetSpellFocusHeal); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetSpellFocusHeal)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetSpellFocusHeal(THIS)");
{
NPC * THIS;
int32 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetSpellFocusHeal();
XSprePUSH; PUSHu((UV)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_GetSlowMitigation); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetSlowMitigation)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetSlowMitigation(THIS)");
{
NPC * THIS;
int16 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetSlowMitigation();
XSprePUSH; PUSHn((UV)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_GetAttackSpeed); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetAttackSpeed)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetAttackSpeed(THIS)");
{
NPC * THIS;
float RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetAttackSpeed();
XSprePUSH; PUSHn((double)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_GetAttackDelay); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetAttackDelay)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetAttackDelay(THIS)");
{
NPC * THIS;
float RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetAttackDelay();
XSprePUSH; PUSHn((double)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_GetAccuracyRating); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetAccuracyRating)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetAccuracyRating(THIS)");
{
NPC * THIS;
int32 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetAccuracyRating();
XSprePUSH; PUSHu((UV)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_GetAvoidanceRating); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetAvoidanceRating)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetAvoidanceyRating(THIS)");
{
NPC * THIS;
int32 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetAvoidanceRating();
XSprePUSH; PUSHu((UV)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_GetSpawnKillCount); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetSpawnKillCount)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetSpawnKillCount(THIS)");
{
NPC * THIS;
uint32 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == NULL)
Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
RETVAL = THIS->GetSpawnKillCount();
XSprePUSH; PUSHu((UV)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_GetScore); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_GetScore)
{
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetScore(THIS)");
{
NPC * THIS;
int RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == NULL)
Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
RETVAL = THIS->GetScore();
XSprePUSH; PUSHi((UV)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_SetMerchantProbability);
XS(XS_NPC_SetMerchantProbability) {
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: NPC::SetMerchantProbability(THIS, Probability)");
{
NPC *THIS;
uint8 Probability = (uint8)SvIV(ST(1));
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->SetMerchantProbability(Probability);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_GetMerchantProbability);
XS(XS_NPC_GetMerchantProbability) {
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: NPC::GetMerchantProbability(THIS)");
{
NPC *THIS;
uint8 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == NULL)
Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
RETVAL = THIS->GetMerchantProbability();
XSprePUSH; PUSHu((UV)RETVAL);
}
XSRETURN(1);
}
XS(XS_NPC_AddMeleeProc);
XS(XS_NPC_AddMeleeProc) {
dXSARGS;
if (items != 3)
Perl_croak(aTHX_ "Usage: NPC::AddMeleeProc(THIS,spellid,chance)");
{
NPC * THIS;
int spell_id = (int)SvIV(ST(1));
int chance = (int)SvIV(ST(2));
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == NULL)
Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
THIS->AddProcToWeapon(spell_id, true, chance);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_AddRangedProc);
XS(XS_NPC_AddRangedProc) {
dXSARGS;
if (items != 3)
Perl_croak(aTHX_ "Usage: NPC::AddRangedProc(THIS,spellid,chance)");
{
NPC * THIS;
int spell_id = (int)SvIV(ST(1));
int chance = (int)SvIV(ST(2));
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == NULL)
Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
THIS->AddDefensiveProc(spell_id,chance);
}
XSRETURN_EMPTY;
}
XS(XS_NPC_AddDefensiveProc);
XS(XS_NPC_AddDefensiveProc) {
dXSARGS;
if (items != 3)
Perl_croak(aTHX_ "Usage: NPC::AddDefensiveProc(THIS,spellid,chance)");
{
NPC * THIS;
int spell_id = (int)SvIV(ST(1));
int chance = (int)SvIV(ST(2));
dXSTARG;
if (sv_derived_from(ST(0), "NPC")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(NPC *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type NPC");
if(THIS == NULL)
Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
THIS->AddProcToWeapon(spell_id, true, chance);
}
XSRETURN_EMPTY;
}
#ifdef __cplusplus
extern "C"
#endif
XS(boot_NPC); /* prototype to pass -Wmissing-prototypes */
XS(boot_NPC)
{
dXSARGS;
char file[256];
strncpy(file, __FILE__, 256);
file[255] = 0;
if(items != 1)
fprintf(stderr, "boot_quest does not take any arguments.");
char buf[128];
//add the strcpy stuff to get rid of const warnings....
XS_VERSION_BOOTCHECK ;
newXSproto(strcpy(buf, "SignalNPC"), XS_NPC_SignalNPC, file, "$$");
newXSproto(strcpy(buf, "CheckNPCFactionAlly"), XS_NPC_CheckNPCFactionAlly, file, "$$");
newXSproto(strcpy(buf, "AddItem"), XS_NPC_AddItem, file, "$$;$$");
newXSproto(strcpy(buf, "AddLootTable"), XS_NPC_AddLootTable, file, "$");
newXSproto(strcpy(buf, "RemoveItem"), XS_NPC_RemoveItem, file, "$$;$$");
newXSproto(strcpy(buf, "ClearItemList"), XS_NPC_ClearItemList, file, "$");
newXSproto(strcpy(buf, "AddCash"), XS_NPC_AddCash, file, "$$$$$");
newXSproto(strcpy(buf, "RemoveCash"), XS_NPC_RemoveCash, file, "$");
newXSproto(strcpy(buf, "CountLoot"), XS_NPC_CountLoot, file, "$");
newXSproto(strcpy(buf, "GetLoottableID"), XS_NPC_GetLoottableID, file, "$");
newXSproto(strcpy(buf, "GetCopper"), XS_NPC_GetCopper, file, "$");
newXSproto(strcpy(buf, "GetSilver"), XS_NPC_GetSilver, file, "$");
newXSproto(strcpy(buf, "GetGold"), XS_NPC_GetGold, file, "$");
newXSproto(strcpy(buf, "GetPlatinum"), XS_NPC_GetPlatinum, file, "$");
newXSproto(strcpy(buf, "SetCopper"), XS_NPC_SetCopper, file, "$$");
newXSproto(strcpy(buf, "SetSilver"), XS_NPC_SetSilver, file, "$$");
newXSproto(strcpy(buf, "SetGold"), XS_NPC_SetGold, file, "$$");
newXSproto(strcpy(buf, "SetPlatinum"), XS_NPC_SetPlatinum, file, "$$");
newXSproto(strcpy(buf, "SetGrid"), XS_NPC_SetGrid, file, "$$");
newXSproto(strcpy(buf, "SetSaveWaypoint"), XS_NPC_SetSaveWaypoint, file, "$$");
newXSproto(strcpy(buf, "SetSp2"), XS_NPC_SetSp2, file, "$$");
newXSproto(strcpy(buf, "GetWaypointMax"), XS_NPC_GetWaypointMax, file, "$");
newXSproto(strcpy(buf, "GetGrid"), XS_NPC_GetGrid, file, "$");
newXSproto(strcpy(buf, "GetSp2"), XS_NPC_GetSp2, file, "$");
newXSproto(strcpy(buf, "GetNPCFactionID"), XS_NPC_GetNPCFactionID, file, "$");
newXSproto(strcpy(buf, "GetPrimaryFaction"), XS_NPC_GetPrimaryFaction, file, "$");
newXSproto(strcpy(buf, "GetNPCHate"), XS_NPC_GetNPCHate, file, "$$");
newXSproto(strcpy(buf, "IsOnHatelist"), XS_NPC_IsOnHatelist, file, "$$");
newXSproto(strcpy(buf, "SetNPCFactionID"), XS_NPC_SetNPCFactionID, file, "$$");
newXSproto(strcpy(buf, "GetMaxDMG"), XS_NPC_GetMaxDMG, file, "$");
newXSproto(strcpy(buf, "GetMinDMG"), XS_NPC_GetMinDMG, file, "$");
newXSproto(strcpy(buf, "IsAnimal"), XS_NPC_IsAnimal, file, "$");
newXSproto(strcpy(buf, "GetPetSpellID"), XS_NPC_GetPetSpellID, file, "$");
newXSproto(strcpy(buf, "SetPetSpellID"), XS_NPC_SetPetSpellID, file, "$$");
newXSproto(strcpy(buf, "GetMaxDamage"), XS_NPC_GetMaxDamage, file, "$$");
newXSproto(strcpy(buf, "SetTaunting"), XS_NPC_SetTaunting, file, "$$");
newXSproto(strcpy(buf, "PickPocket"), XS_NPC_PickPocket, file, "$$");
newXSproto(strcpy(buf, "StartSwarmTimer"), XS_NPC_StartSwarmTimer, file, "$$");
newXSproto(strcpy(buf, "DoClassAttacks"), XS_NPC_DoClassAttacks, file, "$$");
newXSproto(strcpy(buf, "GetMaxWp"), XS_NPC_GetMaxWp, file, "$");
newXSproto(strcpy(buf, "DisplayWaypointInfo"), XS_NPC_DisplayWaypointInfo, file, "$$");
newXSproto(strcpy(buf, "CalculateNewWaypoint"), XS_NPC_CalculateNewWaypoint, file, "$");
newXSproto(strcpy(buf, "AssignWaypoints"), XS_NPC_AssignWaypoints, file, "$$");
newXSproto(strcpy(buf, "SetWaypointPause"), XS_NPC_SetWaypointPause, file, "$");
newXSproto(strcpy(buf, "UpdateWaypoint"), XS_NPC_UpdateWaypoint, file, "$$");
newXSproto(strcpy(buf, "StopWandering"), XS_NPC_StopWandering, file, "$");
newXSproto(strcpy(buf, "ResumeWandering"), XS_NPC_ResumeWandering, file, "$");
newXSproto(strcpy(buf, "PauseWandering"), XS_NPC_PauseWandering, file, "$$");
newXSproto(strcpy(buf, "MoveTo"), XS_NPC_MoveTo, file, "$$$$");
newXSproto(strcpy(buf, "NextGuardPosition"), XS_NPC_NextGuardPosition, file, "$");
newXSproto(strcpy(buf, "SaveGuardSpot"), XS_NPC_SaveGuardSpot, file, "$;$");
newXSproto(strcpy(buf, "IsGuarding"), XS_NPC_IsGuarding, file, "$");
newXSproto(strcpy(buf, "AI_SetRoambox"), XS_NPC_AI_SetRoambox, file, "$$$$$$;$$");
newXSproto(strcpy(buf, "GetNPCSpellsID"), XS_NPC_GetNPCSpellsID, file, "$");
newXSproto(strcpy(buf, "GetSpawnPointID"), XS_NPC_GetSpawnPointID, file, "$");
newXSproto(strcpy(buf, "GetSpawnPointX"), XS_NPC_GetSpawnPointX, file, "$");
newXSproto(strcpy(buf, "GetSpawnPointY"), XS_NPC_GetSpawnPointY, file, "$");
newXSproto(strcpy(buf, "GetSpawnPointZ"), XS_NPC_GetSpawnPointZ, file, "$");
newXSproto(strcpy(buf, "GetSpawnPointH"), XS_NPC_GetSpawnPointH, file, "$");
newXSproto(strcpy(buf, "GetGuardPointX"), XS_NPC_GetGuardPointX, file, "$");
newXSproto(strcpy(buf, "GetGuardPointY"), XS_NPC_GetGuardPointY, file, "$");
newXSproto(strcpy(buf, "GetGuardPointZ"), XS_NPC_GetGuardPointZ, file, "$");
newXSproto(strcpy(buf, "SetPrimSkill"), XS_NPC_SetPrimSkill, file, "$$");
newXSproto(strcpy(buf, "SetSecSkill"), XS_NPC_SetSecSkill, file, "$$");
newXSproto(strcpy(buf, "GetPrimSkill"), XS_NPC_GetPrimSkill, file, "$");
newXSproto(strcpy(buf, "GetSecSkill"), XS_NPC_GetSecSkill, file, "$");
newXSproto(strcpy(buf, "GetSwarmOwner"), XS_NPC_GetSwarmOwner, file, "$");
newXSproto(strcpy(buf, "GetSwarmTarget"), XS_NPC_GetSwarmTarget, file, "$");
newXSproto(strcpy(buf, "SetSwarmTarget"), XS_NPC_SetSwarmTarget, file, "$$");
newXSproto(strcpy(buf, "ModifyNPCStat"), XS_NPC_ModifyNPCStat, file, "$$$");
newXSproto(strcpy(buf, "AddAISpell"), XS_NPC_AddSpellToNPCList, file, "$$$$$$$");
newXSproto(strcpy(buf, "RemoveAISpell"), XS_NPC_RemoveSpellFromNPCList, file, "$$");
newXSproto(strcpy(buf, "SetSpellFocusDMG"), XS_NPC_SetSpellFocusDMG, file, "$$");
newXSproto(strcpy(buf, "SetSpellFocusHeal"), XS_NPC_SetSpellFocusHeal, file, "$$");
newXSproto(strcpy(buf, "GetSpellFocusDMG"), XS_NPC_GetSpellFocusDMG, file, "$");
newXSproto(strcpy(buf, "GetSpellFocusHeal"), XS_NPC_GetSpellFocusHeal, file, "$");
newXSproto(strcpy(buf, "GetSlowMitigation"), XS_NPC_GetSlowMitigation, file, "$");
newXSproto(strcpy(buf, "GetAttackSpeed"), XS_NPC_GetAttackSpeed, file, "$");
newXSproto(strcpy(buf, "GetAttackDelay"), XS_NPC_GetAttackDelay, file, "$");
newXSproto(strcpy(buf, "GetAccuracyRating"), XS_NPC_GetAccuracyRating, file, "$");
newXSproto(strcpy(buf, "GetAvoidanceRating"), XS_NPC_GetAvoidanceRating, file, "$");
newXSproto(strcpy(buf, "GetSpawnKillCount"), XS_NPC_GetSpawnKillCount, file, "$");
newXSproto(strcpy(buf, "GetScore"), XS_NPC_GetScore, file, "$");
newXSproto(strcpy(buf, "SetMerchantProbability"), XS_NPC_SetMerchantProbability, file, "$$");
newXSproto(strcpy(buf, "GetMerchantProbability"), XS_NPC_GetMerchantProbability, file, "$");
newXSproto(strcpy(buf, "AddMeleeProc"), XS_NPC_AddMeleeProc, file, "$$$");
newXSproto(strcpy(buf, "AddRangedProc"), XS_NPC_AddRangedProc, file, "$$$");
newXSproto(strcpy(buf, "AddDefensiveProc"), XS_NPC_AddDefensiveProc, file, "$$$");
XSRETURN_YES;
}
#endif //EMBPERL_XS_CLASSES